[cod] COD2 Linux Server Help Needed :)

Mike @ The Hanger mike at hanger.org.uk
Fri Mar 10 20:36:42 EST 2006


OK... I tried it but it didnt work.  Thanks for the thought though

  _____  

From: Ian mu [mailto:mu.llamas at gmail.com] 
Sent: 11 March 2006 01:19
To: cod at icculus.org
Subject: Re: [cod] COD2 Linux Server Help Needed :)


Sorry, no I meant with a space as thats how the hosts file is organised, it
looks for an IP and name separated. In some games for example it "seems" to
check its own hostname and then do a lookup on it, as counterintuitive as it
sounds when it comes to the master servers. I've never tested that in
cod/cod2 to see if its the same though, just wanted to give another avenue
for thought. 
 
It shouldn't lock you out whatever as a quick temp test (copy, then replace
if wanted). Just generally don't have 127.0.0.1 missing etc, but I'm
distracting again. If you don't feel comfortable doing it, definitely don't.


 
On 3/11/06, Mike @ The Hanger <mike at hanger.org.uk> wrote: 

You mean add a line in hosts like this?  88.208.200.17.va-world.com
<http://88.208.200.17.va-world.com/> ?  The only thing I am thinking here is
if I do that and it doesnt work then I could lock myself out of the server
but not sure so i'm not gonna try.  Im sure the problem must lay somewhere
else. 
 
Maybe someone else that has a working hosted linux server could tell me what
is in there hosts file?  Or maybe someone might spot something wrong with
the output I get. 
 
Cheers
Mike
 
(Off to bed now to grow my hair back, please feel free to reply to this with
any more help)
 

 

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