[cod] HELP!! - Arrrg - Problem getting things running

hotrod deathtoll hotrod_death_toll at yahoo.com
Mon Jan 17 11:14:36 EST 2005


Michael,

Jay explained to me that the uoconfig_mp_server.cfg
gets created, if I remember, the first time you start
the game.  Regardless what you name your config file,
if you don't delete this file each time you stop the
server it will so to speak cache your last settings. 
If you make a change to your config, in this case my
server.cfg, and you don't delete
uoconfig_mp_server.cfg you might not see the updates
you made.

Make sense?  Thanks for your suggestions too.  Believe
me when I say everyone here is trying to help each
other.

Hotrod

--- Jay Vasallo <jayco1 at charter.net> wrote:

> This is what is inside server.cfg
> 
> set sv_mapRotation "gametype sd map mp_dawnville map
> mp_railyard map 
> mp_rocket map mp_pavlov gametype tdm map
> mp_dawnville map mp_railyard map 
> mp_rocket map mp_pavlov map mp_carentan map mp_depot
> map mp_powcamp map 
> mp_ship gametype dm map mp_dawnville map mp_railyard
> map mp_rocket map 
> mp_pavlov map mp_carentan map mp_depot map
> mp_powcamp map mp_ship gametype 
> re map ship"
> 
> 
> 
> Its a mapcyle. As long as your server.cfg contains a
> valid mapcycle, you 
> executing the server.cfg will work. I see no issues
> in using it at all.
> 
> 
> 
> Thanks
> 
> 
> 
> 
> 
> 
> 
> ----- Original Message ----- 
> From: "Nemeth" <nemeth at jolt.co.uk>
> To: <cod at icculus.org>
> Sent: Monday, January 17, 2005 2:00 AM
> Subject: RE: [cod] HELP!! - Arrrg - Problem getting
> things running
> 
> 
> > Server.cfg already exists in pak0.pk3
> >
> > That's why you should use an alternative name.
> >
> > Nemeth
> >
> > Jolt Call of Duty Head Admin
> > cod.jolt.co.uk - #cod.jolt - codleague.jolt.co.uk
> - #codleague.jolt
> >
> > -----Original Message-----
> > From: Jay Vasallo [mailto:jayco1 at charter.net]
> > Sent: 17 January 2005 00:30
> > To: cod at icculus.org
> > Subject: Re: [cod] HELP!! - Arrrg - Problem
> getting things running
> >
> > Well, that is absolutely not the case so this is
> why I was asking.
> > I know some Mohaa servers with that issue but
> haven't heard about it in 
> > cod
> > as of yet.
> >
> > HotRod was missing half his pks3 this is why he
> couldn't get his server
> > started.
> >
> >
> >
> >
> > ----- Original Message ----- 
> > From: "Michael Runcieman" <mike at moonbase.info>
> > To: <cod at icculus.org>
> > Sent: Sunday, January 16, 2005 6:21 PM
> > Subject: Re: [cod] HELP!! - Arrrg - Problem
> getting things running
> >
> >
> >> Yes.  Why?  I've experienced problems were if the
> config file is named
> >> server.cfg the settings don't load, only the
> default settings load.
> >>
> >> I was just trying to help, you'd think that would
> be encouraged on this
> >> mailing list.
> >>
> >> Jay Vasallo wrote:
> >>> You sure you're on the right mailing list?
> >>>
> >>>
> >>>
> >>> ----- Original Message ----- From: "Michael
> Runcieman"
> >>> <mike at moonbase.info>
> >>> To: <cod at icculus.org>
> >>> Sent: Sunday, January 16, 2005 2:25 PM
> >>> Subject: Re: [cod] HELP!! - Arrrg - Problem
> getting things running
> >>>
> >>>
> >>>> hotrod deathtoll wrote:
> >>>>
> >>>>> /home/mohaas/cod/coduo_lnxded "+set developer
> 1 +set
> >>>>> dedicated 2 +set fs_homepath
> "/home/mohaas/cod" +exec
> >>>>> server.cfg"
> >>>>
> >>>>
> >>>> Rename your config file to something other than
> server.cfg.  If the 
> >>>> file
> >
> >>>> is named this, it doesn't work (not too sure
> why).  Rename it to
> >>>> something like cod_server.cfg, just anything
> other than server.cfg and
> >>>> it should work fine.
> >>>>
> >>>> M.
> >>>>
> >>>>
> >>
> >
> >
> >
> > 
> 
> 



		
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