[cod] newbie installation

Vye Wilson gentoolover at gmail.com
Fri Mar 25 15:48:51 EST 2005


Yes, I'm using osx for the files, because i play CoDUO on osx, but I'm
trying to host it on linux. Jay made it easier for me by just loading
a working directory, so I'm fine now.


On Fri, 25 Mar 2005 15:44:05 -0500 (EST), Jeremiah Gilbert
<jagged at vtnetworks.net> wrote:
> if you read the line after the first failure, you'll see it loaded that
> file just fine.
> 
> Sys_LoadDll(/home/vye/codreal/uo/game.mp.uo.i386.so)... ok
> 
> On Fri, 25 Mar 2005, Jay Vasallo wrote:
> 
> > game.mp.uo.i386.so
> >
> > do you have this file?
> >
> >
> > ----- Original Message -----
> > From: "stalvi" <stalvi at tek.iarc.uaf.edu>
> > To: <cod at icculus.org>
> > Sent: Friday, March 25, 2005 1:49 PM
> > Subject: Re: [cod] newbie installation
> >
> >
> > > Isn't there a different set of packages to run under OS X?
> > >
> > > Mac OS X is not i386, so I can see why:
> > >
> > >> l(/root/.callofduty/uo/game.mp.uo.i386.so)... failed
> > >
> > >
> > >
> > > On Mar 25, 2005, at 9:33 AM, Vye Wilson wrote:
> > >
> > >> I'm having this same problem, but I have all the packges from what I
> > >> can see. (also this is a cod:uo server I'm trying to setup) Here is a
> > >> list:
> > >>
> > >> Main:
> > >> default.cfg                 localized_english_pak3.pk3  pak2.pk3
> > >> pak8.pk3
> > >> hunkusage.dat               mac_config.cfg              pak3.pk3
> > >> pak9.pk3
> > >> localized_english_pak0.pk3  mac_config_mp.cfg           pak4.pk3
> > >> paka.pk3
> > >> localized_english_pak1.pk3  pak0.pk3                    pak5.pk3
> > >> localized_english_pak2.pk3  pak1.pk3                    pak6.pk3
> > >>
> > >> uo:
> > >> game.mp.uo.i386.so             pakuo02.pk3         pakuo07.pk3
> > >> hunkusage.dat                  pakuo03.pk3         uo_cgame_mp_x86.dll
> > >> language                       pakuo04.pk3         uo_game_mp_x86.dll
> > >> localized_english_pakuo00.pk3  pakuo05.pk3         uo_ui_mp_x86.dll
> > >> pakuo00.pk3                    pakuo06.pk3
> > >> pakuo01.pk3                    pakuo06_lowres.pk3
> > >>
> > >> Both of those folders are in my root cod folder, should uo and main be
> > >> combined? Not sure on that, but I moved everything that was on my CoD
> > >> DVD (I use os x we get dvd's :-D) and I moved everything from my
> > >> CoD:UO DVD. I don't see what it could be missing, l even tried
> > >> throwing the contents of Main and uo in the main dir with the binary,
> > >> but that still had the same crash.
> > >>
> > >> l(/root/.callofduty/uo/game.mp.uo.i386.so)... failed
> > >> Sys_LoadDll(/home/vye/codreal/uo/game.mp.uo.i386.so)... ok
> > >> Sys_LoadDll(game) found **vmMain** at  0x21179a6c
> > >> Sys_LoadDll(game) succeeded!
> > >> ------- Game Initialization -------
> > >> gamename: CoD:United Offensive
> > >> gamedate: Dec  7 2004
> > >> WARNING: Could not load GameType description file
> > >> maps/mp/gametypes/sd.txt for gametype sd
> > >> WARNING: Could not load GameType description file
> > >> maps/mp/gametypes/re.txt for gametype re
> > >> WARNING: Could not load GameType description file
> > >> maps/mp/gametypes/bel.txt for gametype bel
> > >> WARNING: Could not load GameType description file
> > >> maps/mp/gametypes/dm.txt for gametype dm
> > >> WARNING: Could not load GameType description file
> > >> maps/mp/gametypes/hq.txt for gametype hq
> > >> WARNING: Could not load GameType description file
> > >> maps/mp/gametypes/tdm.txt for gametype tdm
> > >>
> > >> ******* script compile error *******
> > >> Could not find script 'maps\mp\gametypes\_callbacksetup'
> > >> ************************************
> > >> ********************
> > >> ERROR: script compile error
> > >> (see console for details)
> > >> ********************
> > >> ----- Server Shutdown -----
> > >> Resolving coduomaster.activision.com
> > >> coduomaster.activision.com resolved to 63.146.124.59:20610
> > >> Sending heartbeat to coduomaster.activision.com
> > >> ==== ShutdownGame ====
> > >> ---------------------------
> > >> Hunk_Clear: reset the hunk ok
> > >> Hitch warning: 2679 msec frame time
> > >>
> > >>
> > >> --This is what /home/vye/.callofduty/uo/games_mp.log   had to say:
> > >> cat games_mp.log
> > >>   0:00 ------------------------------------------------------------
> > >>   0:00 InitGame:
> > >> \g_gametype\dm\g_timeoutsallowed\0\gamename\CoD:United
> > >> Offensive\mapname\mp_cassino\protocol\22\scr_allow_jeeps\1\scr_allow_ta
> > >> nks\1\shortversion\1.51\sv_allowAnonymous\0\sv_floodProtect\1\sv_hostna
> > >> me\CoDHost\sv_maxclients\20\sv_maxPing\0\sv_maxRate\0\sv_minPing\0\sv_p
> > >> rivateClients\0\sv_punkbuster\0\sv_pure\1
> > >>   0:00 ShutdownGame:
> > >>   0:00 ------------------------------------------------------------
> > >> ANY help would be appreciated, I have setup a few CoD servers
> > >> before... and I don't remember having this much trouble :-/
> > >> -Vye
> > >>
> > >>
> > >> On Fri, 4 Mar 2005 19:49:57 -0600, Jim Hadfield <jim at snowbankih.com>
> > >> wrote:
> > >>> Todd,
> > >>>
> > >>> Thanks.
> > >>>
> > >>> Jim
> > >>>
> > >>>
> > >>> -----Original Message-----
> > >>> My buddy's over at
> > >>> www.thedeadsquad.com have some nice config builders if you like to use
> > >>> them. TLP
> > >>>
> > >>>
> > >>
> > >
> > >
> >
>



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