[cod] AWE 2.0?
todd at simops.com
todd at simops.com
Sat Feb 5 08:57:19 EST 2005
Version 2.0 final is fine.
We run the test servers for Bell and have had no issues.
There is also a hidden code if you look you will find it..kinda funny.
TLP
----- Original Message -----
From: "Joshua Curtiss" <JoshuaCurtiss at tds.net>
To: <cod at icculus.org>
Sent: Friday, February 04, 2005 5:22 PM
Subject: Re: [cod] AWE 2.0?
> Thanks. If anyone else also has experience with this scenario, please
> share it.
>
> John, I am unaware of this MAXCHARS EXCEEDED error. I only have email
> from this list since Jan 24, and I see nothing since then about this
> error. Enlighten me? I do notice my server crashes maybe once a week
> (almost always when I am not present), and I never have known why.
> Since I run the service in a screen session, I don't know how to easily
> determine what caused the service to close.
>
> Josh
>
> On Feb 4, 2005, at 2:35 PM, John Kennington wrote:
>
> > I have it installed on 3 of my servers and it is running fine. The
> > MAXCHARS
> > EXCEEDED error seems to be manageable. You just have to watch what
> > you show on
> > the screen (team logos and such). AWE 1.0 has issues and is more
> > prone to the
> > MAXCHARS error. I had to turn off most things before it would run
> > smoothly.
> >
> > John Kennington
> >
> > -----Original Message-----
> > From: Joshua Curtiss [mailto:JoshuaCurtiss at tds.net]
> > Sent: Friday, February 04, 2005 3:25 PM
> > To: cod at icculus.org
> > Subject: [cod] AWE 2.0?
> >
> > Has anyone installed the AWE mod v2.0 on their 1.5.1 servers? If so,
> > have you encountered any problems? I'm running AWEUO v1.0 and plan on
> > upgrading to v2.0 on Sunday when I upgrade my server to 1.5.1. Just
> > seeing if I can avoid any headaches..
> >
> > Further, does anyone know if AWE v1.0 runs fine on CoD:UO v1.5.1?
> >
> > Josh
> >
>
>
>
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