[cod] [COD] Servers crashing while in S&D gametype

Jonathan Adams DijonWolfie at visionarygaming.com
Fri Jul 21 14:47:04 EDT 2006


Try re-installing some of your IWD files on the server... it appears as if
one or two are corrupt.

On 21/07/06, Mike @ YB-Staff.co.uk <mike at yb-staff.co.uk> wrote:
>
>  Hi all,
>
> Ive been having an ongoing problem with my servers crashing whenever the
> S&D gametpye is played. I get a script runtime error which is really bugging
> me.
>
> Details:
> Windows 2003 Dedicated
> Clean COD2 Install - No mods - v1.3
> All other gametypes are fine
>
> I have tried:-
> A complete new install of COD2 on the server, no mods and the problem
> still happens :-(
>
> --------------------------------------------
>
> ******* script runtime error *******
> Unknown weapon mosin_nagant_mp.: (file 'maps/mp/gametypes/sd.gsc', line
> 776)
> self setWeaponSlotWeapon("primary", self.pers["weapon"]);
> *
> called from:
> (file 'maps/mp/gametypes/sd.gsc', line 366)
> spawnPlayer();
> *
> called from:
> (file 'maps/mp/gametypes/_callbacksetup.gsc', line 38)
> [[level.callbackPlayerConnect]]();
> *
> started from:
> (file 'maps/mp/gametypes/sd.gsc', line 1339)
> wait 0; // Required for Callback_PlayerDisconnect to complete before
> updateTeamStatus can execute
> *
> ************************************
> dvar set cl_paused 0
> dvar set loc_language 0
> dvar set loc_forceEnglish 0
> dvar set com_errorTitle Error
> dvar set com_errorMessage script runtime error
> (see console for details)
> (file 'maps/mp/gametypes/sd.gsc', line 1339)
>
> ********************
> ERROR: script runtime error
> (see console for details)
> (file 'maps/mp/gametypes/sd.gsc', line 1339)
>
> ********************
> ----- Server Shutdown -----
>
> Thanks in advance for any help with this
>
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