[cod] Problems with COD2 server CPU load

Crispy Beef crispy.beef at ntlworld.com
Fri Aug 18 05:12:54 EDT 2006


Have now checked my server and with the it just sitting there it's on a very 
low CPU percentage <0.1%.  When the binary fires up it takes about 12% but 
then drops right back down again.

Ian mu wrote:
> Mine is low too apart from a startup or map change which can be a pain, 
> does it stay at 60% or slowly drop or anything?
> 
> On 8/18/06, *Quint van Drosthagen* <cod at se-easy.net 
> <mailto:cod at se-easy.net>> wrote:
> 
>     Hi there...
> 
>     Indeed my server after boot and empty only takes about 0.1% cpu..
> 
>     Its very strange indeed... Did you try to download and install the
>     binary
>     files and the cod2_lnxded including the so file...
> 
>     Are you using punkbuster?? Try to turn off punkbuster and see what
>     happens
>     then...
> 
>     Greetz
>     Quint
> 
>     -----Original Message-----
>     From: Saint K. [mailto: saintk at specialattack.net
>     <mailto:saintk at specialattack.net>]
>     Sent: vrijdag 18 augustus 2006 10:04
>     To: cod at icculus.org <mailto:cod at icculus.org>
>     Subject: Re: [cod] Problems with COD2 server CPU load
> 
>     Hi,
>     I've recently re-installed the system to become a 32bit Fedora install.
>     I dont get the 100% CPU lock straight away now, but as soon as i
>     boot the
>     server it takes around 60% CPU load, without any players inside. Can
>     any one
> 
>     explain this behavior?
> 
>     15962 COD2serv1      15   0  265m 119m 2372 S   ->62<-  5.9   0:42.71
>     cod2_lnxded
> 
>     If i think about it with logic, a empty, and idle server shouldnt
>     take up
>     anythin more then 0.1% CPU load right?
> 
>     Are any other users seeing the same things?
> 
>     Cheers,
> 
>     Saint K.
>     ----- Original Message -----
>     From: "Quint van Drosthagen" <cod at se-easy.net <mailto:cod at se-easy.net>>
>     To: <cod at icculus.org <mailto:cod at icculus.org>>
>     Sent: Saturday, July 22, 2006 3:09 PM
>     Subject: RE: [cod] Problems with COD2 server CPU load
> 
> 
>     Hmmm. Ok I'm not use a 64 bit version of fedora so I can't help you
>     with
>     this... I know for sure cod is a 32bit version.. And I think you have to
>     look in this corner...
> 
>     Sorry... But you can always contact Ryan and ask him... He is the
>     one who
>     ported cod2 to linux..
> 
>     Regards
>     Quint
> 
>     -----Original Message-----
>     From: Saint K. [mailto:saintk at specialattack.net
>     <mailto:saintk at specialattack.net>]
>     Sent: vrijdag 21 juli 2006 20:15
>     To: cod at icculus.org <mailto:cod at icculus.org>
>     Subject: Re: [cod] Problems with COD2 server CPU load
> 
>     Hi,
>     Im unable to find these files, neither on rmpfind.net
>     <http://rmpfind.net>.
> 
>     Are you sure this is the correct name?
> 
>     Cheers,
> 
>     Saint K.
>     ----- Original Message -----
>     From: "Clanwarz" <clanwarz at gmail.com <mailto:clanwarz at gmail.com>>
>     To: <cod at icculus.org <mailto:cod at icculus.org>>
>     Sent: Friday, July 21, 2006 7:59 PM
>     Subject: Re: [cod] Problems with COD2 server CPU load
> 
> 
>     On 7/21/06, Quint van Drosthagen <cod at se-easy.net
>     <mailto:cod at se-easy.net>> wrote:
>      > Hi there.. Strace is strait forward it gives you a inside of what
>     the
>      > binary
>      > is doing inside your kernel (calls etc) Some programs are looping
>     or are
>      > having problems with things. But now that you told you are using
>     a 64bits
>      > kernel, I can remember a couple of posts back somebody had the same
>      > troubles. And if I'm right there was no solution (something like
>     not able
>      > to
>      > run on 64bit)
>      > Found it this was on a debian system. In that post there was the
>     advice to
>      > install the 32bit library because cod2 is a 32bit program.
>      > Ryan can you shine your light on this.
> 
>      > Quint
> 
> 
>     apt-get install ia32-libs
>     yum install ia32-libs
> 
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