[cod] Coduo Flamethrower and bazooka
Fredric Ollikala
Fredric at onlinecenter.se
Fri Mar 11 20:11:29 EST 2005
Pls drop that auto-response thingy,,,
----- Original Message -----
From: "~[B.O.B]~Timbalord" <timbalord at bob-mohaaclan.de>
To: <cod at icculus.org>
Sent: Friday, March 11, 2005 5:30 PM
Subject: AW: [cod] Coduo Flamethrower and bazooka
I didnt use any mod.
I thought that i can only set the weapons to 1 and they will be
choseable.
That ist my cfg
//***
// Diese Server.cfg wurde erstellt durch den Server Config Generator
// des Opferlamm Clans. Weitere Infos gibts auf
// unserer Homepage http://www.opferlamm-clan.de. Bei Problemen mit
dieser Datei
// wendet euch bitte an nighthawk at opferlamm-clan.de.
//***
//Passwörter
//RCON-Passwort
set rconPassword "xxxxxxxxxxxxxxx"
//NUR EINS VON BEIDEN VERWENDEN!
//Client-Passwort
set g_password "xxxxxxxxxx"
//ODER
// Privates Passwort
set sv_privatePassword ""
//***
//Informationen
//Name des Servers
set sv_hostname "^0Dragon$^1 Empire Cod ^3UO Server^0"
//Willkommensnachricht
set scr_motd "Willkommen. Teamkiller will be kicked."
//Administrator des Servers
sets .Admin "Dennis Reinert"
//E-Mail-Adresse des Admins
sets .Email "dennisreinert at hotmail.com"
//IRC-Channels
sets .IRC "#"
//Homepage
sets .Website "http://www.dragons-emipre.de"
//Standort des Servers
sets .Location "Deutschland"
//***
//Punkbuster
set sv_punkbuster "0"
pb_sv_disable
//wait
//***
//Generelle Spiel-Einstellungen
//Maximale Spieleranzahl
set sv_maxclients "26"
//Private Clients
set sv_privateClients "6"
//Port (Standard 28960)
set net_port "28960"
//Spam-Schutz
set sv_floodprotect "1"
//Maximale Datenrate
set sv_maxRate "20000"
//Maximale Download-Rate für Clients
//42000 = 12kb
set sv_dl_maxRate "42000"
//Mindest-Ping der Clients (0 = egal)
set sv_minPing "0"
//Max-Ping der Clients (0 = egal)
set sv_maxPing "150"
//PK3-Dateien-Abgleich (0 = aus, 1 = an)
//Wenn an müssen die pk3s des Servers und der Clients gleich sein!
set sv_pure "0"
//Spiel loggen ( 0 = aus 1 = an )
set logfile "1"
//0 - gepuffertes Loggen (zeitversetzt)
//1 - sofortiges Loggen
set g_logsync "1"
//Wenn Spiel geloggt werden soll:
//Name der Log-Datei
set g_log "game_mp.log"
//KillCam
set scr_killcam "0"
//Freies Umsehen
set scr_freelook "0"
//Gegner im Zuschauer-Modus beobachten (z. B. bei SD)
set scr_spectateenemy "0"
//Automatischer Team-Ausgleich
set scr_teambalance "0"
//Friendly Fire (0 = aus, 1 = an)
set scr_friendlyfire "1"
//Wiedereinstieg erzwingen
set scr_forcerespawn "0"
//Schockeffekte an/aus (1/0)
set scr_shellshock "1"
//Medi-Packs beim Sterben fallen lassen an/aus (1/0)
set scr_drophealth "1"
//Battlerank an/aus (1/0)
set scr_battlerank "1"
//Anonymous
set sv_allowAnonymous "1"
//Downloads für Clients vom Server
set sv_allowDownload "1"
//Cheats
set sv_cheats "0"
//FPS des Servers
set sv_fps "20"
//Master-Server (wo der Server angemeldet werden soll)
seta sv_master0 "coduomaster.activision.com"
seta sv_master1 "master.gamespy.com:28960"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "clanservers.net"
seta sv_master4 "codmaster.infinityward.com"
//in GameSpy anzeigen (0 = nein, 1 = ja)
set g_gamespy 0
//Spieler temporär bannen (per Name)
set g_allowvotetempbanuser "1"
//Spieler temporär bannen (ID)
set g_allowvotetempbanclient "0"
//Spieler kicken (per Name)
set g_allowvotekick "1"
//Spieler kicken (per ID)
set g_allowvoteclientkick "1"
//über Spiel-Modus abstimmen
set g_allowvotegametype "0"
//über Spiel-Modus und Map abstimmen
set g_allowvotetypemap "0"
//über Map abstimmen
set g_allowvotemap "1"
//Nächste Map der Rotation
set g_allowvotemaprotate "0"
//Map neustarten
set g_allowvotemaprestart "1"
//***
//Waffen (0 = verbieten, 1 = erlauben)
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_pistols "1"
set scr_allow_satchel "1"
set scr_allow_smoke "1"
set scr_allow_grenades ""
set scr_allow_flamethrower "1"
set scr_allow_artillery "1"
set scr_allow_bazooka "1"
set scr_allow_mg34 "1"
set scr_allow_dp28 "1"
set scr_allow_mg30cal "1"
set scr_allow_gewehr43 "1"
set scr_allow_svt40 "1"
// Fahrzeuge (0 = verbieten, 1 = erlauben)
set scr_allow_flak88 "1"
set scr_allow_su152 "1"
set scr_allow_elefant "1"
set scr_allow_panzeriv "1"
set scr_allow_t34 "1"
set scr_allow_sherman "1"
set scr_allow_horch "1"
set scr_allow_gaz67b "1"
set scr_allow_willyjeep "1"
//***
//Spiel-Modi
//DM (Death Match)
//Punkte-Limit
set scr_dm_scorelimit "50"
//Zeit-Limit
set scr_dm_timelimit "30"
//TDM (Team Deathmatch)
//Punkte-Limit
set scr_tdm_scorelimit "0"
//Zeit-Limit
set scr_tdm_timelimit "45"
//Symbol über Teamkameraden
set scr_drawfriend "1"
//SD (Seach and Destroy)
//Zeit bis Rundenstart (Sekunden)
set scr_sd_graceperiod "15"
//Rundenlänge
set scr_sd_roundlength "4"
//Runden-Limit
set scr_sd_roundlimit "7"
//Punkte-Limit (Runden)
set scr_sd_scorelimit "7"
//Zeit-Limit
set scr_sd_timelimit "20"
//BEL (Behind Enemy Lines)
//Alliierten-Punkte nach x Sekunden
set scr_bel_alivepointtime "10"
//Punkte-Limit
set scr_bel_scorelimit "50"
//Zeit-Limit
set scr_bel_timelimit "30"
//RE (Retrival)
//Zeit bis Rundenstart (Sekunden)
set scr_re_graceperiod "15"
//Runden-Länge
set scr_re_roundlength "4"
//Runden-Limit
set scr_re_roundlimit "7"
//Punkte-Limit (Runden)
set scr_re_scorelimit "7"
//Zeit-Limit
set scr_re_timelimit "20"
//Träger auf Kompass anzeigen
set scr_re_showcarrier "0"
//HQ
//Punkte-Limit
set scr_hq_scorelimit "50"
//Zeit-Limit
set scr_hq_timelimit "30"
//Bas (Base Assault)
//Punkte Limit
set scr_bas_scorelimit "7"
//Zeit Limit
set scr_bas_timelimit "30"
//Runden Limit
set scr_bas_roundlimit "7"
//Runden Länge
set scr_bas_roundlength "4"
//Zeit bis zum Wiedereinstieg
set scr_bas_respawn_wave_time "30"
//Wartezeit bis zum Rundenstart
set scr_bas_startrounddelay "15"
//Wartezeit am Ende der Runde
set scr_bas_endrounddelay "15"
//Punkte wedren nach jeder Runde zurückgesetzt
set scr_bas_clearscoreeachround "0"
//CTF (Capture the Flag)
//Punkte Limit
set scr_ctf_scorelimit "7"
//Zeit Limit
set scr_ctf_timelimit "30"
//Runden Limit
set scr_ctf_roundlimit "7"
//Runden Länge
set scr_ctf_roundlength "4"
//Anzeigen der Flaggenposition im Kompass
set scr_ctf_showoncompass "15"
//Wartezeit bis zum Rundenstart
set scr_ctf_startrounddelay "15"
//Wartezeit am Ende der Runde
set scr_ctf_endrounddelay "15"
//Punkte wedren nach jeder Runde zurückgesetzt
set scr_ctf_clearscoreeachround "0"
//Dom (Domination)
//Punkte Limit
set scr_dom_scorelimit "7"
//Zeit Limit
set scr_dom_timelimit "30"
//Runden Limit
set scr_dom_roundlimit "7"
//Runden Länge
set scr_dom_roundlength "4"
//Zeit bis zum Wiedereinstieg
set scr_dom_respawn_wave_time "30"
//Wartezeit bis zum Rundenstart
set scr_dom_startrounddelay "15"
//Wartezeit am Ende der Runde
set scr_dom_endrounddelay "15"
//Punkte wedren nach jeder Runde zurückgesetzt
set scr_dom_clearscoreeachround "0"
//***
//Start-Spiel-Modus
g_gametype tdm
//Map Rotation
set sv_mapRotation "g_gametype tdm map mp_brecourt g_gametype tdm map
mp_carentan g_gametype tdm map mp_dawnville g_gametype tdm map
mp_hurtgen g_gametype tdm map mp_powcamp g_gametype tdm map mp_cassino
g_gametype tdm map mp_foy g_gametype tdm map mp_italy g_gametype tdm
map mp_kursk "
set sv_mapRotationCurrentmap "mp_carentan"
map_rotate
|********************************************|
| |
| Besuchen sie auch mal meine Homepage: |
| http://www.timbalord.com |
| |
| |
| |
|********************************************|
> -----Ursprüngliche Nachricht-----
> Von: andy [mailto:ah014l7007 at blueyonder.co.uk]
> Gesendet: Freitag, 11. März 2005 15:52
> An: cod at icculus.org
> Betreff: RE: [cod] Coduo Flamethrower and bazooka
>
>
> What mods if any do you run and can you send me your cfg so I
> can see the full cfg?
>
> -----Original Message-----
> From: ~[B.O.B]~Timbalord [mailto:timbalord at bob-mohaaclan.de]
> Sent: 11 March 2005 14:26
> To: cod at icculus.org
> Subject: [cod] Coduo Flamethrower and bazooka
>
> Hi,
>
> We are hosting a coduo Gameserver.
> I have problem with the Flamthrowers and
> Anti Tank Weapon.
>
> I have written the following lines into the cfg
> But if a player tries to chose one of these two
> Weapons from the list, he returns from to the list
> And couldnt use these weapons.
>
> What did i wrong?
>
> Here are my settings:
>
> set scr_allow_flamethrower "1"
> set scr_allow_bazooka "1"
>
>
> Greetings
>
>
> Dennis
>
>
> --
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>
>
> --
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> Checked by AVG Anti-Virus.
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>
>
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