[cod] [COD] PB Problems

Geoff Goas gitman at gmail.com
Wed Apr 26 18:17:40 EDT 2006


i removed all of these

;Stock Cvar Range List - pb_sv_cvar [cvar_name] [type] [value(s)]
pb_sv_cvar cg_errordecay in 100
pb_sv_cvar cg_fov IN 80
pb_sv_cvar cg_hudDamageIconHeight IN 64
pb_sv_cvar cg_hudDamageIconInScope IN 0
pb_sv_cvar cg_hudDamageIconOffset IN 128
pb_sv_cvar cg_hudDamageIconTime IN 2000
pb_sv_cvar cg_hudDamageIconWidth IN 128
pb_sv_cvar cg_hudObjectiveMaxRange IN 2048
pb_sv_cvar cg_hudObjectiveMinAlpha IN 1
pb_sv_cvar cg_hudObjectiveMinHeight IN -70
pb_sv_cvar cg_thirdPerson IN 0
pb_sv_cvar cg_viewsize IN 100
pb_sv_cvar cl_avidemo IN 0
pb_sv_cvar cl_forceavidemo IN 0
pb_sv_cvar cl_freelook IN 1
pb_sv_cvar cl_maxpackets IN 30 100
pb_sv_cvar cl_pitchspeed IN 140
pb_sv_cvar cl_punkbuster IN 1
pb_sv_cvar cl_yawspeed IN 140
pb_sv_cvar com_maxfps OUT 0.000001 40
pb_sv_cvar m_pitch OUT -0.015 0.015
pb_sv_cvar m_yaw IN 0.022
pb_sv_cvar mss_q3fs IN 1
pb_sv_cvar pb_Sleep IN 0 500
pb_sv_cvar r_drawentities IN 1
pb_sv_cvar r_drawSModels IN 1
pb_sv_cvar r_fog IN 1
pb_sv_cvar r_fullbright IN 0
pb_sv_cvar r_lodbias IN -200 0
pb_sv_cvar r_lodscale IN 1
pb_sv_cvar r_overBrightBits IN 0 2
pb_sv_cvar r_picmip IN 0 3
pb_sv_cvar r_polygonOffsetBias IN -1
pb_sv_cvar r_polygonOffsetScale IN -1
pb_sv_cvar r_showtris IN 0
pb_sv_cvar rate IN 5000 25000
pb_sv_cvar sensitivity IN 0 30.000001
pb_sv_cvar snaps IN 20 40
pb_sv_cvar r_lightTweakAmbient IN 0 0.1
pb_sv_cvar fx_draw IN 1
pb_sv_cvar fx_enable IN 1
pb_sv_cvar fx_sort IN 1


On 4/26/06, Carlo <carlomoretto at gmail.com> wrote:
> how do I know which ones to turn off?
>
>
> On 26/04/06, Geoff Goas <gitman at gmail.com> wrote:
> > sounds like you're using the punksbusted config template.. i removed
> > those cvar checks because i turn some of that stuff off with my mod.
> > just check for the cheat cvars.
> >
> > On 4/26/06, Carlo < carlomoretto at gmail.com> wrote:
> > > Running new binaries along with pb but every player is getting kicked
> for
> > > the following:
> > >
> > > Kick Command Issued (Cvar cg_hudDamageIconOffset = 128)
> > >
> > > I was running the awemod using the +set fs_game command but have now
> removed
> > > that (so the mod shouldnt be loaded), restarted the server, but still
> the
> > > same thing happens
> > >
> > > Any ideas?
> > >
> >
> >
> > --
> > Geoff Goas, Administrator
> > |ax|anarchic - http://www.anarchic-x.com
> >
>
>


--
Geoff Goas, Administrator
|ax|anarchic - http://www.anarchic-x.com



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