[cod] [COD2] FS_GAME

Mark J. DeFilippis defilm at acm.org
Mon Dec 26 01:40:51 EST 2005

Happy Holidays all. Hey Jay. I am using the same clanwarz setup
more or less  Written sh scripts and some perl for log automation
and stats stuff, but it is largely the same restart tools.

I have not noticed any issue with fs_game. fs_home with fs_game
still appear to work same as with toolkit 4 COD and UO.  Looking
forward to what you are picking at... I think..

BTW, I remember that Guy.  LOL.  You took him off-list,
just about rebuilt his entire server set up. He was so grateful,
you actually mellowed Pablo. The guy wasn't a SOB after all.

I recall, we didn't hear from him until like 2 months later when
he decided he wanted out of the list and blasted back in with the
same colorful language "How the F**c do I unsubscribe from
this F***in POS list!!  LMAOROFL!  Who knew it was only
intermission?? I was ready to break out the popcorn. ;-)))


At 09:20 AM 12/22/2005, you wrote:
>Last year, we had a person by the name of Pablo on the mailing list. He 
>was quite a character I might add. He was on the mailing list for two 
>months. Every once and a while he would interject something like, "Well 
>who is going to donate to me for my crashed servers!" or he would give us 
>his top command output from time to time. His top command output would 
>show us a reading of 99.9 for his cpu.
>So one day he started to curse out DeltaRay on the mailing list. Quite 
>funny I might add but not called for. If anyone is from PsB or Sof2 they 
>all know DeltaRay from the UltraStats he made for us, back in the day.
>Upon viewing Pablo's One Hundred line config, we noticed he was missing 
>the fs_game path to start the UO mod. Well I never knew you could start a 
>mod without it so I placed the fs_game line of code in his start file and 
>it worked.
>Give me a few days and I will post my findings on the fs_game and the mods 
>for cod2 with Geoff.
>Promise =o)

Mark J. DeFilippis                    defilm at acm.org
                                       defilm at ieee.org

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://icculus.org/pipermail/cod/attachments/20051226/8a46026d/attachment.htm>

More information about the Cod mailing list