[cod] Server crash, cpu takes 100%
Mark J. DeFilippis
defilm at acm.org
Sat Jan 15 18:40:49 EST 2005
Jay,
Ryan or anyone at Actv, or Evenbalance ack this problem at least?
I am switching back to your original tar volumes Jay, and uploading them to
a new
server. This server is running a 2.4 Ghz Dual, running a non SMP kernel.
I also dropped your tar on the 3.0 Ghz Dual Total Control server I just
picked up
from theplanet with the SMP kernel.
(The current box crashing (ONLY TDM) is running SMP on Dual 2.8's.)
(yea, a lot of servers, but I am dumping the 2.4 and 2.8's and keeping the
3.0 Dual)
They had a special on it at 2GB, 2000GB/Mo, 100Mbs Iface VLAN, Dual 120GB
drives,
and NAS backup service, Tier 1 net (level3/UUNET) 100% uptime (Yea... right
;-)))
Better than 5 x 9's? This is going to be a great server.... less than 30
min down
time a year? Heck, I can not guarantee that on the cores I am designing.
Then again, there is no SLA penalty. They just say "Sorry"...
(I wonder if they would say 100% uptime, if the SLA was a refund of 1 day
of the months
charges for outages or impact that exceeds an half hour in 1 day. I bet we
would see that
statement dry up quick. I am not an attorney, but one could say this is an
implied
warranty... "100% power and 100% network (tier1) uptime). Hum...
Anyway, I sure would feel better if someone at either Actv or Evenbalance
acked the mess they
made... :-( I have not seen much on punksbusted.com, cheatpolice, CODAdmin,
or any of the
other staples... You heard anything?
BTW, I noticed it appears to happen only during TWL tourns. What is different?
Friendlyfire is on, The box is password locked server, All the other
parameters I pretty much leave
at TWL requirements... Once I open the box and turn on friendly fire OFF,
it appears
to never crash in Public TDM mode.... Eh, my STraces look like everyone
elses... ;-)
Cheers
At 09:34 PM 1/12/2005, you wrote:
>Not just you Mark. Everyone in Twl is complaining.
><http://www.punksbusted.com>www.punksbusted.com has the complainsts.
>----- Original Message -----
>From: <mailto:defilm at acm.org>Mark J. DeFilippis
>To: <mailto:cod at icculus.org>cod at icculus.org ;
><mailto:cod at icculus.org>cod at icculus.org
>Sent: Wednesday, January 12, 2005 8:28 PM
>Subject: Re: [cod] Server crash, cpu takes 100%
>
>
>
>Gents,
>
>My TWL matches are killing me. It appears these crashes happen only
>during matches.
>Matches have a diff config. Friendly fire is off, etc. Here is log
>output. It does not die
>after every punkbuster shot, and it appears to be ONLY UO TDM matches??
>
>But look at it seems to gag on the code, and it is what it does for a living.
>
>This is killing me.
>
>Can anyone help? Sure looks like a PB thing...
>
>
>
>[{TRv} PunkBuster]- : Auto Screenshot 000417 Requested from
>5 ^8[^1BBF^8]^1ShaKy
>[{TRv} PunkBuster]- : Auto Screenshot 000418 Requested from 4 ^2{TRv}
>G^9^9aztan^2x
>[{TRv} PunkBuster]- : [From #7 7b79(-) ^6^5^1[^9BBF^1]^9.^1Viktor^0^9.]
>"cg_hudStanceHintPrints" "cg_objectiveText" "cg_vehicletrails"
>"cg_weaponSelect" "cl_allowDownload" "cl_guid" "cl_ingame"
>"cl_languagesavailable" "cl_punkbuster" "cl_running" "com_introplayed"
>"com_recommendedSet" "fs_game" "fx_cullbias" "fx_cullscale" "g_gametype"
>"g_scriptMainMenu" "m_filter" "mss_3d_provider" "mss_volume" "name"
>"password" "r_ati_vertex_array_object" "r_dlightQuality"
>"r_lastValidRenderer" "r_mem_agp" "r_mem_backend" "r_mem_video" "r_mode"
>"r_nv_fog_dist" "r_picmip" "r_sunblind_max_darken" "r_sunflare_max_alpha"
>"r_sunflare_max_size" "r_sunflare_min_angle" "r_sunflare_min_size"
>"r_sunflare_shader" "r_sunglare_max_lighten" "r_sunsprite_shader"
>"r_uiFullScreen" "r_vbo_paranoia" "sensitivity" "sv_allowDownload"
>"sv_pakNames" "sv_paks" "sv_punkbuster" "sv_referencedPakNames"
>"sv_referencedPaks" "sv_serverid" "sys_configSum" "sys_cpuMHz"
>"sys_cpustring" "sys_sysMB" "sys_vidMB" "ui_browserMod"
>"ui_browserShowDedicated" "ui_browserShowEmpty" "ui_browserShowFull" [71
>changed cvars found]
>Client 27 connecting with 150 challenge ping from 24.159.52.218:28960
> cvar set cg_atmos -1
>[{TRv} PunkBuster]- : Screenshot /home/cod/cod/pb/svss/pb000408.png TIMED
>OUT after 440 seconds (slot=1)
>[{TRv} PunkBuster]- : Screenshot /home/cod/cod/pb/svss/pb000408.png TIMED
>OUT after 447 seconds (slot=1)
>[{TRv} PunkBuster]- : Auto Screenshot 000419 Requested from
>7 ^6^5^1[^9BBF^1]^9.^1Viktor^0^9.
>[{TRv} PunkBuster]- : Screenshot /home/cod/cod/pb/svss/pb000408.png TIMED
>OUT after 429 seconds (slot=1)
>[{TRv} PunkBuster]- : Running PB Scheduled Task (slot #1) pb_sv_bindsrch
>com_maxfps
>[{TRv} PunkBuster]- : 8 Bind Queries Sent
>[{TRv} PunkBuster]- : [From #3 585a(-) ^2{TRv}^9Bik^2er^9Bo^2yz] [0 key
>binding matches found]
>[{TRv} PunkBuster]- : [From #8 5d96(-) ^1[^9BBF^1]^4B^5lueBa^4tR^5ay.] [0
>key binding matches found]
>[{TRv} PunkBuster]- : [From #7 7b79(-) ^6^5^1[^9BBF^1]^9.^1Viktor^0^9.] [0
>key binding matches found]
>[{TRv} PunkBuster]- : [From #6 d2be(-) ^1[^9BBF^1]RE^9larz] [0 key binding
>matches found]
>[{TRv} PunkBuster]- : [From #5 7581(-) ^8[^1BBF^8]^1ShaKy] [0 key binding
>matches found]
>[{TRv} PunkBuster]- : [From #1 0040(-) ^2{TRv}^9Sup^2er^9Sp^2y] [0 key
>binding matches found]
>[{TRv} PunkBuster]- : [From #4 9f24(-) ^2{TRv} G^9^9aztan^2x] [0 key
>binding matches found]
>[{TRv} PunkBuster]- : [From #2 e8ff(-) ^2{TRv}^8^9scc^2rk^8^9id] [0 key
>binding matches found]
>[{TRv} PunkBuster]- : Screenshot /home/cod/cod/pb/svss/pb000417.png
>successfully received from 5 ^8[^1BBF^8]^1ShaKy
>(MD5=9BDD5F53EA1CBDE1D4435E31924E48A3) []
>[{TRv} PunkBuster]- : Auto Screenshot 000420 Requested from
>3 ^2{TRv}^9Bik^2er^9Bo^2yz
>[{TRv} PunkBuster]- : CORRUPT Screenshot
>/home/cod/cod/pb/svss/pb000416.png received from 1 ^2{TRv}^9Sup^2er^9Sp^2y
>Sending heartbeat to coduomaster.activision.com
>[{TRv} PunkBuster]- : VIOLATION (PB INTEGRITY) #10006:
>^2{TRv}^8^9scc^2rk^8^9id (slot #2) Technical Violation: Failed PunkBuster
>Integrity Check [fd058658fb2eff24fdfbe0e58ce8e8ff(-) 70.23.34.233:28960]
>WARNING: Server should have crashed here!
>WARNING: Look for console commands player might be exploiting!
>WARNING: Server should have crashed here!
>WARNING: Look for console commands player might be exploiting!
>WARNING: Server should have crashed here!
>WARNING: Look for console commands player might be exploiting!
>WARNING: Server should have crashed here!
>WARNING: Look for console commands player might be exploiting!
>WARNING: Server should have crashed here!
>WARNING: Look for console commands player might be exploiting!
>
>******* script runtime error *******
>cannot cast undefined to bool: (file 'maps\mp\gametypes\tdm.gsc', line 820)
> setTeamScore(self.pers["team"], teamscore);
<snip>
S1-------------------------------------------------------------------------------
Mark J. DeFilippis, Ph. D EE defilm at acm.org
defilm at ieee.org
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