[cod] CoD2 Linux Startup Arguments

Cpt. Kirk cpt.kirk at cod-uo.net
Fri Jan 20 01:43:54 EST 2006


Here my startscript:
#!/bin/sh
mv /home/cod/cod2/cod-uo.net/console_mp_server.log 
/home/cod/cod2/cod-uo.net/console_mp_server.log.$(date +%g%m%d%H%M)
start=`date '+%H:%M at %d/%m/%y'`
echo "CoD2 server started @ $start" >>cod2.log
./cod2_lnxded +set ttycon 0 +set dedicated 2 +set net_ip 212.227.81.145 
+set net_port 31000  +sets gamestartup \"`date +"%D %T"`\" +map_rotate 
+set fs_homepath /home/cod/cod2 +set fs_basepath /home/cod +exec 
cod2.cfg +set fs_game cod-uo.net&
echo $! >CoD2.pid

To stop:
kill <CoD2.pid




Kevin Laude schrieb:

> You may also need to +set net_ip in your command line if you want it  
> binding to a particular IP address on your system.
>
> Kevin Laude
> Insomnia365 Worker Bee
> http://www.insomnia365.com
>
>
> On Jan 19, 2006, at 4:49 PM, www.shooter-szene.de wrote:
>
>> little script via screen
>>
>> #!/bin/bash
>>
>> cd /home/cod2/
>>
>> screen -A -m -d -S cod2 /home/cod2/cod2_lnxded +set net_port 28960  
>> +exec server.cfg +map_rotate
>>
>> .................................
>> www.shooter-szene.de
>
>
>




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