[cod] IWD sum/name mismatch

Kenny Southpark afp_kenny at hotmail.com
Fri Dec 29 16:38:13 EST 2006


How about a printout of the console on a fresh server launch so we can see 
what files are getting loaded and the file structure...

----Original Message Follows----
From: "Hendrik" <hendrik at wishmasterclan.nl>
Reply-To: cod at icculus.org
To: <cod at icculus.org>
Subject: Re: [cod] IWD sum/name mismatch
Date: Wed, 27 Dec 2006 11:00:38 +0100 (West-Europa (standaardtijd))

Not if you have a large fs_game name. Only one character to long and there
is the sum/name mismatch.

Can you show your maps and mods? (console_mp_server.log)


-------Oorspronkelijk bericht-------

Van: Lestat
Datum: 27-12-2006 2:57:58
Aan: cod at icculus.org
Onderwerp: Re: [cod] IWD sum/name mismatch

With any name it do the same when the mod is into the fs_game folder and not
when it is into the main folder

So if it would be a name's lenght problem it would happend too when it is
into the main

And why it only happend on Linux?
----- Original Message -----
From: Hendrik
To: cod at icculus.org
Sent: Wednesday, December 27, 2006 2:31 AM
Subject: Re: [cod] IWD sum/name mismatch


Maybe the name of your fs_game folder?
You can try to rename your mod like ' mod.iwd'

Pam is serverside and not needed by the client.


"What can we do to reduce the number of characters here?
A) AGAIN!!! Combining mods into ONE IWD file will reduce the number of IWD
names.

Short file names are important too, as the number of characters in 'loaded'
IWD files actually count against us in the info_string TWICE. Once in
sv_iwdNames and once in sv_referencediwdNames.

C) For servers with access to fs_game folders only: You can EXTRACT the
serverside component of your mod to your server's fs_game folder and
completely REMOVE the IWD name from this part of the info_string."



-------Oorspronkelijk bericht-------

Van: Lestat
Datum: 27-12-2006 1:47:22
Aan: cod at icculus.org
Onderwerp: Re: [cod] IWD sum/name mismatch

Thnaks but I don't think it is a problem of name's lenght because it is
working on windows and it is only one .iwd except the original. And if I put
the mod file into the main it is working fine (like PAM but PAM doesn't put
any files into the player's main)

I tryed with a real short name for the mod and removed those 4 iwd (01,02,11
and 12) but the same and again why it is only when I put it into the fs_game
and not into the main?

So any other idea?

I got the same with powerserver and like I said PAM and only on linux

----- Original Message -----
From: Hendrik
To: cod at icculus.org
Sent: Wednesday, December 27, 2006 12:45 AM
Subject: Re: [cod] IWD sum/name mismatch


Hi,

Maybe this will help.

http://www.iwnation.com/Forums/index.php?showtopic=24161



-------Oorspronkelijk bericht-------

Van: Lestat
Datum: 12/27/06 00:45:31
Aan: cod at icculus.org
Onderwerp: [cod] IWD sum/name mismatch

Hi,

Someone know how to fix or what makes that message "iwd sum/name mismatch"
when using some mods into the fs_game folder only on Linux server?

I got some mods that when installed into the fs_game they show this error
when connecting, when I put the mod's file into the main it is working (but
of course it is not good because player got the file into theyr main) and on
a windows server it is working without problem

Tryed with sv_pure "0" (into the cfg and confgi_mp_server.cfg) but is the
same.

So I really need to fix this issue because I don't have so much windows
server. Can someone help me?

Thanks



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