[cod] DMW Anti-Cheat

Robert Mount rmount at pobox.com
Thu Nov 17 11:58:22 EST 2005


They don't need PB to run it on Xbox.  Take a look at the cost of a
recently released Computer game, like BF2, FEAR or Quake 4.  The
prices drop very quickly, within weeks.

Now look at the price of a console game.  The game releases at $60,
drops to $50 after a month and stays there for a year or more.

Maybe it's Microsoft/Sony/Nintendo's cut that keeps the price that
high, i don't know.  But it seems that the money is made in consoles. 
Especially since you can get into a console for $400 (or less).  A
decent gaming PC will cost you $2000.

--Rob

On 11/17/05, Richard Harrison <richardnharrison at btinternet.com> wrote:
> Which is exactly my point, with the ever increasing
> cost of games due to their complexity and stunning
> graphics, why would they include something that will
> not return a cost bennefit.
>
> I wish they would, but i can see why  (if its down to
> pure cash reasons) they havent included it on release
> day.
>
>
> --- James Landi <jim at landi.net> wrote:
>
> > The majority of people buying CoD2 or any FPS does
> > not even play online.
> >
> > Granted that's hard for us to believe but sometimes
> > the truth hurts us
> > ADMINS :)
> >
> > -Jim
> > Rudedog
> > FPSadmin.com
> >
> > -----Original Message-----
> > From: Richard Harrison
> > [mailto:richardnharrison at btinternet.com]
> > Sent: Thursday, November 17, 2005 9:51 AM
> > To: cod at icculus.org
> > Subject: RE: [cod] DMW Anti-Cheat
> >
> > Yeah but think about it in a cost effective way. Is
> > it
> > cost effective for them to develop their own AC for
> > COD2 and then a new one for maybe COD3 (if that was
> > to
> > be made). Or do they pay for a service that others
> > will do the work that can be an 'afterthought' after
> > the game has been published.
> >
> > You could look at it another way,
> > Has the lack of punkbuster effected sales of the
> > game.
> >
> > If people are really bothered by the lack of PB they
> > would not have bought the game and then ACT/IW would
> > have to think twice. The sad fact is that your
> > average
> > gamer thinks PB as a 'nice to have' and not a 'must
> > have' on purchasing the game and hence this will
> > always be the way.
> >
> > Other games developers/publishers are more forward
> > thinking though.
> >
> > --- James Landi <jim at landi.net> wrote:
> >
> > > If I was ACTV/IW I think I would consider a new
> > form
> > > of AC.
> > >
> > >
> > >
> > > Now think about it for a second.  The hackers
> > > already know how to bypass BP
> > > if they really wanted to.  With a new system, they
> > > would have to learn all
> > > over again or we wish they would.  I kind of like
> > > the idea of a new system.
> > > Granted we will all have to learn something new
> > but
> > > that also means the
> > > cheaters/hackers will as well.
> > >
> > >
> > >
> > > What ever they decide I hope they do it quickly
> > >
> > >
> > >
> > > -Jim
> > >
> > > Rudedog
> > >
> > > FPSadmin.com
> > >
> > >   _____
> > >
> > > From: Mark J. DeFilippis [mailto:defilm at acm.org]
> > > Sent: Wednesday, November 16, 2005 10:29 PM
> > > To: cod at icculus.org
> > > Subject: Re: [cod] DMW Anti-Cheat
> > >
> > >
> > >
> > >
> > > Well, I bought that domain, and I will be happy
> > with
> > > any A/C system.
> > >
> > > If you think about it, ATCV must have wanted to do
> > > something
> > > they felt was better than PB or it seems it would
> > be
> > > easy to have
> > > done PB.  The system by Garetjax sounds promising.
> >
> > > There have
> > > a few options. I would think PB would have been
> > the
> > > easiest and
> > > least costly.
> > >
> > > Honestly they have always come through before.
> > They
> > > have earned
> > > the right of some time IMHO.  We don't have our
> > > first patch yet. (Can't
> > > count 1a).
> > > which is a real credit to the job ACTV did, and
> > Ryan
> > > of course
> > > on the Linux binary.
> > >
> > > But in about a year, if you still feel this way,
> > you
> > > can pick up the
> > > domain as I don't think I will be renewing it. ;-)
> > > lol..
> > >
> > > ACTV and IFW have always been open. There has to
> > be
> > > some
> > > reason they don't wish to disclose at this time.
> > > Steve, Jay, and a
> > > few others have written open emails on this list,
> > > and there was no
> > > response (on the list anyway).  It is
> > > uncharacteristic, so they must
> > > have a reason.  Perhaps to not give the hackers a
> > > jump start.
> > > I saw cheats for COD2 the day the game came out in
> > > stores ;-))
> > > Geez, they had be be modifying their cheats based
> > on
> > > picking
> > > apart the demo...
> > >
> > > Mark
> > >
> > > At 01:29 PM 11/16/2005, you wrote:
> > >
> > >
> > >
> > >
> > > If that's right I think it's time to activate the
> > > "www.activisionsucks.com
> > > <http://www.activisionsucks.com/> "-website now.
> > >
> > > James Landi schrieb:
> > >
> > >
> > >
> > >
> > > This is something DMW is doing on their own.
> > > Activision has not stated who,
> > > what or when A/C will be implemented in CoD2.
> > >
> > >
> > > -Jim Landi
> > >
> > > Rudedog
> > >
> > > FPSadmin.com
> > >
> > >
> >
> S1,-------------------------------------------------------------------------
> > > ------
> > > Mark J. DeFilippis, Ph. D EE
> > defilm at acm.org
> > >
> > > defilm at ieee.org
> > >
> > >
> > >
> > >
> >
> >
> >
> >
> >
> >
>
>



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