[cod] [COD2] FS_GAME

Steve Chestnut s.chestnut at comcast.net
Thu Jan 12 21:45:05 EST 2006


*should read* the readme.linux for each version bears the same file date as
the respective cod2_lnxded files.

----- Original Message ----- 
From: "Steve Chestnut" <s.chestnut at comcast.net>
To: <cod at icculus.org>
Sent: Thursday, January 12, 2006 8:36 PM
Subject: Re: [cod] [COD2] FS_GAME


> 1.0 - file date 10/26/2995 file size 1253 kb
>
> 1.0a - file date 11/07/2005 file size 1275 kb
>
> the readme.linux for each version bears the same file date with the 1.0 at
6
> kb and the 1.0a at 7 kb
>
>
> ----- Original Message ----- 
> From: "Jeff Anderson" <jeffroanderson at comcast.net>
> To: <cod at icculus.org>
> Sent: Thursday, January 12, 2006 8:17 PM
> Subject: Re: [cod] [COD2] FS_GAME
>
>
> > Is there a way to check and see if I do have the right version?  The one
> > I downloaded said it was 1.0a
> >
> > Kevin M wrote:
> >
> > >I posted before about some versions of 1.0a being distributed
> > >that are actually 1.0 Check around and make sure you have the right
one.
> > >Only 1.0 caused the segmentation fault error, to my knowledge.
> > >
> > >Kevin
> > >
> > >----- Original Message ----- 
> > >From: "Click Bouyow" <click at deadboneplatoon.com>
> > >To: <cod at icculus.org>
> > >Sent: Thursday, January 12, 2006 8:05 PM
> > >Subject: Re: [cod] [COD2] FS_GAME
> > >
> > >
> > >
> > >
> > >>I had the same issue Jeff.  Jay Vasallo gave me a copy of it that ran
> > >>really well.  I can send that one to you  if you want.  Just direct
> > >>email me.
> > >>John
> > >>
> > >>
> > >>Jeff Anderson wrote:
> > >>
> > >>
> > >>>Yes, I'm running 1.0a.  If I run it in the console to see if it's
> > >>>loading properly, I notice that it give a segmentation fault error...
> > >>>
> > >>>I can run the server normally just fine.
> > >>>
> > >>>
> > >>>Click Bouyow wrote:
> > >>>
> > >>>
> > >>>
> > >>>>What version of the CoD2 binaries are  you running?  Make sure it is
> > >>>>the latest (1.0a I believe).  Also, it does not run well as an .iwd
> > >>>>file in linux.
> > >>>>
> > >>>>John
> > >>>>
> > >>>>
> > >>>>Jeff Anderson wrote:
> > >>>>
> > >>>>
> > >>>>
> > >>>>>Ok, I am using this method with awe mod and it isn't working.  When
> > >>>>>someone tries to join the server, it starts loading and crashes the
> > >>>>>server.
> > >>>>>
> > >>>>>Any ideas?  Anyone else use awe?
> > >>>>>
> > >>>>>
> > >>>>>James Landi wrote:
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>>Add
> > >>>>>>+set fs_game your_mod_name
> > >>>>>>
> > >>>>>>To your command line/shortcut
> > >>>>>>Create a dir called "your_mod_name" in your home directory of the
> > >>>>>>server,
> > >>>>>>not the main dir of CoD2
> > >>>>>>
> > >>>>>>Place your mod files and any config in this dir.
> > >>>>>>
> > >>>>>>-Jim
> > >>>>>>Rudedog
> > >>>>>>FPSadmin.com
> > >>>>>>
> > >>>>>>-----Original Message-----
> > >>>>>>From: Jeff Anderson [mailto:jeffroanderson at comcast.net] Sent:
> > >>>>>>Thursday, January 12, 2006 2:45 PM
> > >>>>>>To: cod at icculus.org
> > >>>>>>Subject: Re: [cod] [COD2] FS_GAME
> > >>>>>>
> > >>>>>>Can someone explain in detail how to use fs_game and set up mods
> > >>>>>>using it?  I have tried and it hasn't been succesfull.
> > >>>>>>
> > >>>>>>Thanks!
> > >>>>>>
> > >>>>>>
> > >>>>>>
> > >>>>>>
> > >>>>>>
> > >>>>>>
> > >>>>>>
> > >>>>>>
> > >>>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>
> > >>>>
> > >>>
> > >>>
> > >>>
> > >>>
> > >>>
> > >
> > >
> > >
> >
> >
>
>





More information about the Cod mailing list