[cod] [COD] Servers crashing while in S&D gametype

Geoff Goas gitman at gmail.com
Fri Jul 21 15:06:15 EDT 2006


oh, sorry - i assumed it was linux

can you take a screenshot of your main folder and also show us what
your shortcut looks like?

On 7/21/06, Mike @ YB-Staff.co.uk <mike at yb-staff.co.uk> wrote:
> Geoff,
>
> Do this on a Windows Server? If so how?
>
> -----Original Message-----
> From: Geoff Goas [mailto:gitman at gmail.com]
> Sent: 21 July 2006 19:57
> To: cod at icculus.org
> Subject: Re: [cod] [COD] Servers crashing while in S&D gametype
>
> ls -l .callofduty2/main/ and show us your printout
>
> On 7/21/06, Mike @ YB-Staff.co.uk <mike at yb-staff.co.uk> wrote:
> >
> > Hi Jonathan,
> >
> > I have tryed doing that... as I said below I done a complete new clean
> > install but the problem still occured.  It runs ok for about 5-10mins
> > and then comes the script runtime error :(
> > ________________________________
> > From: dijonwolfie at googlemail.com [mailto:dijonwolfie at googlemail.com]
> > On Behalf Of Jonathan Adams
> > Sent: 21 July 2006 19:47
> > To: cod at icculus.org
> > Subject: Re: [cod] [COD] Servers crashing while in S&D gametype
> >
> >
> > Try re-installing some of your IWD files on the server... it appears
> > as if one or two are corrupt.
> >
> > On 21/07/06, Mike @ YB-Staff.co.uk <mike at yb-staff.co.uk> wrote:
> > >
> > >
> > >
> > > Hi all,
> > >
> > > Ive been having an ongoing problem with my servers crashing whenever
> > > the
> > S&D gametpye is played. I get a script runtime error which is really
> > bugging me.
> > >
> > > Details:
> > > Windows 2003 Dedicated
> > > Clean COD2 Install - No mods - v1.3
> > > All other gametypes are fine
> > >
> > > I have tried:-
> > > A complete new install of COD2 on the server, no mods and the
> > > problem
> > still happens :-(
> > >
> > > --------------------------------------------
> > >
> > > ******* script runtime error ******* Unknown weapon
> > > mosin_nagant_mp.: (file 'maps/mp/gametypes/sd.gsc', line
> > 776)
> > > self setWeaponSlotWeapon("primary", self.pers["weapon"]);
> > > *
> > > called from:
> > > (file 'maps/mp/gametypes/sd.gsc', line 366) spawnPlayer();
> > > *
> > > called from:
> > > (file 'maps/mp/gametypes/_callbacksetup.gsc', line 38)
> > > [[level.callbackPlayerConnect]]();
> > > *
> > > started from:
> > > (file 'maps/mp/gametypes/sd.gsc', line 1339) wait 0; // Required for
> > > Callback_PlayerDisconnect to complete before
> > updateTeamStatus can execute
> > > *
> > > ************************************
> > > dvar set cl_paused 0
> > > dvar set loc_language 0
> > > dvar set loc_forceEnglish 0
> > > dvar set com_errorTitle Error
> > > dvar set com_errorMessage script runtime error (see console for
> > > details) (file 'maps/mp/gametypes/sd.gsc', line 1339)
> > >
> > > ********************
> > > ERROR: script runtime error
> > > (see console for details)
> > > (file 'maps/mp/gametypes/sd.gsc', line 1339)
> > >
> > > ********************
> > > ----- Server Shutdown -----
> > >
> > > Thanks in advance for any help with this
> >
> >
>
>
> --
> Geoff Goas, Administrator
> |ax|anarchic - http://www.anarchic-x.com
>
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-- 
Geoff Goas, Administrator
|ax|anarchic - http://www.anarchic-x.com



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