[cod] 100% CPU usage?

Luke luke at techfreak.org
Mon Jan 24 14:44:00 EST 2005


Why do these lines indicate a PB problem? The default location for
PB files is .callofduty/pb/

Sure, I could move it to a new directory, but whay would that
matter? there arent any PB errors occuring and it is running on the
server as far as I can tell.

Jay Vasallo said:
> /home/coduohq/.callofduty/pb/pbpower.dat
> ^3PunkBuster Server: 0 PB Rcon Filters loaded from
> /home/coduohq/.callofduty/pb/pbrcon.dat
>
> Looks like you have a pb issue big time. You need to set paths if
> you are
> not going to use the fs_gamepath.  Send me your startup and let me
> see if I
> can make a quick fix. The .callofduty is a system file. You don't
> need it
> logging in that folder. Once we get it to log properly, then we can
> further
> tweak to get rid of the issues you are having.
>
>
>
> ----- Original Message -----
> From: "Luke" <luke at techfreak.org>
> To: <cod at icculus.org>
> Sent: Monday, January 24, 2005 1:18 PM
> Subject: Re: [cod] 100% CPU usage?
>
>
>> here you go......
>>
>> --------------------------------
>> --- Common Initialization Complete ---
>> Started tty console (use +set ttycon 0 to disable)
>> ^3PunkBuster Server: pb_sv_SsNext = 839745 (0 to 999999)
>> ^3PunkBuster Server: pb_sv_LogNext = 20 (1 to 999999)
>> ^3PunkBuster Server: 0 Power Players loaded from
>> /home/coduohq/.callofduty/pb/pbpower.dat
>> ^3PunkBuster Server: 0 PB Rcon Filters loaded from
>> /home/coduohq/.callofduty/pb/pbrcon.dat
>> ^3PunkBuster Server: 0 Map lines loaded from
>> /home/coduohq/.callofduty/pb/pbsvmaps.cfg
>> ^3PunkBuster Server: PunkBuster Server (v1.128 | A1342 C1.130)
>> Enabled
>>      cvar set dedicated 2
>> Hitch warning: 1003 msec frame time
>> ^3PunkBuster Server: Game Version [CODUO MP 1.51 build 1464 Dec  7
>> 2004 05:37:29 linux-i386]
>>      cvar set sv_punkbuster 1
>> ^3PunkBuster Server: PunkBuster Server (v1.128 | A1342 C1.130)
>> Enabled
>>      cvar set sv_punkbuster 1
>>      cvar set net_ip 64.246.61.77
>>      cvar set net_port 28960
>>      cvar set sv_chatter 1
>>      cvar set chat 1
>>      cvar set logfile 3
>>      cvar set g_logsync 1
>> execing public.cfg
>>      cvar set sv_hostname ^2HOLYLAND CLAN ^7UO HQ
>>      cvar set scr_motd Welcome to another fine Holyland Server
>>      cvar set .Administrator Handgrenade
>>      cvar set .Email suport at holylandclan.com
>>      cvar set .Hosted_By
>>      cvar set .Irc
>>      cvar set .Location
>>      cvar set .Url
>>      cvar set g_password
>>      cvar set rconpassword XXX
>>      cvar set sv_privatePassword XXX
>>      cvar set g_gametype hq
>> g_gametype will be changed upon restarting.
>>      cvar set com_hunkMegs 256
>>      cvar set com_zoneMegs 32
>>      cvar set scr_drawfriend 1
>>      cvar set scr_friendlyfire 2
>>      cvar set sv_maxClients 24
>>      cvar set sv_privateClients 0
>>      cvar set sv_maxRate 25000
>>      cvar set sv_minPing 0
>>      cvar set sv_maxPing 0
>>      cvar set sv_fps 20
>>      cvar set sv_pure 1
>>      cvar set sv_cheats 0
>>      cvar set sv_allowAnonymous 0
>>      cvar set g_inactivity 240
>>      cvar set sv_timeout 240
>>      cvar set sv_zombietime 2
>>      cvar set sv_kickBanTime 300
>>      cvar set sv_floodprotect 1
>>      cvar set scr_teambalance 1
>>      cvar set scr_freelook 0
>>      cvar set scr_spectateenemy 0
>>      cvar set scr_killcam 1
>>      cvar set scr_shellshock 1
>>      cvar set scr_drophealth 1
>>      cvar set scr_battlerank 1
>>      cvar set sv_gamespy 1
>>      cvar set sv_master1 codmaster.activision.com
>>      cvar set sv_master2 master0.gamespy.com
>>      cvar set sv_master3 master1.gamespy.com
>>      cvar set sv_master4 codauthorize.activision.com
>>      cvar set sv_master5 codmaster.infinityward.com
>>      cvar set g_allowVote 1
>>      cvar set g_allowvotetempbanuser 0
>>      cvar set g_allowvotetempbanclient 0
>>      cvar set g_allowvotekick 0
>>      cvar set g_allowvoteclientkick 0
>>      cvar set g_allowvotegametype 0
>>      cvar set g_allowvotetypemap 0
>>      cvar set g_allowvotemap 1
>>      cvar set g_allowvotemaprotate 1
>>      cvar set g_allowvotemaprestart 1
>>      cvar set g_log
>>      cvar set g_logsync 0
>>      cvar set logfile 1
>>      cvar set sv_allowDownload 0
>>      cvar set sv_wwwDownload 0
>>      cvar set sv_wwwDlDisconnected 0
>>      cvar set sv_wwwBaseUrl
>>      cvar set scr_allow_pistols 1
>>      cvar set scr_allow_satchel 1
>>      cvar set scr_allow_smoke 1
>>      cvar set scr_allow_grenades 1
>>      cvar set scr_allow_flamethrower 1
>>      cvar set scr_allow_artillery 1
>>      cvar set scr_allow_bazooka 1
>>      cvar set scr_allow_mg34 1
>>      cvar set scr_allow_dp28 1
>>      cvar set scr_allow_mg30cal 1
>>      cvar set scr_allow_gewehr43 1
>>      cvar set scr_allow_svt40 1
>>      cvar set scr_allow_fg42 1
>>      cvar set scr_allow_flak88 1
>>      cvar set scr_allow_su152 0
>>      cvar set scr_allow_elefant 0
>>      cvar set scr_allow_panzeriv 1
>>      cvar set scr_allow_t34 1
>>      cvar set scr_allow_sherman 1
>>      cvar set scr_allow_horch 1
>>      cvar set scr_allow_gaz67b 1
>>      cvar set scr_allow_willyjeep 1
>>      cvar set scr_sd_graceperiod 15
>>      cvar set scr_sd_roundlength 4
>>      cvar set scr_sd_roundlimit 10
>>      cvar set scr_sd_scorelimit 0
>>      cvar set scr_sd_timelimit 0
>>      cvar set scr_bel_alivepointtime 10
>>      cvar set scr_bel_scorelimit 50
>>      cvar set scr_bel_timelimit 20
>>      cvar set scr_re_graceperiod 15
>>      cvar set scr_re_roundlength 4
>>      cvar set scr_re_roundlimit 10
>>      cvar set scr_re_scorelimit 0
>>      cvar set scr_re_showcarrier 0
>>      cvar set scr_re_timelimit 0
>>      cvar set scr_tdm_scorelimit 0
>>      cvar set scr_tdm_timelimit 20
>>      cvar set scr_dm_scorelimit 0
>>      cvar set scr_dm_timelimit 20
>>      cvar set scr_teambalance 1
>>      cvar set scr_freelook 0
>>      cvar set scr_spectateenemy 0
>>      cvar set scr_killcam 0
>>      cvar set scr_hq_timelimit 30
>>      cvar set scr_hq_scorelimit 450
>>      cvar set scr_bas_scorelimit 0
>>      cvar set scr_bas_timelimit 240
>>      cvar set scr_bas_roundlimit 2
>>      cvar set scr_bas_roundlength 120
>>      cvar set scr_bas_respawn_wave_time 15
>>      cvar set scr_bas_startrounddelay 15
>>      cvar set scr_bas_endrounddelay 10
>>      cvar set scr_bas_clearscoreeachround 1
>>      cvar set scr_dom_scorelimit 0
>>      cvar set scr_dom_timelimit 240
>>      cvar set scr_dom_roundlimit 2
>>      cvar set scr_dom_roundlength 120
>>      cvar set scr_dom_respawn_wave_time 15
>>      cvar set scr_dom_startrounddelay 15
>>      cvar set scr_dom_endrounddelay 10
>>      cvar set scr_dom_clearscoreeachround 1
>>      cvar set sv_mapRotationCurrent
>>      cvar set sv_mapRotation gametype hq map mp_peaks gametype hq
>> map mp_streets gametype hq map mp_uo_stanjel gametype hq map
>> mp_tigertown gametype hq map mp_sicily gametype hq map
>> mp_uo_hurtgen gametype hq map mp_brecourt gametype hq map
>> mp_uo_carentan gametype hq map mp_foy gametype hq map
>> mp_uo_dawnville gametype hq map mp_cassino gametype hq map
>> mp_berlin gametype hq map mp_arnhem
>>      cvar set sv_mapRotationCurrentMap mp_peaks
>> map_rotate...
>>
>> "sv_mapRotation" is:"gametype hq map mp_peaks gametype hq map
>> mp_streets gametype hq map mp_uo_stanjel gametype hq map
>> mp_tigertown gametype hq map mp_sicily gametype hq map
>> mp_uo_hurtgen
>> gametype hq map mp_brecourt gametype hq map mp_uo_carentan
>> gametype
>> hq map mp_foy gametype hq map mp_uo_dawnville gametype hq map
>> mp_cassino gametype hq map mp_berlin gametype hq map mp_arnhem"
>>
>> "sv_mapRotationCurrent" is:""
>>
>>      cvar set sv_mapRotationCurrent gametype hq map mp_peaks
>> gametype hq map mp_streets gametype hq map mp_uo_stanjel
>> gametype hq map mp_tigertown gametype hq map mp_sicily
>> gametype hq map mp_uo_hurtgen gametype hq map mp_brecourt
>> gametype hq map mp_uo_carentan gametype hq map mp_foy gametype
>> hq map mp_uo_dawnville gametype hq map mp_cassino gametype hq
>> map mp_berlin gametype hq map mp_arnhem
>>      cvar set sv_mapRotationCurrent  hq map mp_peaks gametype hq
>> map mp_streets gametype hq map mp_uo_stanjel gametype hq map
>> mp_tigertown gametype hq map mp_sicily gametype hq map
>> mp_uo_hurtgen gametype hq map mp_brecourt gametype hq map
>> mp_uo_carentan gametype hq map mp_foy gametype hq map
>> mp_uo_dawnville gametype hq map mp_cassino gametype hq map
>> mp_berlin gametype hq map mp_arnhem
>>      cvar set sv_mapRotationCurrent  map mp_peaks gametype hq map
>> mp_streets gametype hq map mp_uo_stanjel gametype hq map
>> mp_tigertown gametype hq map mp_sicily gametype hq map
>> mp_uo_hurtgen gametype hq map mp_brecourt gametype hq map
>> mp_uo_carentan gametype hq map mp_foy gametype hq map
>> mp_uo_dawnville gametype hq map mp_cassino gametype hq map
>> mp_berlin gametype hq map mp_arnhem
>> Setting g_gametype: hq.
>>      cvar set g_gametype hq
>>      cvar set sv_mapRotationCurrent  mp_peaks gametype hq map
>> mp_streets gametype hq map mp_uo_stanjel gametype hq map
>> mp_tigertown gametype hq map mp_sicily gametype hq map
>> mp_uo_hurtgen gametype hq map mp_brecourt gametype hq map
>> mp_uo_carentan gametype hq map mp_foy gametype hq map
>> mp_uo_dawnville gametype hq map mp_cassino gametype hq map
>> mp_berlin gametype hq map mp_arnhem
>>      cvar set sv_mapRotationCurrent  gametype hq map mp_streets
>> gametype hq map mp_uo_stanjel gametype hq map mp_tigertown
>> gametype hq map mp_sicily gametype hq map mp_uo_hurtgen
>> gametype hq map mp_brecourt gametype hq map mp_uo_carentan
>> gametype hq map mp_foy gametype hq map mp_uo_dawnville
>> gametype hq map mp_cassino gametype hq map mp_berlin gametype
>> hq map mp_arnhem
>> Setting map: mp_peaks.
>> couldn't exec mp_peaks_hq.cfg
>> ------ Server Initialization ------
>> Server: mp_peaks
>> Hunk_Clear: reset the hunk ok
>> Current search path:
>> /home/coduohq/.callofduty/uo
>> /home/coduohq/cod/uo/zzz_HLCRcon_v5_cod_uo_svr_.pk3 (15 files)
>> /home/coduohq/cod/uo/zzzz_hlcweapons_v2.2UO_svr_.pk3 (35 files)
>> /home/coduohq/cod/uo/uomappack00.pk3 (143 files)
>> /home/coduohq/cod/uo/pakuo07.pk3 (157 files)
>> /home/coduohq/cod/uo/pakuo06.pk3 (12 files)
>> /home/coduohq/cod/uo/pakuo05.pk3 (3 files)
>> /home/coduohq/cod/uo/pakuo04.pk3 (7646 files)
>> /home/coduohq/cod/uo/pakuo03.pk3 (2275 files)
>> /home/coduohq/cod/uo/pakuo02.pk3 (790 files)
>> /home/coduohq/cod/uo/pakuo01.pk3 (1657 files)
>> /home/coduohq/cod/uo/pakuo00.pk3 (6233 files)
>> /home/coduohq/cod/uo
>> /home/coduohq/.callofduty/main
>> /home/coduohq/cod/main/zzz_svr_hlc_weapons_1.42.pk3 (33 files)
>> /home/coduohq/cod/main/zzz_svr_HLCRcon_v5_cod_main_svr_.pk3 (24
>> files)
>> /home/coduohq/cod/main/pakb.pk3 (60 files)
>> /home/coduohq/cod/main/paka.pk3 (41 files)
>> /home/coduohq/cod/main/pak9.pk3 (149 files)
>> /home/coduohq/cod/main/pak8.pk3 (235 files)
>> /home/coduohq/cod/main/pak6.pk3 (3 files)
>> /home/coduohq/cod/main/pak5.pk3 (4858 files)
>> /home/coduohq/cod/main/pak4.pk3 (1668 files)
>> /home/coduohq/cod/main/pak3.pk3 (1992 files)
>> /home/coduohq/cod/main/pak2.pk3 (694 files)
>> /home/coduohq/cod/main/pak1.pk3 (2642 files)
>> /home/coduohq/cod/main/pak0.pk3 (12816 files)
>> /home/coduohq/cod/main
>> /home/coduohq/cod/uo/localized_english_pakuo02.pk3 (12 files)
>> /home/coduohq/cod/uo/localized_english_pakuo01.pk3 (37 files)
>> /home/coduohq/cod/uo/localized_english_pakuo00.pk3 (2578 files)
>> /home/coduohq/cod/main/localized_english_pak5.pk3 (46 files)
>> /home/coduohq/cod/main/localized_english_pak3.pk3 (7 files)
>> /home/coduohq/cod/main/localized_english_pak2.pk3 (9 files)
>> /home/coduohq/cod/main/localized_english_pak1.pk3 (3736 files)
>> /home/coduohq/cod/main/localized_english_pak0.pk3 (1204 files)
>>
>> File Handles:
>> handle 1: console_mp_server.log
>> ----------------------
>> 51810 files in pk3 files
>>      cvar set sv_running 1
>>      cvar set g_gametype hq
>>      cvar set nextmap map_restart
>>      cvar set com_expectedhunkusage 89744768
>>      cvar set cl_paused 0
>>      cvar set cm_playerCurveClip 1
>>      cvar set mapname mp_peaks
>>      cvar set sv_serverid 16
>>      cvar set sv_serverRestarting 1
>> Sys_LoadDll(/home/coduohq/.callofduty/uo/game.mp.uo.i386.so)...
>> failed
>> Sys_LoadDll(/home/coduohq/cod/uo/game.mp.uo.i386.so)... ok
>> Sys_LoadDll(game) found **vmMain** at  0xa58f2aa4
>> Sys_LoadDll(game) succeeded!
>> ------- Game Initialization -------
>> gamename: CoD:United Offensive
>> gamedate: Dec  7 2004
>> Not logging to disk.
>>      cvar set cg_atmos -1
>>      cvar set g_gravity 800
>> 0 teams with 0 entities
>>      cvar set ui_allowvote 1
>>      cvar set ui_allowVoteMapRestart 1
>>      cvar set ui_allowVoteMapRotate 1
>>      cvar set ui_allowVoteTypeMap 0
>>      cvar set ui_allowVoteMap 1
>>      cvar set ui_allowVoteGameType 0
>>      cvar set ui_allowVoteKick 0
>>      cvar set ui_allowVoteClientKick 0
>>      cvar set ui_allowVoteTempBanUser 0
>>      cvar set ui_allowVoteTempBanClient 0
>>      cvar set ui_allowVoteDrawFriend 0
>>      cvar set ui_allowVoteKillCam 0
>>      cvar set ui_allowVoteFriendlyFire 0
>>      cvar set ui_drawfriend 1
>>      cvar set ui_friendlyfire 2
>>      cvar set ui_killcam 0
>>      cvar set ui_timeoutsAllowed 0
>>      cvar set ui_timeoutBank 180000
>>      cvar set ui_timeoutLength 90000
>>      cvar set ui_timeoutRecovery 10000
>>      cvar set cg_atmos -1
>> -----------------------------------
>>      cvar set scr_rank_ppr 10
>>      cvar set scr_artillery_first_interval 45
>>      cvar set scr_artillery_interval 120
>>      cvar set scr_artillery_interval_range 15
>>      cvar set scr_forcerank 0
>>      cvar set ui_hq_timelimit 30
>>      cvar set scr_hq_extrapoints 0
>>      cvar set ui_hq_scorelimit 450
>>      cvar set ui_battlerank 1
>>      cvar set ui_shellshock 1
>>      cvar set scr_killcam 0
>>      cvar set cg_hudcompassMaxRange 1024
>>      cvar set scr_ceasefire 0
>>      cvar set sv_night 0
>>      cvar set scr_tank_respawn_wait 10
>>      cvar set scr_tank_spawn_limit 0
>>      cvar set scr_allow_tanks 1
>>      cvar set ui_allow_tanks 1
>>      cvar set scr_allow_t34 1
>>      cvar set ui_allow_t34 1
>>      cvar set scr_allow_elefant 0
>>      cvar set ui_allow_elefant 0
>>      cvar set scr_allow_sherman 1
>>      cvar set ui_allow_sherman 1
>>      cvar set scr_allow_panzeriv 1
>>      cvar set ui_allow_panzeriv 1
>>      cvar set scr_allow_su152 0
>>      cvar set ui_allow_su152 0
>>      cvar set scr_jeep_respawn_wait 5
>>      cvar set scr_jeep_spawn_limit 0
>>      cvar set scr_allow_jeeps 1
>>      cvar set ui_allow_jeeps 1
>>      cvar set scr_allow_willyjeep 1
>>      cvar set ui_allow_willyjeep 1
>>      cvar set scr_allow_gaz67b 1
>>      cvar set ui_allow_gaz67b 1
>>      cvar set scr_allow_horch 1
>>      cvar set ui_allow_horch 1
>>      cvar set hurtgentrees off
>>      cvar set scr_layoutimage
>> levelshots/layouts/hud at layout_mp_peaks.dds
>>      cvar set g_TeamName_Allies MPSCRIPT_AMERICAN
>>      cvar set g_TeamColor_Allies .25 .75 .25
>>      cvar set g_ScoresBanner_Allies
>> gfx/hud/hud at mpflag_american.tga
>>      cvar set g_TeamName_Axis MPSCRIPT_GERMAN
>>      cvar set g_TeamColor_Axis .6 .6 .6
>>      cvar set g_ScoresBanner_Axis gfx/hud/hud at mpflag_german.tga
>>      cvar set sv_hostname ^2HOLYLAND CLAN ^7UO HQ
>>      cvar set ui_hostname ^2HOLYLAND CLAN ^7UO HQ
>>      cvar set scr_motd Welcome to another fine Holyland Server
>>      cvar set ui_motd Welcome to another fine Holyland Server
>>      cvar set g_allowvote 1
>>      cvar set ui_allowvote 1
>>      cvar set g_allowvotemaprestart 1
>>      cvar set ui_allowvotemaprestart 1
>>      cvar set g_allowvotemaprotate 1
>>      cvar set ui_allowvotemaprotate 1
>>      cvar set g_allowvotemap 1
>>      cvar set ui_allowvotemap 1
>>      cvar set g_allowvotetypemap 0
>>      cvar set ui_allowvotetypemap 0
>>      cvar set g_allowvotekick 0
>>      cvar set ui_allowvotekick 0
>>      cvar set g_allowvotetempbanuser 0
>>      cvar set ui_allowvotetempbanuser 0
>>      cvar set scr_friendlyfire 2
>>      cvar set ui_friendlyfire 2
>>      cvar set scr_allow_m1carbine 1
>>      cvar set ui_allow_m1carbine 1
>>      cvar set scr_allow_m1garand 1
>>      cvar set ui_allow_m1garand 1
>>      cvar set scr_allow_thompson 1
>>      cvar set ui_allow_thompson 1
>>      cvar set scr_allow_bar 1
>>      cvar set ui_allow_bar 1
>>      cvar set scr_allow_springfield 1
>>      cvar set ui_allow_springfield 1
>>      cvar set scr_allow_mg30cal 1
>>      cvar set ui_allow_mg30cal 1
>>      cvar set scr_allow_enfield 1
>>      cvar set ui_allow_enfield 1
>>      cvar set scr_allow_sten 1
>>      cvar set ui_allow_sten 1
>>      cvar set scr_allow_bren 1
>>      cvar set ui_allow_bren 1
>>      cvar set scr_allow_nagant 1
>>      cvar set ui_allow_nagant 1
>>      cvar set scr_allow_svt40 1
>>      cvar set ui_allow_svt40 1
>>      cvar set scr_allow_ppsh 1
>>      cvar set ui_allow_ppsh 1
>>      cvar set scr_allow_nagantsniper 1
>>      cvar set ui_allow_nagantsniper 1
>>      cvar set scr_allow_dp28 1
>>      cvar set ui_allow_dp28 1
>>      cvar set scr_allow_kar98k 1
>>      cvar set ui_allow_kar98k 1
>>      cvar set scr_allow_gewehr43 1
>>      cvar set ui_allow_gewehr43 1
>>      cvar set scr_allow_mp40 1
>>      cvar set ui_allow_mp40 1
>>      cvar set scr_allow_mp44 1
>>      cvar set ui_allow_mp44 1
>>      cvar set scr_allow_kar98ksniper 1
>>      cvar set ui_allow_kar98ksniper 1
>>      cvar set scr_allow_mg34 1
>>      cvar set ui_allow_mg34 1
>>      cvar set scr_allow_fg42 1
>>      cvar set ui_allow_fg42 1
>>      cvar set scr_allow_panzerfaust 1
>>      cvar set ui_allow_panzerfaust 1
>>      cvar set scr_allow_bazooka 1
>>      cvar set ui_allow_bazooka 1
>>      cvar set scr_allow_panzerschreck 1
>>      cvar set ui_allow_panzerschreck 1
>>      cvar set scr_allow_flamethrower 1
>>      cvar set ui_allow_flamethrower 1
>>      cvar set scr_allow_binoculars 1
>>      cvar set ui_allow_binoculars 1
>>      cvar set scr_allow_artillery 1
>>      cvar set ui_allow_artillery 1
>>      cvar set scr_allow_satchel 1
>>      cvar set ui_allow_satchel 1
>>      cvar set scr_allow_grenades 1
>>      cvar set ui_allow_grenades 1
>>      cvar set scr_allow_smoke 1
>>      cvar set ui_allow_smoke 1
>>      cvar set scr_allow_pistols 1
>>      cvar set ui_allow_pistols 1
>> =============================== CVAR DUMP
>> ========================================
>>
>> 399 total cvars
>> 399 cvar indexes
>> =============================== END CVAR DUMP
>> =====================================
>>      cvar set sv_paks 1420670849 1560219714 1091839960 419375006
>> 1821799581 1331232675 401794639 -914447005 -544764945
>> -235342179 -659938473 -1708252769 -1185050392 -1730142177
>> 487517159 1622099944 -858314597 1252304247 77111478
>> -1825805837 918160098 616334813 1265884747 1048127331
>>      cvar set sv_pakNames zzz_HLCRcon_v5_cod_uo_svr_
>> zzzz_hlcweapons_v2.2UO_svr_ uomappack00 pakuo07 pakuo06
>> pakuo05 pakuo04 pakuo03 pakuo02 pakuo01 pakuo00
>> zzz_svr_hlc_weapons_1.42 zzz_svr_HLCRcon_v5_cod_main_svr_ pakb
>> paka pak9 pak8 pak6 pak5 pak4 pak3 pak2 pak1 pak0
>>      cvar set sv_referencedPaks 1560219714 1091839960 419375006
>> 401794639 -914447005 -235342179 -659938473 1622099944
>> -858314597 77111478 -1825805837 1048127331
>>      cvar set sv_referencedPakNames uo/zzzz_hlcweapons_v2.2UO_svr_
>> uo/uomappack00 uo/pakuo07 uo/pakuo04 uo/pakuo03 uo/pakuo01
>> uo/pakuo00 main/pak9 main/pak8 main/pak5 main/pak4 main/pak0
>>      cvar set sv_serverRestarting 0
>> -----------------------------------
>>      cvar set sv_punkbuster 1
>>      cvar set sv_cheats 0
>> map_rotate...
>>
>> -------------------------------
>> Jay Vasallo said:
>>> OK..so the server is crashed out. Can tyou post the log that it
>>> wites as it
>>> boots up?
>>>
>>>
>>>
>>> ----- Original Message -----
>>> From: "Luke" <luke at techfreak.org>
>>> To: <cod at icculus.org>
>>> Sent: Monday, January 24, 2005 10:55 AM
>>> Subject: Re: [cod] 100% CPU usage?
>>>
>>>
>>>> No. Its effectively 'down'. No connections are possible to the
>>>> game.
>>>> I can still log into the server.
>>>>
>>>> Jay Vasallo said:
>>>>> Can you join the server when it says 100 percent.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> ----- Original Message -----
>>>>> From: "Luke" <luke at techfreak.org>
>>>>> To: <cod at icculus.org>
>>>>> Sent: Monday, January 24, 2005 7:34 AM
>>>>> Subject: Re: [cod] 100% CPU usage?
>>>>>
>>>>>
>>>>>> Frederic,
>>>>>>
>>>>>> Interesting comment. Thanks. We arent running PAM, but are
>>>>>> using
>>>>>> HLCrcon mod and a custom weapons mod.
>>>>>>
>>>>>> Do other people feel that this 100% CPU loop is caused by
>>>>>> mods?
>>>>>>
>>>>>> Luke
>>>>>>
>>>>>> Fredric Ollikala said:
>>>>>>> That happened for us too when using PAM 1.07 beta2 or
>>>>>>> earlier,
>>>>>>> try
>>>>>>> upgrading
>>>>>>> to 1.07 beta4 if you haven´t done that already, or disable
>>>>>>> PAM...
>>>>>>>
>>>>>>>
>>>>>>> ----- Original Message -----
>>>>>>> From: "Luke" <luke at techfreak.org>
>>>>>>> To: <cod at icculus.org>
>>>>>>> Sent: Monday, January 24, 2005 1:15 PM
>>>>>>> Subject: [cod] 100% CPU usage?
>>>>>>>
>>>>>>>
>>>>>>>>I have the occasional server lockup where the server process
>>>>>>>> is
>>>>>>>> running but is using 100% of the CPU and doesnt allow for
>>>>>>>> connections.
>>>>>>>>
>>>>>>>> I think I remember a thread like this some time ago. Anyone
>>>>>>>> have
>>>>>>>> any
>>>>>>>> thoughts on how to stop these 'crashes'?
>>>>>>>>
>>>>>>>> Thanks
>>>>>>>>
>>>>>>>> -Luke
>>>>>>>>
>>>>>>>>
>>>>>>>> --
>>>>>>>> "Ok, I admit it. I was just a front-man for the real fathers
>>>>>>>> of
>>>>>>>> Linux,
>>>>>>>> the Tooth Fairy and Santa Claus."
>>>>>>>>
>>>>>>>> --- Linus Torvalds
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>>> --
>>>>>> "Ok, I admit it. I was just a front-man for the real fathers
>>>>>> of
>>>>>> Linux,
>>>>>> the Tooth Fairy and Santa Claus."
>>>>>>
>>>>>> --- Linus Torvalds
>>>>>>
>>>>>
>>>>
>>>>
>>>> --
>>>> "Ok, I admit it. I was just a front-man for the real fathers of
>>>> Linux,
>>>> the Tooth Fairy and Santa Claus."
>>>>
>>>> --- Linus Torvalds
>>>>
>>>
>>
>>
>> --
>> "Ok, I admit it. I was just a front-man for the real fathers of
>> Linux,
>> the Tooth Fairy and Santa Claus."
>>
>> --- Linus Torvalds
>>
>


-- 
"Ok, I admit it. I was just a front-man for the real fathers of Linux,
the Tooth Fairy and Santa Claus."

--- Linus Torvalds



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