[cod] Cod2 1.2: BG_IndexForString crash

Lestat lestat at aresgames.com
Thu Apr 13 19:58:05 EDT 2006


First better to create a separed topic...

Here it do the error even with a exec config.cfg

I removed all custom mods but still the error..

Hope it get fixed fast because people will ask for the patch...
----- Original Message ----- 
From: "Andre Lorbach" <alorbach at ro1.adiscon.com>
To: <cod at icculus.org>
Sent: Thursday, April 13, 2006 11:32 PM
Subject: RE: [cod] Cod2 1.2 linux build download here


>I removed the mapcycle and loaded a single map. When I do use map_rotate
> now it stays on the same map and doesn't crash. Gonna test what happens
> after the round is over...
>
> --
> deltaray
>
>> -----Original Message-----
>> From: rmount at gmail.com [mailto:rmount at gmail.com] On Behalf Of Robert
> Mount
>> Sent: Freitag, 14. April 2006 00:29
>> To: cod at icculus.org
>> Subject: Re: [cod] Cod2 1.2 linux build download here
>>
>> Same here, can't rotate:
>>
>> ------- Game Initialization -------
>> gamename: Call of Duty 2
>> gamedate: Apr 10 2006
>> ********************
>> ERROR: BG_IndexForString: unknown token 'springfield'
>> ********************
>> ----- Server Shutdown -----
>> Sending heartbeat to cod2master.activision.com
>> ==== ShutdownGame ====
>> ---------------------------
>>
>> This is via console as well, not rcon.
>>
>> --Rob
>>
>> On 4/13/06, Andre Lorbach <alorbach at ro1.adiscon.com> wrote:
>> > It happens on first mapchange or restart, everytime!
>> >
>> >
>> > > -----Original Message-----
>> > > From: Damian Slater [mailto:badger at krazybunnykillerz.co.uk]
>> > > Sent: Freitag, 14. April 2006 00:22
>> > > To: cod at icculus.org
>> > > Subject: Re: [cod] Cod2 1.2 linux build download here
>> > >
>> > > Yes, i get it during a map change with rcon.  can anyone else
> change
>> > the
>> > > map via rcon without it crashing?
>> > >
>> > > Damian
>> > > > Somebody getting this?
>> > > >
>> > > > ------- Game Initialization -------
>> > > > gamename: Call of Duty 2
>> > > > gamedate: Apr 10 2006
>> > > > Sys_Error: Error during initialization:
>> > > > BG_IndexForString: unknown token 'springfield'
>> > > >
>> > > > Regards,
>> > > > deltaray
>> > > >
>> > > >
>> > > >> -----Original Message-----
>> > > >> From: rmount at gmail.com [mailto:rmount at gmail.com] On Behalf Of
>> > Robert
>> > > >>
>> > > > Mount
>> > > >
>> > > >> Sent: Donnerstag, 13. April 2006 23:53
>> > > >> To: cod at icculus.org
>> > > >> Subject: Re: [cod] Cod2 1.2 linux build download here
>> > > >>
>> > > >> Tested and working.  It's the real deal.
>> > > >>
>> > > >> On 4/13/06, ::DFC::MacBooom[NL] <macbooom at dutchfightclub.nl>
> wrote:
>> > > >>
>> > > >>> Thnx, getting them @ 60KB/s, 1/10th of my connection, but
> aleast
>> > its
>> > > >>>
>> > > >> faster
>> > > >>
>> > > >>> -----Oorspronkelijk bericht-----
>> > > >>> Van: rmount at gmail.com [mailto:rmount at gmail.com] Namens Robert
>> > Mount
>> > > >>> Verzonden: donderdag 13 april 2006 23:43
>> > > >>> Aan: cod at icculus.org
>> > > >>> Onderwerp: Re: [cod] Cod2 1.2 linux build download here
>> > > >>>
>> > > >>> Mirror here: http://filedepot.shrapnet.com/cod2-lnxded-1.2-
>> > > >>>
>> > > >> 04102006.tar.bz2
>> > > >>
>> > > >>> be gentle.
>> > > >>>
>> > > >>> On 4/13/06, Colin Hamilton <colin at macoman.co.uk> wrote:
>> > > >>>
>> > > >>>> Do they work okay, in other words you tested it yet?
>> > > >>>>
>> > > >>>> Tas
>> > > >>>> -----Original Message-----
>> > > >>>> From: James Landi [mailto:jim at landi.net]
>> > > >>>> Sent: 13 April 2006 22:20
>> > > >>>> To: cod at icculus.org
>> > > >>>> Subject: [cod] Cod2 1.2 linux build download here
>> > > >>>>
>> > > >>>> http://www.fpsadmin.com/download/index.php?dlid=293
>> > > >>>>
>> > > >>>> official unofficial release
>> > > >>>>
>> > > >>>> don't ask
>> > > >>>>
>> > > >>>> -Jim
>> > > >>>> Rudedog
>> > > >>>> FPsadmin.com
>> > > >>>>
>> > > >>>>
>> > > >>>>
>> > > >>>> -----Original Message-----
>> > > >>>> From: Michelle E [mailto:michelle_s4f at hotmail.co.uk]
>> > > >>>> Sent: Thursday, April 13, 2006 5:06 PM
>> > > >>>> To: cod at icculus.org
>> > > >>>> Subject: RE: [cod] Re: how long 1st cod2 binary took
>> > > >>>>
>> > > >>>> Agree totally...
>> > > >>>>
>> > > >>>>
>> > > >>>>
>> > > >>>>> From: "::DFC::MacBooom[NL]" <macbooom at dutchfightclub.nl>
>> > > >>>>> Reply-To: cod at icculus.org
>> > > >>>>> To: <cod at icculus.org>
>> > > >>>>> Subject: RE: [cod] Re: how long 1st cod2 binary took
>> > > >>>>> Date: Thu, 13 Apr 2006 22:39:53 +0200
>> > > >>>>>
>> > > >>>>> Didn't set this question up for the flaming stuff.
>> > > >>>>> Just to get a indication of how long this process was with
>> > > >>>>>
>> > > > previous
>> > > >
>> > > >>>>> versions.
>> > > >>>>> So we all would know what to expect.
>> > > >>>>> Nothing more nothing less.
>> > > >>>>>
>> > > >>>>> If you want to flame please go to the iwn forums they have
>> > enough
>> > > >>>>>
>> > > > of
>> > > >
>> > > >> that
>> > > >>
>> > > >>>>> stuff there.
>> > > >>>>>
>> > > >>>>> And I quess ryan has heard enough complaining the last
> couple of
>> > > >>>>>
>> > > > days
>> > > >
>> > > >>> cause
>> > > >>>
>> > > >>>>> every one wants these binaries.
>> > > >>>>> But I'd rather wait a few days so everything works properly
> then
>> > > >>>>>
>> > > > that
>> > > >
>> > > >> we
>> > > >>
>> > > >>>>> get
>> > > >>>>> something that does not work ok and was rushed over to get
> it
>> > > >>>>>
>> > > > out.
>> > > >
>> > > >>>>> And he does not deserve any of the anger some persons feel
> for
>> > > >>>>>
>> > > > IW/AV
>> > > >
>> > > >> so
>> > > >>
>> > > >>>>> lets
>> > > >>>>> keep it here clean.
>> > > >>>>>
>> > > >>>>> Thumbs up ryan
>> > > >>>>>
>> > > >>>>
> _________________________________________________________________
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>> > > >>>>
>> > > >>>>
>> > > >>>
>> > > >
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>> > > >
>> > > >
>> > > >
>> > >
>> >
>> >
> 





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