[cod] [COD] Servers crashing while in S&D gametype

John Doesnot fuzion.8 at gmail.com
Sat Jul 22 16:17:40 EDT 2006


Hello,
I am Fuzion (John Doesnot) ((anonymous name)) . I am not new to the list, in
fact i have subscribed for a loooong time. I've been on COD1/UO lists too.
This is my first post to any of them. I run a WinDed COD2 server along with
many other games.
But I have run LinuxDed servers in the past. I usually figure out problems
on my own, which explains my lack of posts here. I read this list to help ID
my friends problems that I cannot figure out and to get early patch info.
(lol, linux users)

All of the files in your main folder seem to be the right size. Without MD5
sum info its hard to tell if they are really corrupt. Windows posts the file
size differently. IE: In explorer, it shows iw_00.iwd as 158,446KB, but when
you right click on the file it shows 154MB (162,248,089 bytes). A byte or
two off could cause major bugs. You have no mods or any unusual files which
leads me to believe it may be a cfg file problem. I guess its possible you
have an unusual weapon restriction in your cfg.

Please post your cfg.

I wouldn't be a bit suprised if there is a bug in the official IWD file
though.
Not very many servers run S&D anyway. The problem could have been overlooked
by the admins that do run S&D as a mod conflict. Maybe thats what happend to
me...

I also had problems with 1.3 WinDed and S&D gametype. It seemed to only
affect one map (russian, cant remember which), and I assumed it was a mod
problem. Maybe I will check it out again later.

On 7/22/06, Mike @ YB-Staff.co.uk <mike at yb-staff.co.uk> wrote:
>
> As requested please find the attached pic of my main folder.
>
> Mike
>
> -----Original Message-----
> From: Geoff Goas [mailto:gitman at gmail.com]
> Sent: 21 July 2006 20:06
> To: cod at icculus.org
> Subject: Re: [cod] [COD] Servers crashing while in S&D gametype
>
> oh, sorry - i assumed it was linux
>
> can you take a screenshot of your main folder and also show us what your
> shortcut looks like?
>
> On 7/21/06, Mike @ YB-Staff.co.uk <mike at yb-staff.co.uk> wrote:
> > Geoff,
> >
> > Do this on a Windows Server? If so how?
> >
> > -----Original Message-----
> > From: Geoff Goas [mailto:gitman at gmail.com]
> > Sent: 21 July 2006 19:57
> > To: cod at icculus.org
> > Subject: Re: [cod] [COD] Servers crashing while in S&D gametype
> >
> > ls -l .callofduty2/main/ and show us your printout
> >
> > On 7/21/06, Mike @ YB-Staff.co.uk <mike at yb-staff.co.uk> wrote:
> > >
> > > Hi Jonathan,
> > >
> > > I have tryed doing that... as I said below I done a complete new
> > > clean install but the problem still occured.  It runs ok for about
> > > 5-10mins and then comes the script runtime error :(
> > > ________________________________
> > > From: dijonwolfie at googlemail.com [mailto:dijonwolfie at googlemail.com]
> > > On Behalf Of Jonathan Adams
> > > Sent: 21 July 2006 19:47
> > > To: cod at icculus.org
> > > Subject: Re: [cod] [COD] Servers crashing while in S&D gametype
> > >
> > >
> > > Try re-installing some of your IWD files on the server... it appears
> > > as if one or two are corrupt.
> > >
> > > On 21/07/06, Mike @ YB-Staff.co.uk <mike at yb-staff.co.uk> wrote:
> > > >
> > > >
> > > >
> > > > Hi all,
> > > >
> > > > Ive been having an ongoing problem with my servers crashing
> > > > whenever the
> > > S&D gametpye is played. I get a script runtime error which is really
> > > bugging me.
> > > >
> > > > Details:
> > > > Windows 2003 Dedicated
> > > > Clean COD2 Install - No mods - v1.3 All other gametypes are fine
> > > >
> > > > I have tried:-
> > > > A complete new install of COD2 on the server, no mods and the
> > > > problem
> > > still happens :-(
> > > >
> > > > --------------------------------------------
> > > >
> > > > ******* script runtime error ******* Unknown weapon
> > > > mosin_nagant_mp.: (file 'maps/mp/gametypes/sd.gsc', line
> > > 776)
> > > > self setWeaponSlotWeapon("primary", self.pers["weapon"]);
> > > > *
> > > > called from:
> > > > (file 'maps/mp/gametypes/sd.gsc', line 366) spawnPlayer();
> > > > *
> > > > called from:
> > > > (file 'maps/mp/gametypes/_callbacksetup.gsc', line 38)
> > > > [[level.callbackPlayerConnect]]();
> > > > *
> > > > started from:
> > > > (file 'maps/mp/gametypes/sd.gsc', line 1339) wait 0; // Required
> > > > for Callback_PlayerDisconnect to complete before
> > > updateTeamStatus can execute
> > > > *
> > > > ************************************
> > > > dvar set cl_paused 0
> > > > dvar set loc_language 0
> > > > dvar set loc_forceEnglish 0
> > > > dvar set com_errorTitle Error
> > > > dvar set com_errorMessage script runtime error (see console for
> > > > details) (file 'maps/mp/gametypes/sd.gsc', line 1339)
> > > >
> > > > ********************
> > > > ERROR: script runtime error
> > > > (see console for details)
> > > > (file 'maps/mp/gametypes/sd.gsc', line 1339)
> > > >
> > > > ********************
> > > > ----- Server Shutdown -----
> > > >
> > > > Thanks in advance for any help with this
> > >
> > >
> >
> >
> > --
> > Geoff Goas, Administrator
> > |ax|anarchic - http://www.anarchic-x.com
> >
> > ---
> > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
> >
> >
> >
> >
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> >
> >
> >
>
>
> --
> Geoff Goas, Administrator
> |ax|anarchic - http://www.anarchic-x.com
>
> ---
> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org
>
>
>
>
>
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