[cod] Any info on a new patch?

Andre Lorbach alorbach at ro1.adiscon.com
Fri Jan 21 05:56:50 EST 2005


oh... ok sorry for the confusion then -.-
 
regards,
deltaray


________________________________

	From: Mike [mailto:mike at impact-hosting.com] 
	Sent: Freitag, 21. Januar 2005 11:54
	To: cod at icculus.org
	Subject: Re: [cod] Any info on a new patch?
	
	
	linux release was patched right from the start
	 
	Greetz Mike

		----- Original Message ----- 
		From: Andre Lorbach <mailto:alorbach at ro1.adiscon.com>  
		To: cod at icculus.org 
		Sent: Friday, January 21, 2005 11:49 AM
		Subject: RE: [cod] Any info on a new patch?

		Saw this a few minutes ago, but only bloody windows
patch :[ (Call of Duty(tm) 1.5b Server Patch)
		http://www.callofduty.com/patch/
		 
		regards,
		deltaray
		
		

________________________________

			From: Siq [mailto:siq at sbcglobal.net] 
			Sent: Freitag, 21. Januar 2005 06:14
			To: cod at icculus.org
			Subject: RE: [cod] Any info on a new patch?
			
			

			I never said you were imagining the crashes, I
said that my servers do not crash.  I also said that you may want to
look at your setup.  It seems strange that there would be a major bug
that didn't affect my two servers even though they run a typical config.

			 

			Siq

			 

			
________________________________


			From: Mark J. DeFilippis [mailto:defilm at acm.org]

			Sent: Thursday, January 20, 2005 7:49 PM
			To: cod at icculus.org
			Subject: Re: [cod] Any info on a new patch?

			 

			
			Even if I had not read the instructions, I would
not make such a mistake.
			I would have still done it the same way. Simply,
you always patch the main
			code base before the "add-on".  COD upgrades to
1.5 base before a MOD add on
			United Offensive upgrades to 1.5.1.  Makes
sense..
			
			For siq,  I really doubt that all of us are
imagining these crashes, as the error logs are real,
			as are the recent bugs referenced in the thread
posted by "bits". I have seen the
			errors they refer to, and this is part of the
TDM problem, so I guess I was not imagining it,
			
			See:
http://www.iwnation.com/Forums/index.php?showtopic=12337
			
			Here is the Zip to fix em:
http://www.iwnation.com/Forums/index.php?act=Attach&type=post&id=108705
			
			(Thanks Jay for those links. Using yours, I
grabbed the ones above)
			
			This really bothers me.  If you read the post,
and look at the code fragments, you really have to wonder about the QA
process.  They are not "gotcha" type mistakes on boundary checking, they
are lazy
			copy and paste type mistakes.  It is sloppy,
slop. Simple as that.
			
			As to why many have trouble and you are not?
Who knows.  But for certain, enough of us are having the problem, that
it is real. THe fact that I see the problem on FreeBSD, RH9 and my
hosted servers (RH ES 3.0, updated with the latest version via up2date
RHN subscription, tells me it is not likely specific to the Linux
distribution, or Ryan's code interpreter (which is really what his Linux
program is...
			
			I would just like to see this fixed before UO
gets more serious competition.  There is a lot of similar
			FPS's coming out in 2005 that are claiming to
"top" COD.  I don't think anyone expected EA to do
			it with MOH PA (how unfortunate), but some
titles look like they have the potential.
			 
			First on the horizon is 2/25/05.
			
			Mark D
			
			
			At 08:19 PM 1/20/2005, you wrote:
			
			

			 POSSIBLY THOSE THAT DO NOT UPDATE ORIGINAL
C.O.D. TO 1.5 BEFORE PATCHING C.O.D.U.O  TO 1.51...
			 
			i was guilty of this and experienced lag issues
and several random freezes _ as well as unable to download from servers
on a random basis -- depending on where the .pks originated from --ie:
main or uo --
			 

			  ok ill go back under my desk now....crash(mtl)
<http://home.comcast.net/~koviatt/crashsgarage.html> out !! 
			 

			
			Psalms 118:8 
			"It is better to trust in the LORD than to put
confidence in man."

			----- Original Message ----- 

			From: Geoff Goas <mailto:gitman at gmail.com>  

			To: cod at icculus.org 

			Sent: Thursday, January 20, 2005 3:36 PM

			Subject: Re: [cod] Any info on a new patch?

			i get random crashes but not very often... i
suspect its just people

			exploiting the exploit.
			
			

			On Thu, 20 Jan 2005 14:24:22 -0800, Siq
<siq at sbcglobal.net> wrote:

			> 

			> 

			> I keep hearing of people complaining about
random crashes but I have yet to

			> have either of our two servers crash since
1.51 came out.  We run a BAS/DOM

			> server and a DM/TDM/HQ server and they both
are rock solid.  Lag is another

			> issue altogether.  We even run AWE mod on the
DM/TDM/HQ server and still no

			> crashes.  There either has to be a config file
problem or you have a bad pk3

			> somewhere.

			> 

			>  

			> 

			> Siq

			> 

			>  

			> ________________________________

			> 

			> 

			> From: Mark J. DeFilippis
[mailto:defilm at acm.org] 

			> Sent: Thursday, January 20, 2005 4:33 AM

			> To: cod at icculus.org

			> Subject: Re: [cod] Any info on a new patch?

			> 

			> 

			>  

			> 

			> 

			> Was Steve's thread just "Hijacked"? or am I
missing part of the list?

			> 

			> Was there ever a simple confirmation?  Even
with the latest PB patches,

			> we still see crashes as well.  It always
appears to be during a TWl or OGL

			> match!

			> 

			> Murphy's law.  I can run foy 24x7 full all day
long on CTF, and have a

			> dedicated server for it.

			> But TDM is "Death", and appears to crash more
than any other game type for

			> some reason,

			> and particularly in Arnhem.

			> 

			> I was hoping the latest pb update would do it,
but there are clearly more

			> issues here

			> as logs have shown.

			> 

			> I didn't think an "ack" was much to ask for on
a patch.  If the "official

			> release" Ryan speaks of is the "current"
windows patched 1.51b version, I

			> will be very disappointed. I doubt I will be
alone.

			> "Yea! Lets have a party for the official
release of the latest broken

			> version".  "Feels like Windows... should be
Linux".

			> 

			> D

			> 

			> 

			> At 10:20 AM 1/17/2005, you wrote:

			> 

			> 

			> 

			> I agree, just a simple confirmation as to what
is being done, what issue(s)

			> are being address would be nice to see!

			> 

			> Kind Regards

			> Luke Antins

			> --

			> [Firestorm Games]

			> http://www.firestorm-games.net/

			> 

			> On Mon, 17 Jan 2005, Ian mu wrote:

			> 

			> 

			> 

			> 

			> Yup still seeing crashes even since the latest
pb release as well

			> which we thought were responsible for some.

			> 

			> Just a confirmation its being looked at would
be a start as haven't

			> heard a lot so far, or if more information or
logs need posting etc.

			> or help needed with tracking it down.

			> 

			>
S1----------------------------------------------------------------------
---------

			> Mark J. DeFilippis, Ph. D EE
defilm at acm.org

			>
defilm at ieee.org

			> 

			> 

	
S1----------------------------------------------------------------------
---------
			Mark J. DeFilippis, Ph. D EE
defilm at acm.org
	
defilm at ieee.org
			
			

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