[cod] CoD2 Master server upgrade

Andre Lorbach alorbach at ro1.adiscon.com
Wed Mar 22 04:46:37 EST 2006


Yes working on php4 or php5 with a simple Mysql database ;)
 
--
regards,
deltaray


________________________________

	From: Quint van Drosthagen [mailto:cod at se-easy.net] 
	Sent: Tuesday, March 21, 2006 7:10 PM
	To: cod at icculus.org
	Subject: RE: [cod] CoD2 Master server upgrade
	
	

	Wow looking good....;-) Is there also a mysql database on the background???

	 

	Gr.

	Quint

	-----Original Message-----
	From: Andre Lorbach [mailto:alorbach at ro1.adiscon.com] 
	Sent: maandag 20 maart 2006 22:57
	To: cod at icculus.org
	Subject: RE: [cod] CoD2 Master server upgrade

	 

	Fully right but a pb guid doesn't help if you want to calc stats out of a logfile if 50-75% of all players randomly get a GUID 0 ;)!

	Btw you can see a demo of my stats tool here: http://cod2demo.ultrastats.org <http://cod2demo.ultrastats.org/> . 

	A beta will be release somewhere next month for download.

	 

	--

	Regards,

	deltaray

	 

	
________________________________


	From: Walker [mailto:walkertje at gmail.com] 
	Sent: Montag, 20. März 2006 21:21
	To: cod at icculus.org
	Subject: Re: [cod] CoD2 Master server upgrade

	 

	When the patch comes, PB is finally there. PB includes de PunkBusterID (PBID) which is *really* unique. the CoD2 GUID is not unique, even if it isn't 0.
	
	So when the patch comes, we've got the PBID which rules ;)....

	On 3/20/06, Andre Lorbach <alorbach at ro1.adiscon.com > wrote:

	So when the patch comes, the GUID 0 bug is finally fixed? 

	Just in the right time, the new Statstool I am working on will produce much better results if the GUID 0 Problem is fixed :) 

	 

	--

	regards,

	deltaray 

 

 

	 

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