[cod] Fixed Linux binary.

James Landi jim at landi.net
Thu Apr 13 20:44:43 EDT 2006


Thanks Ryan
Same link updated file to the 1.2a file
http://www.fpsadmin.com/download/index.php?dlid=293

-Jim
Rudedog
FPSadmin.com

-----Original Message-----
From: Henri Mecklin // Coixi [mailto:coixi at pelikaista.net] 
Sent: Thursday, April 13, 2006 8:28 PM
To: cod at icculus.org
Subject: Re: [cod] Fixed Linux binary.

Thanks you Ryan!

Mirrored:

http://admins.fi/~coixi/cod2-lnxded-1.2a-04132006.tar.bz2
http://area51.pelikaista.net/~coixi/cod2-lnxded-1.2a-04132006.tar.bz2
http://gaming-frequency.net/cod2-lnxded-1.2a-04132006.tar.bz2

Lestat wrote:
> Thanks Ryan like always ;)
>
> We always trust in you and we knew you would fix this fast ...
>
> Let's try this one
> ----- Original Message ----- From: "Ryan C. Gordon" <icculus at icculus.org>
> To: <cod at icculus.org>
> Sent: Friday, April 14, 2006 1:14 AM
> Subject: [cod] Fixed Linux binary.
>
>
>>
>> I'm going to spare the comparisons between the "OMG WE WANT IT 
>> NOW!!!!" and the "OMG THIS LEAKED VERSION CRASHES ALL THE TIME" 
>> emails.   :)
>>
>> Here's a fixed 1.2 patch...we'll call it 1.2a. This handles the crash 
>> on mapchange where you get the BG_IndexForString error message, and 
>> some other memory corruption fixes that Valgrind exposed. It's 
>> basically the 04102006 binary with an updated cod2_lnxded, so pull 
>> the old one off your mirrors right now and replace it with this.
>>
>> This build isn't official, but since you can't put the toothpaste 
>> back in the tube, please feel free to mirror it. Comments go here, 
>> bugs go to https://bugzilla.icculus.org/
>>
>>   http://treefort.icculus.org/cod/cod2-lnxded-1.2a-04132006.tar.bz2
>>
>>   md5sum:
>>    24769fc0b08c997ed84d61a8685b692c  cod2-lnxded-1.2a-04132006.tar.bz2
>>
>> --ryan.
>>
>
>







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