[cod] Anyone aware of crash code for COD 1.51b?

Geoff Goas gitman at gmail.com
Mon Aug 22 12:40:57 EDT 2005


http://www.iwnation.com/Forums/index.php?showtopic=12798
http://www.iwnation.com/Forums/index.php?showtopic=12637


On 8/22/05, Geoff Goas <gitman at gmail.com> wrote:
> amazing. i challenge anyone to run a TDM server using 1.51b.
> 
> I had to revert..
> 
> On 8/22/05, Mark J. DeFilippis <defilm at acm.org> wrote:
> >
> > Not that I am aware of, or based on my experience.  Just that
> > annoying, pesky, crash of the server that dumps all current users
> > and resets the time back to 00:00.
> >
> > I have not experienced other things outside exploits, which are
> > known and banned in league or ladder play.  (The latest PAM
> > version even closes these exploits by checking for a person
> > at that portion of the map.  If they are there, the match can be
> > forfeit.  In "PUB" Mode, the guy dies and a message is sent to
> > all other players why he died... using a map exploit...
> >
> >
> > At 12:15 PM 8/22/2005, you wrote:
> > isn't it well known that 1.51b has bad stability issues to begin with?
> >
> > On 8/22/05, Mark J. DeFilippis <defilm at acm.org> wrote:
> > > I as well do not have protection on my servers from this exploit as I am
> > > running pure COD 1.51b servers with only Ryan's official patches.
> > >
> > > It would this is already common knowledge. Posting it will allow
> > > us to patch.  I have every email from this list since I  joined.
> > > When I run in to a problem, search it to see if anyone on this list
> > > ever ran in to it.
> > >
> > > I would like to protect my servers as well. Please.
> > >
> > > (Actual, I care not what the command is, I would just like a pointer
> > > to the fix).  The outstanding VSAY, kick em all is the one we need
> > > Ryan's hand in.
> > >
> > >
> > >
> >
> >
> > S4,-------------------------------------------------------------------------------
> > Mark J. DeFilippis                    defilm at acm.org
> >                                       defilm at ieee.org
> >
> >
> >
>



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