[cod] message mods crash linux server

Click Bouyow click at deadboneplatoon.com
Fri Nov 18 15:42:15 EST 2005


Yes.  I have tried Powerserver, AWE, and RCMod.  All of them have messaging.
All of them crash.  All use fs_game.

-----Original Message-----
From: Kevin M [mailto:akaelite at rogers.com] 
Sent: Friday, November 18, 2005 3:27 PM
To: cod at icculus.org
Subject: Re: [cod] message mods crash linux server

Are you using the fs_game option for your mods?

----- Original Message ----- 
From: "Click Bouyow" <click at deadboneplatoon.com>
To: <cod at icculus.org>
Sent: Friday, November 18, 2005 3:22 PM
Subject: RE: [cod] message mods crash linux server


> Same issue here.  Anytime any message is spammed to the HUD, the server
will
> crash.  Nothing in the console log and nothing in the games_mp.log.  The
> server will start, however, when anyone joins the server, the server
> spontaneously crashes.
>
> John
>
>
> -----Original Message-----
> From: Jerry Zimmerman van Woesik [mailto:bambam at bambamlan.xs4all.nl]
> Sent: Friday, November 18, 2005 3:13 PM
> To: cod mailing list
> Subject: [cod] message mods crash linux server
>
> Hi all,
>
> Can anyone confirm that when a mod on a linux server is using onscreen
> messages (like welcome messages or a message center) and it is enabled.
> That the server will crash as soon as a message should be displayed ?
> I have seen this behaviour on the latest linux server files, suse 10
> with : Worms Powerserver and Bell's AWE 3.0 beta.
>
> Best regards.
> B4M
>






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