[cod] AWE 2.0?

Jay Vasallo jayco1 at charter.net
Sat Feb 5 18:26:05 EST 2005


Zombie Mode...lol


----- Original Message ----- 
From: <todd at simops.com>
To: <cod at icculus.org>
Sent: Saturday, February 05, 2005 4:32 PM
Subject: Re: [cod] AWE 2.0?


> Nope..I am the only Fruit LooP.
> It is a neat little addition...
> TLP
> ----- Original Message -----
> From: "Jay Vasallo" <jayco1 at charter.net>
> To: <cod at icculus.org>
> Sent: Saturday, February 05, 2005 9:15 AM
> Subject: Re: [cod] AWE 2.0?
>
>
>> Hidden Code? What like a fruitloop box?
>>
>>
>>
>>
>> ----- Original Message -----
>> From: <todd at simops.com>
>> To: <cod at icculus.org>
>> Sent: Saturday, February 05, 2005 7:57 AM
>> Subject: Re: [cod] AWE 2.0?
>>
>>
>> > Version 2.0 final is fine.
>> > We run the test servers for Bell and have had no issues.
>> > There is also a hidden code if you look you will find it..kinda funny.
>> > TLP
>> > ----- Original Message -----
>> > From: "Joshua Curtiss" <JoshuaCurtiss at tds.net>
>> > To: <cod at icculus.org>
>> > Sent: Friday, February 04, 2005 5:22 PM
>> > Subject: Re: [cod] AWE 2.0?
>> >
>> >
>> >> Thanks. If anyone else also has experience with this scenario, please
>> >> share it.
>> >>
>> >> John, I am unaware of this MAXCHARS EXCEEDED error.  I only have email
>> >> from this list since Jan 24, and I see nothing since then about this
>> >> error. Enlighten me?  I do notice my server crashes maybe once a week
>> >> (almost always when I am not present), and I never have known why.
>> >> Since I run the service in a screen session, I don't know how to 
>> >> easily
>> >> determine what caused the service to close.
>> >>
>> >> Josh
>> >>
>> >> On Feb 4, 2005, at 2:35 PM, John Kennington wrote:
>> >>
>> >> > I have it installed on 3 of my servers and it is running fine.  The
>> >> > MAXCHARS
>> >> > EXCEEDED error seems to be manageable.  You just have to watch what
>> >> > you show on
>> >> > the screen (team logos and such).  AWE 1.0 has issues and is more
>> >> > prone to the
>> >> > MAXCHARS error.  I had to turn off most things before it would run
>> >> > smoothly.
>> >> >
>> >> > John Kennington
>> >> >
>> >> > -----Original Message-----
>> >> > From: Joshua Curtiss [mailto:JoshuaCurtiss at tds.net]
>> >> > Sent: Friday, February 04, 2005 3:25 PM
>> >> > To: cod at icculus.org
>> >> > Subject: [cod] AWE 2.0?
>> >> >
>> >> > Has anyone installed the AWE mod v2.0 on their 1.5.1 servers? If so,
>> >> > have you encountered any problems? I'm running AWEUO v1.0 and plan 
>> >> > on
>> >> > upgrading to v2.0 on Sunday when I upgrade my server to 1.5.1. Just
>> >> > seeing if I can avoid any headaches..
>> >> >
>> >> > Further, does anyone know if AWE v1.0 runs fine on CoD:UO v1.5.1?
>> >> >
>> >> > Josh
>> >> >
>> >>
>> >>
>> >>
>> >
>>
>>
>
> 




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