[cod] status iwd/sum mismatch (map problems)

Eduardo E. Silva esilva at silvex.com
Thu Jul 6 16:18:14 EDT 2006


That is pretty sad. Same bug and no fix. I take it good 'ol
programing is a lost art.
Jonathan Adams wrote: 
> The
call of Duty Franchise was bought buy a new developer, that is why few 
> of the original game designers developed COD2. The problem is that
to 
> remove 
> the IWD mismatch problem would probably
require a lot of work to 
> neutralise 
> the problem, and
would require an almost complete re-build. 
> 
> Too much
work for a dissinterested party! 
> 
> On 06/07/06,
gadruid at bellsouth.net <gadruid at bellsouth.net> wrote: 
>>
>> I agree. And considering that they had the same exact issue
with CoD 
>> 1.0, 
>> it is very apparent that they
used the exact same code as the original 
>> CoD 
>>
to make the current miscarriage. 
>> 
>> John 
>> 
>> > 
>> > 
From: "Geoff
Goas" <gitman at gmail.com> 
>> > Date: 2006/07/06
Thu PM 01:29:31 EDT 
>> > To: cod at icculus.org 
>>
> Subject: Re: [cod] status iwd/sum mismatch (map problems) 
>> > 
>> > here's my theory: the guys who wrote
cod1 either quit, or they were 
>> > fired. hence, the new
guys don't know how to fix it. 
>> > 
>> > On
7/6/06, lists at codclanservers.net <lists at codclanservers.net> wrote:
>> > > Quint van Drosthagen wrote: 
>> >
> > 
>> > > > Hi there? 
>> > >
> 
>> > > > Yes I'm using this work-around and it
is working for me to? But 
>> still 
>> > >
> I have only the ability to run max 7 customs (or 7 custom 
>> mappacks), 
>> > > > and still we are all
shortening the map names so every client will 
>> get 
>> > > > a lot of maps multiple times? And we can't run
pure on the 
>> server?. 
>> > > > 
>> > > > So I was wondering if IW is doing something to
fix it?. 
>> > > > 
>> > > > And
yes you are right the 1.3 patch is a good step forward?;-) 
>>
> > > 
>> > > > Regards 
>> >
> > 
>> > > > Quint 
>> > >
> 
>> > > 
>> > > Just like Jim
quoted Infinity Ward's 402 saying, there will 
>> > >
unfortunately not be a fix for IWD/SUM Mismatch problem: 
>>
> > 
>> > > 
>> > > James Landi
wrote: 
>> > > > 
>> > > > The
official IW spokesperson, 402 replies: 
>> > > > 
>> > > > Quote: 
>> > > > 
>> > > > As I stated, we will be unable to release a fix
for this issue, 
>> which 
>> > > > is why
this is a 'work-around' and not a fix. 
>> > > > 
>> > > > It is not meant as a fix, but is the alternative
and answer to not 
>> > > > getting the IWD checksum
error. 
>> > > > 
>> > > > To
answer Freeman's question. This means that we will be unable to 
>> fix 
>> > > > this issue. 
>>
> > > 
>> > > > -Jim 
>> > >
> 
>> > > > Rudedog 
>> > > >
>> > > > FPSadmin.com 
>> > > >
>> > > 
>> > > 
>> > >
--- 
>> > > To unsubscribe, send a blank email to
cod-unsubscribe at icculus.org 
>> > > 
>> >
> 
>> > > 
>> > > 
>> >
>> > 
>> > -- 
>> > Geoff Goas,
Administrator 
>> > |ax|anarchic - http://www.anarchic-x.com
>> > 
>> > --- 
>> > To
unsubscribe, send a blank email to cod-unsubscribe at icculus.org 
>> > 
>> > 
>> > 
>>
> 
>> 
>> 
>> --- 
>> To
unsubscribe, send a blank email to cod-unsubscribe at icculus.org 
>> 
>> 
>> 
>> 
> 
-- 
Thanks, 
Ed Silva 
Silvex
Consulting Inc. 
esilva at silvex.com 
(714) 504-6870 Cell 
(714) 908-1730 Fax 
The information contained in this email
is confidential, intended solely for the addressee, and may be legally
privileged. Access to this email by other persons is unauthorized. If you
are not the intended recipient, any disclosure, copying, distribution or
any action taken or omitted to be taken in reliance on it, is prohibited
and may be unlawful.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/cod/attachments/20060706/2262ca40/attachment.htm>


More information about the Cod mailing list