[cod] Cassino

Andre Lorbach alorbach at ro1.adiscon.com
Mon Jan 24 05:00:14 EST 2005


You mean a "workaround", this is no solution to me ;)
 
regards,
deltaray


________________________________

	From: Nemeth [mailto:nemeth at jolt.co.uk] 
	Sent: Montag, 24. Januar 2005 09:09
	To: cod at icculus.org
	Subject: RE: [cod] Cassino
	
	

	The solution is to remove it from your map rotations. A lot of
people have done.

	 

	Nemeth

	 

	Jolt Call of Duty Head Admin

	cod.jolt.co.uk <http://www.cod.jolt.co.uk/>  - #cod.jolt
<irc://irc.quakenet.org/cod.jolt> 

	
________________________________


	From: Armageddon [mailto:armageddon21 at sympatico.ca] 
	Sent: 24 January 2005 04:31
	To: cod at icculus.org
	Subject: [cod] Cassino

	 

	This is the second time I bring up the cassino CPU Usage
problem.. But this is getting realllllly annoying,  16 player cassino on
a dual opteron 242 2 gig ram  spike over 80% cpu uage .... normal map
never go over 40-45 ....  this is cutting in half the numbers of server
we can put on a box... 

	Anyone know a solution? Or the reason ?

	 

	Thanks!!!!

	 

	
________________________________


	From: Mark J. DeFilippis [mailto:defilm at acm.org] 
	Sent: Sunday, January 23, 2005 10:35 AM
	To: cod at icculus.org
	Subject: Re: [cod] COD 1.5b / COD:UO 1.51b patches the facts

	 

	
	It appears the mirrors are not up to date, the link provided by
John is:
	
	  http://download.activision.com/callofduty/CodUO_Patch_151b.exe
	
	For Windows CLient with the updated game_mp_x86.dll
	
	Md
	
	At 10:25 AM 1/23/2005, you wrote:

	Steve,
	
	Thanks, this is clear. I can also concur that indeed the
uo_game_mp_x86.dll was
	changed, and produces tons of MD5 Mismatch's in your logs.
So....
	
	1. There is NO Linux patch at this time.  Ryan said there is one
coming
	shortly, but has not said when.
	
	2. Have your Windows users update their client to the new
OFFICIAL 1.5.1
	release of UO.
	
	3. Your Linux server should be the original release, plus the
add on
	in December from Ryan. However, I strongly recommend you apply
	"Bits" code fix that fixes the "Jeep crash" and "UO:TDM"
problems.
	(Just add the pk3 file a few messages back)...
	
	We wait for Ryan to announce that "upcoming" Linux patch...
	
	BTW:  Punkbuster was updated last night. Your servers should
	update automagically, but the fix was reasonably important. I
would
	go to your pb directory on your servers and force the update by
	executing  ./pbweb.x86
	
	MD

	
S3----------------------------------------------------------------------
---------
	Mark J. DeFilippis                    defilm at acm.org
	                                      defilm at ieee.org

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