[cod] [COD] Re: Fs_Game
Evans, James C (N-HiTec Associates)
james.c.evans at lmco.com
Tue May 2 09:46:05 EDT 2006
All my mods....I put in the fs_game folder. Any custom maps, in the
/main directory. To alleviate some of the issue, if a mod is serverside
only, I unpack it in the fs_game folder (old way of doing serverside
only mods), then the iwd info is not sent to the client.....
_____
From: Clanwarz [mailto:clanwarz at gmail.com]
Sent: Tuesday, May 02, 2006 9:33 AM
To: cod at icculus.org
Subject: [cod] [COD] Re: Fs_Game
>-----Original Message-----
>From: gadruid at bellsouth.net [mailto:gadruid at bellsouth.net]
>Sent: Tuesday, May 02, 2006 9:18 AM
>And I do agree with the method of using the fs_game command. I do this
also.
What do you suggest they use? fs_game has been out from the beginning of
time. How would you start a mod then?
Please explain.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/cod/attachments/20060502/22bff530/attachment.htm>
More information about the Cod
mailing list