[cod] status iwd/sum mismatch (map problems)

David@Game-Serve david at game-serve.co.uk
Fri Jul 7 08:24:58 EDT 2006


Now theres a good idea

Ryan is there anyway you could change the code in the linux server to overcome this problem? Or would need a complate rewrite from scratch?




-----Original Message-----
From: "Quint van Drosthagen" <cod at se-easy.net>
To: cod at icculus.org
Sent: 07/07/06 12:32
Subject: RE: Re: [cod] status iwd/sum mismatch (map problems)

I say hire good programmers. Oooh I know one his name is RYAN
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

 

 

-----Original Message-----
From: Eduardo E. Silva [mailto:esilva at silvex.com] 
Sent: donderdag 6 juli 2006 22:18
To: cod at icculus.org
Subject: Re: Re: [cod] status iwd/sum mismatch (map problems)

 

That is pretty sad. Same bug and no fix. I take it good 'ol programing is a
lost art.

Jonathan Adams wrote: 
> The call of Duty Franchise was bought buy a new developer, that is why few

> of the original game designers developed COD2. The problem is that to 
> remove 
> the IWD mismatch problem would probably require a lot of work to 
> neutralise 
> the problem, and would require an almost complete re-build. 
> 
> Too much work for a dissinterested party! 
> 
> On 06/07/06, gadruid at bellsouth.net <gadruid at bellsouth.net> wrote: 
>> 
>> I agree. And considering that they had the same exact issue with CoD 
>> 1.0, 
>> it is very apparent that they used the exact same code as the original 
>> CoD 
>> to make the current miscarriage. 
>> 
>> John 
>> 
>> > 
>> > 
From: "Geoff Goas" <gitman at gmail.com> 
>> > Date: 2006/07/06 Thu PM 01:29:31 EDT 
>> > To: cod at icculus.org 
>> > Subject: Re: [cod] status iwd/sum mismatch (map problems) 
>> > 
>> > here's my theory: the guys who wrote cod1 either quit, or they were 
>> > fired. hence, the new guys don't know how to fix it. 
>> > 
>> > On 7/6/06, lists at codclanservers.net <lists at codclanservers.net> wrote: 
>> > > Quint van Drosthagen wrote: 
>> > > > 
>> > > > Hi there? 
>> > > > 
>> > > > Yes I'm using this work-around and it is working for me to? But 
>> still 
>> > > > I have only the ability to run max 7 customs (or 7 custom 
>> mappacks), 
>> > > > and still we are all shortening the map names so every client will 
>> get 
>> > > > a lot of maps multiple times? And we can't run pure on the 
>> server?. 
>> > > > 
>> > > > So I was wondering if IW is doing something to fix it?. 
>> > > > 
>> > > > And yes you are right the 1.3 patch is a good step forward?;-) 
>> > > > 
>> > > > Regards 
>> > > > 
>> > > > Quint 
>> > > > 
>> > > 
>> > > Just like Jim quoted Infinity Ward's 402 saying, there will 
>> > > unfortunately not be a fix for IWD/SUM Mismatch problem: 
>> > > 
>> > > 
>> > > James Landi wrote: 
>> > > > 
>> > > > The official IW spokesperson, 402 replies: 
>> > > > 
>> > > > Quote: 
>> > > > 
>> > > > As I stated, we will be unable to release a fix for this issue, 
>> which 
>> > > > is why this is a 'work-around' and not a fix. 
>> > > > 
>> > > > It is not meant as a fix, but is the alternative and answer to not 
>> > > > getting the IWD checksum error. 
>> > > > 
>> > > > To answer Freeman's question. This means that we will be unable to 
>> fix 
>> > > > this issue. 
>> > > > 
>> > > > -Jim 
>> > > > 
>> > > > Rudedog 
>> > > > 
>> > > > FPSadmin.com 
>> > > > 
>> > > 
>> > > 
>> > > --- 
>> > > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org 
>> > > 
>> > > 
>> > > 
>> > > 
>> > 
>> > 
>> > -- 
>> > Geoff Goas, Administrator 
>> > |ax|anarchic - http://www.anarchic-x.com 
>> > 
>> > --- 
>> > To unsubscribe, send a blank email to cod-unsubscribe at icculus.org 
>> > 
>> > 
>> > 
>> > 
>> 
>> 
>> --- 
>> To unsubscribe, send a blank email to cod-unsubscribe at icculus.org 
>> 
>> 
>> 
>> 
> 


-- 

Thanks, 

Ed Silva 
Silvex Consulting Inc. 
esilva at silvex.com 
(714) 504-6870 Cell 
(714) 908-1730 Fax 

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