[cod] newbie installation

Jay Vasallo jayco1 at charter.net
Fri Mar 25 16:09:32 EST 2005


I copied the game over for him. All he has to do is add his config files and 
start her up.

-Jay


----- Original Message ----- 
From: "Jeremiah Gilbert" <jagged at vtnetworks.net>
To: <cod at icculus.org>
Sent: Friday, March 25, 2005 2:44 PM
Subject: Re: [cod] newbie installation


> if you read the line after the first failure, you'll see it loaded that
> file just fine.
>
> Sys_LoadDll(/home/vye/codreal/uo/game.mp.uo.i386.so)... ok
>
>
> On Fri, 25 Mar 2005, Jay Vasallo wrote:
>
>> game.mp.uo.i386.so
>>
>> do you have this file?
>>
>>
>> ----- Original Message ----- 
>> From: "stalvi" <stalvi at tek.iarc.uaf.edu>
>> To: <cod at icculus.org>
>> Sent: Friday, March 25, 2005 1:49 PM
>> Subject: Re: [cod] newbie installation
>>
>>
>> > Isn't there a different set of packages to run under OS X?
>> >
>> > Mac OS X is not i386, so I can see why:
>> >
>> >> l(/root/.callofduty/uo/game.mp.uo.i386.so)... failed
>> >
>> >
>> >
>> > On Mar 25, 2005, at 9:33 AM, Vye Wilson wrote:
>> >
>> >> I'm having this same problem, but I have all the packges from what I
>> >> can see. (also this is a cod:uo server I'm trying to setup) Here is a
>> >> list:
>> >>
>> >> Main:
>> >> default.cfg                 localized_english_pak3.pk3  pak2.pk3
>> >> pak8.pk3
>> >> hunkusage.dat               mac_config.cfg              pak3.pk3
>> >> pak9.pk3
>> >> localized_english_pak0.pk3  mac_config_mp.cfg           pak4.pk3
>> >> paka.pk3
>> >> localized_english_pak1.pk3  pak0.pk3                    pak5.pk3
>> >> localized_english_pak2.pk3  pak1.pk3                    pak6.pk3
>> >>
>> >> uo:
>> >> game.mp.uo.i386.so             pakuo02.pk3         pakuo07.pk3
>> >> hunkusage.dat                  pakuo03.pk3         uo_cgame_mp_x86.dll
>> >> language                       pakuo04.pk3         uo_game_mp_x86.dll
>> >> localized_english_pakuo00.pk3  pakuo05.pk3         uo_ui_mp_x86.dll
>> >> pakuo00.pk3                    pakuo06.pk3
>> >> pakuo01.pk3                    pakuo06_lowres.pk3
>> >>
>> >> Both of those folders are in my root cod folder, should uo and main be
>> >> combined? Not sure on that, but I moved everything that was on my CoD
>> >> DVD (I use os x we get dvd's :-D) and I moved everything from my
>> >> CoD:UO DVD. I don't see what it could be missing, l even tried
>> >> throwing the contents of Main and uo in the main dir with the binary,
>> >> but that still had the same crash.
>> >>
>> >> l(/root/.callofduty/uo/game.mp.uo.i386.so)... failed
>> >> Sys_LoadDll(/home/vye/codreal/uo/game.mp.uo.i386.so)... ok
>> >> Sys_LoadDll(game) found **vmMain** at  0x21179a6c
>> >> Sys_LoadDll(game) succeeded!
>> >> ------- Game Initialization -------
>> >> gamename: CoD:United Offensive
>> >> gamedate: Dec  7 2004
>> >> WARNING: Could not load GameType description file
>> >> maps/mp/gametypes/sd.txt for gametype sd
>> >> WARNING: Could not load GameType description file
>> >> maps/mp/gametypes/re.txt for gametype re
>> >> WARNING: Could not load GameType description file
>> >> maps/mp/gametypes/bel.txt for gametype bel
>> >> WARNING: Could not load GameType description file
>> >> maps/mp/gametypes/dm.txt for gametype dm
>> >> WARNING: Could not load GameType description file
>> >> maps/mp/gametypes/hq.txt for gametype hq
>> >> WARNING: Could not load GameType description file
>> >> maps/mp/gametypes/tdm.txt for gametype tdm
>> >>
>> >> ******* script compile error *******
>> >> Could not find script 'maps\mp\gametypes\_callbacksetup'
>> >> ************************************
>> >> ********************
>> >> ERROR: script compile error
>> >> (see console for details)
>> >> ********************
>> >> ----- Server Shutdown -----
>> >> Resolving coduomaster.activision.com
>> >> coduomaster.activision.com resolved to 63.146.124.59:20610
>> >> Sending heartbeat to coduomaster.activision.com
>> >> ==== ShutdownGame ====
>> >> ---------------------------
>> >> Hunk_Clear: reset the hunk ok
>> >> Hitch warning: 2679 msec frame time
>> >>
>> >>
>> >> --This is what /home/vye/.callofduty/uo/games_mp.log   had to say:
>> >> cat games_mp.log
>> >>   0:00 ------------------------------------------------------------
>> >>   0:00 InitGame:
>> >> \g_gametype\dm\g_timeoutsallowed\0\gamename\CoD:United
>> >> Offensive\mapname\mp_cassino\protocol\22\scr_allow_jeeps\1\scr_allow_ta
>> >> nks\1\shortversion\1.51\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostna
>> >> me\CoDHost\sv_maxclients\20\sv_maxPing\0\sv_maxRate\0\sv_minPing\0\sv_p
>> >> rivateClients\0\sv_punkbuster\0\sv_pure\1
>> >>   0:00 ShutdownGame:
>> >>   0:00 ------------------------------------------------------------
>> >> ANY help would be appreciated, I have setup a few CoD servers
>> >> before... and I don't remember having this much trouble :-/
>> >> -Vye
>> >>
>> >>
>> >> On Fri, 4 Mar 2005 19:49:57 -0600, Jim Hadfield <jim at snowbankih.com>
>> >> wrote:
>> >>> Todd,
>> >>>
>> >>> Thanks.
>> >>>
>> >>> Jim
>> >>>
>> >>>
>> >>> -----Original Message-----
>> >>> My buddy's over at
>> >>> www.thedeadsquad.com have some nice config builders if you like to 
>> >>> use
>> >>> them. TLP
>> >>>
>> >>>
>> >>
>> >
>> >
>>
> 




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