[cod] Problems with COD2 server CPU load

Ian mu mu.llamas at gmail.com
Fri Aug 18 08:53:54 EDT 2006


Just another thought, have you tried other games/processes to see if they
take a lot of cpu as well? (i.e isolating it to an o.s/machine problem
rather than anything specific to cod2).

On 8/18/06, Saint K. <saintk at specialattack.net> wrote:
>
>  Hi,
> the CPU load starts at about 65%, then drops to 62% and sticks there.
> When i was running 64bit it would just straight lock at 99.9%.
>
> Saint K.
>
>  ----- Original Message -----
> *From:* Ian mu <mu.llamas at gmail.com>
> *To:* cod at icculus.org
>  *Sent:* Friday, August 18, 2006 10:57 AM
> *Subject:* Re: [cod] Problems with COD2 server CPU load
>
>
> Mine is low too apart from a startup or map change which can be a pain,
> does it stay at 60% or slowly drop or anything?
>
> On 8/18/06, Quint van Drosthagen <cod at se-easy.net> wrote:
> >
> > Hi there...
> >
> > Indeed my server after boot and empty only takes about 0.1% cpu..
> >
> > Its very strange indeed... Did you try to download and install the
> > binary
> > files and the cod2_lnxded including the so file...
> >
> > Are you using punkbuster?? Try to turn off punkbuster and see what
> > happens
> > then...
> >
> > Greetz
> > Quint
> >
> > -----Original Message-----
> > From: Saint K. [mailto: saintk at specialattack.net]
> > Sent: vrijdag 18 augustus 2006 10:04
> > To: cod at icculus.org
> > Subject: Re: [cod] Problems with COD2 server CPU load
> >
> > Hi,
> > I've recently re-installed the system to become a 32bit Fedora install.
> > I dont get the 100% CPU lock straight away now, but as soon as i boot
> > the
> > server it takes around 60% CPU load, without any players inside. Can any
> > one
> >
> > explain this behavior?
> >
> > 15962 COD2serv1      15   0  265m 119m 2372 S   ->62<-  5.9   0:42.71
> > cod2_lnxded
> >
> > If i think about it with logic, a empty, and idle server shouldnt take
> > up
> > anythin more then 0.1% CPU load right?
> >
> > Are any other users seeing the same things?
> >
> > Cheers,
> >
> > Saint K.
> > ----- Original Message -----
> > From: "Quint van Drosthagen" <cod at se-easy.net >
> > To: <cod at icculus.org>
> > Sent: Saturday, July 22, 2006 3:09 PM
> > Subject: RE: [cod] Problems with COD2 server CPU load
> >
> >
> > Hmmm. Ok I'm not use a 64 bit version of fedora so I can't help you with
> >
> > this... I know for sure cod is a 32bit version.. And I think you have to
> > look in this corner...
> >
> > Sorry... But you can always contact Ryan and ask him... He is the one
> > who
> > ported cod2 to linux..
> >
> > Regards
> > Quint
> >
> > -----Original Message-----
> > From: Saint K. [mailto:saintk at specialattack.net]
> > Sent: vrijdag 21 juli 2006 20:15
> > To: cod at icculus.org
> > Subject: Re: [cod] Problems with COD2 server CPU load
> >
> > Hi,
> > Im unable to find these files, neither on rmpfind.net.
> >
> > Are you sure this is the correct name?
> >
> > Cheers,
> >
> > Saint K.
> > ----- Original Message -----
> > From: "Clanwarz" <clanwarz at gmail.com>
> > To: <cod at icculus.org>
> > Sent: Friday, July 21, 2006 7:59 PM
> > Subject: Re: [cod] Problems with COD2 server CPU load
> >
> >
> > On 7/21/06, Quint van Drosthagen <cod at se-easy.net> wrote:
> > > Hi there.. Strace is strait forward it gives you a inside of what the
> > > binary
> > > is doing inside your kernel (calls etc) Some programs are looping or
> > are
> > > having problems with things. But now that you told you are using a
> > 64bits
> > > kernel, I can remember a couple of posts back somebody had the same
> > > troubles. And if I'm right there was no solution (something like not
> > able
> > > to
> > > run on 64bit)
> > > Found it this was on a debian system. In that post there was the
> > advice to
> > > install the 32bit library because cod2 is a 32bit program.
> > > Ryan can you shine your light on this.
> >
> > > Quint
> >
> >
> > apt-get install ia32-libs
> > yum install ia32-libs
> >
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> >
> >
> >
> >
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> >
> >
>
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