[cod] Laggy CoD:UO Server any updates???

Jay Vasallo jayco1 at charter.net
Thu Jun 16 04:13:49 EDT 2005


AMD reads slightly different from intel's "top" command.

Dual 242 is an ok machine. Nothing like a 250 but you can run a fair amount of servers on this machine. Running one cod server at full capacity, with no other server running, can you show us a top reading for how many players? 

How long have you been running cod uo on this machine?

  ----- Original Message ----- 
  From: Craig Finck 
  To: cod at icculus.org 
  Sent: Thursday, June 16, 2005 2:56 AM
  Subject: RE: [cod] Laggy CoD:UO Server any updates???


  We’re running a dual opetron 242 server with 2gb ram (we do host other servers on this box as well), we’re using fedora core 2 as our OS.

   

  Any other info on the box you need?

   

  Running a top command while the CoD:uo server is on the map Cassino with 12-14 players shows CoD:UO with 70-80% CPU usage.  I have tried looking around to see what could be causing such high CPU usage, but I can not find anything.

   

  I hope this is enough info.

   

  Thanks

   

  Sike

   


------------------------------------------------------------------------------

  From: Jay Vasallo [mailto:jayco1 at charter.net] 
  Sent: Thursday, 16 June 2005 5:31 PM
  To: cod at icculus.org
  Subject: Re: [cod] Laggy CoD:UO Server any updates???

   

  Hmm, high cpu usage? 

   

  Well explain high cpu usage? What type of box, specs and os are you running now?

   

   

    ----- Original Message ----- 

    From: Craig Finck 

    To: cod at icculus.org 

    Sent: Thursday, June 16, 2005 2:22 AM

    Subject: RE: [cod] Laggy CoD:UO Server any updates???

     

    Sorry, I didn’t explain myself properly.  We do currently run aCoD:UO server on the box, just thought the 64bit code might help with the high CPU usage.

     

    Sike

     


----------------------------------------------------------------------------

    From: Jay Vasallo [mailto:jayco1 at charter.net] 
    Sent: Thursday, 16 June 2005 5:19 PM
    To: cod at icculus.org
    Subject: Re: [cod] Laggy CoD:UO Server any updates???

     

    Errr...hault.

     

    32 bit games runs on 64 bit linux. So go for it. We have 28 machines running 64 bit gentoo and fc3 and it is a beautiful thing.

     

    Enjoy!

     

    =o)

     

     

     

     

    ----- Original Message ----- 

      From: Craig Finck 

      To: cod at icculus.org 

      Sent: Thursday, June 16, 2005 1:24 AM

      Subject: [cod] Laggy CoD:UO Server any updates???

       

      Hey guys,

       

      Long time reader, first time poster.  I have a question that I hope someone can answer.  Does anyone know if they are going to release a 64 bit CoD:UO Linux binary?

       

      Failing that an updated binary that doesn’t use huge amounts of CPU on maps like Cassino would be nice.

       

      Currently we are running a 14 slot server on a dual opteron 242 server, and it still reaches 70-80% cpu usage.

       

      Anyone know how to remedy this without having to wait for a new patch?

       

       

      Thanks

       

      Sike

      USFTechgaming.com

      Server Admin

       

       

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