[cod] Resetting vars after return from a map

Jay Vasallo jayco1 at charter.net
Tue Aug 9 22:33:25 EDT 2005


I believe you can get hlrcon to do what you need done. I wouldn't 
symbolically link anything in the cod game.

http://www.google.com/search?hl=en&lr=&c2coff=1&q=cod+uo+hlrcon&btnG=Search




----- Original Message ----- 
From: "Mathew Murdock" <mmurdock at webmail.esolutionsgroup.ca>
To: <cod at icculus.org>
Sent: Tuesday, August 09, 2005 9:18 PM
Subject: [cod] Resetting vars after return from a map


> Hey all,
>
> Thanks for the help setting up my UO server: your combined responses have
> sorted my setup problems.
>
> I have a new question:
>
> I have configured a config file that I want applied to one map only.
> Essentially, when I run a specific custom map (in any gametype) I want to 
> play
> it rifles only.  I set up a config file mymap_tdm.cfg that enables rifles 
> and
> disables her arms.  (This is a Linux machine, so all other 
> mymap_<gametype> are
> symbolic links to the _tdm hard file).  This works well when the map is 
> first
> loaded; however, when the next map rotates in, the weapons configured for 
> the
> custom map "mymap" are still in effect.
>
> Is there a config file that is processed before any given
> <mapname>_<gametype>.cfg file?  Is there a better way to achieve the 
> function
> i'm after?
>
> Cheers,
>
> Matt
>
>
>
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