[cod] logs folder in .callofduty2/main
Henri Mecklin // Coixi
coixi at pelikaista.net
Fri Apr 14 11:49:25 EDT 2006
Ok, it does happen in both servers. I did some testing and noticed that
"logs" folder is created only in mapchange (timelimit hit, map_rotate or
mapchange via rcon or console).
This is what i found from console_mp_server.log:
dvar set g_log logs/00000037.log
Then i found this from config_mp_server.cfg
g_log logs/00000037.log
It seems that server writes automatically g_log logs/000000<X>.log to
config_mp_server.cfg and server execes it in mapchange and log is changed.
I bet it can be bypassed by setting config_mp_server.cfg read only.
- Coixi
Henri Mecklin // Coixi wrote:
> Tested with 100% same configs, iwd files etc but 2nd server still
> makes the logs folder.
>
> Very very strange, need to reboot/change map with rcon in 1st server
> like i did in 2nd.
>
> - Coixi
>
> Ian mu wrote:
>> Ah sorry misread, thought you meant from same install. Does sound odd
>> then assuming no one else has changed some config. (Is it possible
>> someone changed a log setting via rcon and seta and its saved in the
>> config_mp_server.cfg ?). Interesting if the corrupt pak would do that
>> though.
>>
>> md5sum iw_15.iwd
>> 9edc75cbe32d571065a15621ba441903 iw_15.iwd
>>
>> Hope that helps at least :).
>>
>>
>>
>> On 4/14/06, *Henri Mecklin // Coixi* <coixi at pelikaista.net
>> <mailto:coixi at pelikaista.net>> wrote:
>>
>> Yeah, i know and i'm attending to use it even in single server
>> but in
>> these, these two are completely different machines.
>>
>> The problem may have been with my iw_15.iwd file which was
>> corrupted (ar
>> atleast it had different md5sum than iw_15.iwd file in my 1st
>> server).
>> I'm gonna run tests now with the right iw_15.iwd file :)
>>
>> Can you verify that md5sum for iw_15.iwd is:
>>
>> 9edc75cbe32d571065a15621ba441903
>>
>> Thanks
>>
>> - Coixi
>>
>> Ian mu wrote:
>> > Hiya, for multiple servers I'd tend you use +set fs_homepath
>> > <somepath> for configs and logs. Not really sure its ideal
>> having 2
>> > processes trying to write to the same logfile etc. Not sure
>> thats the
>> > actual problem you are mentioning anyway, but its the way I'd
>> start
>> > off with when having more than 1 server.
>> >
>> > On 4/14/06, *Henri Mecklin // Coixi* < coixi at pelikaista.net
>> <mailto:coixi at pelikaista.net>
>> > <mailto:coixi at pelikaista.net <mailto:coixi at pelikaista.net>>>
>> wrote:
>> >
>> > Hi,
>> >
>> > I'm running two linux servers, both with 1.2a binaries. Both
>> are using
>> > same commindline arguments in startup:
>> >
>> > cod2_lnxded +set sv_punkbuster 1 +exec server.cfg +set +set
>> g_log
>> > "games_mp.log" +set g_logSync "1" +set logfile "1" +map_rotate
>> >
>> > Both servers are running the same configuration and same mods
>> > (shellshock removal and nofog). The weird thing is that soon
>> after the
>> > server start, my second server creates a "logs" dir into
>> > .callofduty2/main folder (fs_homepath / profilefolder) and
>> adds
>> > 000000<random_number>.log file in there. The logfile
>> contains basic
>> > games_mp.log info, joins, quits, kills, etc.
>> >
>> > I really have no idea why the 1st server doesn't that but
>> 2nd does.
>> >
>> > Specifications of the servers:
>> >
>> > Server 1:
>> > - P4 2,8GHz
>> > - Linux version 2.6.8-1-k7 , gcc 3.3.4 (Debian)
>> >
>> > Server 2:
>> > - AMD Sempron 2800+
>> > - Linux version 2.6.8-1-k7, gcc 3.3.4 (Debian)
>> >
>> > I am aware that one of my friend has this problem aswell
>> (problem
>> > because i haven't heard about his nor wanna use this
>> 'feature'). Have
>> > you discovered samekinda problem my fellow admins? :)
>> >
>> > - Coixi
>> >
>> >
>> >
>> >
>> >
>> >
>>
>>
>
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