[cod] Any info on a new patch?
Geoff Goas
gitman at gmail.com
Fri Jan 21 16:54:27 EST 2005
wow, what a mess. thats all i have to say to this.
On Fri, 21 Jan 2005 12:51:14 -0500, Glanzer <glanzer at glanzer-net.com> wrote:
> Well, anyway... If someone could look over my post at the following url and
> tell me if I'm missing something I'd appreciate it.
>
> http://www.codboards.com/index.php?showtopic=5347
>
> ----- Original Message -----
> From: Glanzer
> To: cod at icculus.org
> Sent: Friday, January 21, 2005 12:46 PM
> Subject: Re: [cod] Any info on a new patch?
>
> Then why was a 1.5b patch for Linux just released?
>
> quote:
> v1.5b Linux Server Patch: This patch will upgrade your Call of Duty Linux
> server to v1.5b, fixing an exploit that could cause a server to crash.
>
> That came from GameSpot, and their link points to:
>
> http://download2.gamespot.com/d4/gsc/action/callofduty/cod_lnxded_bins_1.5b.tar.bz2
>
> I'M CONFUSIFIED
>
> --Glanzer
> (Moderator of http://www.codboards.com)
>
>
> ----- Original Message -----
> From: Mike
> To: cod at icculus.org
> Sent: Friday, January 21, 2005 5:53 AM
> Subject: Re: [cod] Any info on a new patch?
>
> linux release was patched right from the start
>
> Greetz Mike
> ----- Original Message -----
> From: Andre Lorbach
> To: cod at icculus.org
> Sent: Friday, January 21, 2005 11:49 AM
> Subject: RE: [cod] Any info on a new patch?
>
> Saw this a few minutes ago, but only bloody windows patch :[ (Call of Duty™
> 1.5b Server Patch)
> http://www.callofduty.com/patch/
>
> regards,
> deltaray
> ________________________________
> From: Siq [mailto:siq at sbcglobal.net]
> Sent: Freitag, 21. Januar 2005 06:14
> To: cod at icculus.org
> Subject: RE: [cod] Any info on a new patch?
>
>
>
> I never said you were imagining the crashes, I said that my servers do not
> crash. I also said that you may want to look at your setup. It seems
> strange that there would be a major bug that didn't affect my two servers
> even though they run a typical config.
>
>
>
> Siq
>
>
> ________________________________
>
>
> From: Mark J. DeFilippis [mailto:defilm at acm.org]
> Sent: Thursday, January 20, 2005 7:49 PM
> To: cod at icculus.org
> Subject: Re: [cod] Any info on a new patch?
>
>
>
>
> Even if I had not read the instructions, I would not make such a mistake.
> I would have still done it the same way. Simply, you always patch the main
> code base before the "add-on". COD upgrades to 1.5 base before a MOD add on
> United Offensive upgrades to 1.5.1. Makes sense..
>
> For siq, I really doubt that all of us are imagining these crashes, as the
> error logs are real,
> as are the recent bugs referenced in the thread posted by "bits". I have
> seen the
> errors they refer to, and this is part of the TDM problem, so I guess I was
> not imagining it,
>
> See: http://www.iwnation.com/Forums/index.php?showtopic=12337
>
> Here is the Zip to fix em:
> http://www.iwnation.com/Forums/index.php?act=Attach&type=post&id=108705
>
> (Thanks Jay for those links. Using yours, I grabbed the ones above)
>
> This really bothers me. If you read the post, and look at the code
> fragments, you really have to wonder about the QA process. They are not
> "gotcha" type mistakes on boundary checking, they are lazy
> copy and paste type mistakes. It is sloppy, slop. Simple as that.
>
> As to why many have trouble and you are not? Who knows. But for certain,
> enough of us are having the problem, that it is real. THe fact that I see
> the problem on FreeBSD, RH9 and my hosted servers (RH ES 3.0, updated with
> the latest version via up2date RHN subscription, tells me it is not likely
> specific to the Linux distribution, or Ryan's code interpreter (which is
> really what his Linux program is...
>
> I would just like to see this fixed before UO gets more serious competition.
> There is a lot of similar
> FPS's coming out in 2005 that are claiming to "top" COD. I don't think
> anyone expected EA to do
> it with MOH PA (how unfortunate), but some titles look like they have the
> potential.
>
> First on the horizon is 2/25/05.
>
> Mark D
>
>
> At 08:19 PM 1/20/2005, you wrote:
>
>
>
> POSSIBLY THOSE THAT DO NOT UPDATE ORIGINAL C.O.D. TO 1.5 BEFORE PATCHING
> C.O.D.U.O TO 1.51...
>
> i was guilty of this and experienced lag issues and several random freezes _
> as well as unable to download from servers on a random basis -- depending on
> where the .pks originated from --ie: main or uo --
>
>
> ok ill go back under my desk now....crash(mtl) out !!
>
>
>
> Psalms 118:8
> "It is better to trust in the LORD than to put confidence in man."
>
> ----- Original Message -----
>
> From: Geoff Goas
>
> To: cod at icculus.org
>
> Sent: Thursday, January 20, 2005 3:36 PM
>
> Subject: Re: [cod] Any info on a new patch?
>
> i get random crashes but not very often... i suspect its just people
>
> exploiting the exploit.
>
>
>
> On Thu, 20 Jan 2005 14:24:22 -0800, Siq <siq at sbcglobal.net> wrote:
>
> >
>
> >
>
> > I keep hearing of people complaining about random crashes but I have yet
> to
>
> > have either of our two servers crash since 1.51 came out. We run a
> BAS/DOM
>
> > server and a DM/TDM/HQ server and they both are rock solid. Lag is
> another
>
> > issue altogether. We even run AWE mod on the DM/TDM/HQ server and still
> no
>
> > crashes. There either has to be a config file problem or you have a bad
> pk3
>
> > somewhere.
>
> >
>
> >
>
> >
>
> > Siq
>
> >
>
> >
>
> > ________________________________
>
> >
>
> >
>
> > From: Mark J. DeFilippis [mailto:defilm at acm.org]
>
> > Sent: Thursday, January 20, 2005 4:33 AM
>
> > To: cod at icculus.org
>
> > Subject: Re: [cod] Any info on a new patch?
>
> >
>
> >
>
> >
>
> >
>
> >
>
> > Was Steve's thread just "Hijacked"? or am I missing part of the list?
>
> >
>
> > Was there ever a simple confirmation? Even with the latest PB patches,
>
> > we still see crashes as well. It always appears to be during a TWl or OGL
>
> > match!
>
> >
>
> > Murphy's law. I can run foy 24x7 full all day long on CTF, and have a
>
> > dedicated server for it.
>
> > But TDM is "Death", and appears to crash more than any other game type for
>
> > some reason,
>
> > and particularly in Arnhem.
>
> >
>
> > I was hoping the latest pb update would do it, but there are clearly more
>
> > issues here
>
> > as logs have shown.
>
> >
>
> > I didn't think an "ack" was much to ask for on a patch. If the "official
>
> > release" Ryan speaks of is the "current" windows patched 1.51b version, I
>
> > will be very disappointed. I doubt I will be alone.
>
> > "Yea! Lets have a party for the official release of the latest broken
>
> > version". "Feels like Windows... should be Linux".
>
> >
>
> > D
>
> >
>
> >
>
> > At 10:20 AM 1/17/2005, you wrote:
>
> >
>
> >
>
> >
>
> > I agree, just a simple confirmation as to what is being done, what
> issue(s)
>
> > are being address would be nice to see!
>
> >
>
> > Kind Regards
>
> > Luke Antins
>
> > --
>
> > [Firestorm Games]
>
> > http://www.firestorm-games.net/
>
> >
>
> > On Mon, 17 Jan 2005, Ian mu wrote:
>
> >
>
> >
>
> >
>
> >
>
> > Yup still seeing crashes even since the latest pb release as well
>
> > which we thought were responsible for some.
>
> >
>
> > Just a confirmation its being looked at would be a start as haven't
>
> > heard a lot so far, or if more information or logs need posting etc.
>
> > or help needed with tracking it down.
>
> >
>
> >
> S1-------------------------------------------------------------------------------
>
> > Mark J. DeFilippis, Ph. D EE defilm at acm.org
>
> > defilm at ieee.org
>
> >
>
> >
>
> S1-------------------------------------------------------------------------------
> Mark J. DeFilippis, Ph. D EE defilm at acm.org
> defilm at ieee.org
>
>
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