[cod] Ping display is different ?

Stephane armageddon21 at sympatico.ca
Mon Oct 31 20:14:58 EST 2005


Hello,

Same hardware same connection, a cod:uo server will show 30-40 ping. On COD2
55-65.

Seems like the ping isn't displayed the same way ?
Is there a way to modify / fix that.  Just asking cause some people just
don't get that it is a different game!  Thanks!

-----Original Message-----
From: Stephane [mailto:armageddon21 at sympatico.ca] 
Sent: Saturday, October 29, 2005 11:52 PM
To: cod at icculus.org
Subject: RE: [cod] Linux beta server problems

I wanted to say thanks for this nice binary ! 

So far no crash and no problem found for us. 
The CPU usage is surprisingly low!
Bandwidth is not bad as well !


Thanks !


-----Original Message-----
From: Tamas KOZAK [mailto:briwe at ideaweb.hu] 
Sent: Saturday, October 29, 2005 11:14 AM
To: cod at icculus.org
Subject: [cod] Linux beta server problems

I've found 4 problems till now on our CTF server.

(test machine: Intel p4 2.6 GHz/800mhz, 2gigs ram, 2.4.31 kernel (SMP
enabled).)

The first is that default_mp.cfg doesn't seem to take effect. When the
server starts up and execuetes the default cfg, nothing changing
although it seems to be successful. "Exec something.cfg" is working fine.

Second: Clients with rate 5000 are starting to lag if more than 16
clients online. Increasing the rate to 25000 solves the issue.

Third: The server eats too much CPU time (14%) if only 2-3 clients are
connected. Now it's handling 28-29 clients and using 40% of the CPU.

4th: I can add extra slots to the server anytime, but if i try to
decrease maxclients the server responds with "sv_maxclients will be
changed upon restarting." but nothing happens even if I apply a
map_restart.

I hope i'm mistaken ;)


Regards,
briwe




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