[cod] AWE 2.0?

Jay Vasallo jayco1 at charter.net
Sun Feb 6 09:04:06 EST 2005


Ty sir..TY sir!



----- Original Message ----- 
From: <todd at simops.com>
To: <cod at icculus.org>
Sent: Sunday, February 06, 2005 4:49 AM
Subject: Re: [cod] AWE 2.0?


> BINGO !!!
> You win the prize.
>
> Nice find
>
> I knew you would.
> TLP
> ----- Original Message -----
> From: "Jay Vasallo" <jayco1 at charter.net>
> To: <cod at icculus.org>
> Sent: Saturday, February 05, 2005 6:26 PM
> Subject: Re: [cod] AWE 2.0?
>
>
>> Zombie Mode...lol
>>
>>
>> ----- Original Message -----
>> From: <todd at simops.com>
>> To: <cod at icculus.org>
>> Sent: Saturday, February 05, 2005 4:32 PM
>> Subject: Re: [cod] AWE 2.0?
>>
>>
>> > Nope..I am the only Fruit LooP.
>> > It is a neat little addition...
>> > TLP
>> > ----- Original Message -----
>> > From: "Jay Vasallo" <jayco1 at charter.net>
>> > To: <cod at icculus.org>
>> > Sent: Saturday, February 05, 2005 9:15 AM
>> > Subject: Re: [cod] AWE 2.0?
>> >
>> >
>> >> Hidden Code? What like a fruitloop box?
>> >>
>> >>
>> >>
>> >>
>> >> ----- Original Message -----
>> >> From: <todd at simops.com>
>> >> To: <cod at icculus.org>
>> >> Sent: Saturday, February 05, 2005 7:57 AM
>> >> Subject: Re: [cod] AWE 2.0?
>> >>
>> >>
>> >> > Version 2.0 final is fine.
>> >> > We run the test servers for Bell and have had no issues.
>> >> > There is also a hidden code if you look you will find it..kinda
> funny.
>> >> > TLP
>> >> > ----- Original Message -----
>> >> > From: "Joshua Curtiss" <JoshuaCurtiss at tds.net>
>> >> > To: <cod at icculus.org>
>> >> > Sent: Friday, February 04, 2005 5:22 PM
>> >> > Subject: Re: [cod] AWE 2.0?
>> >> >
>> >> >
>> >> >> Thanks. If anyone else also has experience with this scenario,
> please
>> >> >> share it.
>> >> >>
>> >> >> John, I am unaware of this MAXCHARS EXCEEDED error.  I only have
> email
>> >> >> from this list since Jan 24, and I see nothing since then about 
>> >> >> this
>> >> >> error. Enlighten me?  I do notice my server crashes maybe once a
> week
>> >> >> (almost always when I am not present), and I never have known why.
>> >> >> Since I run the service in a screen session, I don't know how to
>> >> >> easily
>> >> >> determine what caused the service to close.
>> >> >>
>> >> >> Josh
>> >> >>
>> >> >> On Feb 4, 2005, at 2:35 PM, John Kennington wrote:
>> >> >>
>> >> >> > I have it installed on 3 of my servers and it is running fine.
> The
>> >> >> > MAXCHARS
>> >> >> > EXCEEDED error seems to be manageable.  You just have to watch
> what
>> >> >> > you show on
>> >> >> > the screen (team logos and such).  AWE 1.0 has issues and is more
>> >> >> > prone to the
>> >> >> > MAXCHARS error.  I had to turn off most things before it would 
>> >> >> > run
>> >> >> > smoothly.
>> >> >> >
>> >> >> > John Kennington
>> >> >> >
>> >> >> > -----Original Message-----
>> >> >> > From: Joshua Curtiss [mailto:JoshuaCurtiss at tds.net]
>> >> >> > Sent: Friday, February 04, 2005 3:25 PM
>> >> >> > To: cod at icculus.org
>> >> >> > Subject: [cod] AWE 2.0?
>> >> >> >
>> >> >> > Has anyone installed the AWE mod v2.0 on their 1.5.1 servers? If
> so,
>> >> >> > have you encountered any problems? I'm running AWEUO v1.0 and 
>> >> >> > plan
>> >> >> > on
>> >> >> > upgrading to v2.0 on Sunday when I upgrade my server to 1.5.1.
> Just
>> >> >> > seeing if I can avoid any headaches..
>> >> >> >
>> >> >> > Further, does anyone know if AWE v1.0 runs fine on CoD:UO v1.5.1?
>> >> >> >
>> >> >> > Josh
>> >> >> >
>> >> >>
>> >> >>
>> >> >>
>> >> >
>> >>
>> >>
>> >
>> >
>>
>>
>>
>
> 




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