[cod] COD UO Map Startup fails

[MgA]RockCrusher RockCrusher at rogers.com
Fri Aug 5 10:34:27 EDT 2005


John,

Thanks for the info, that's a great config maker.

John
----- Original Message ----- 
From: "John Kennington" <john.kennington at buzzcard.gatech.edu>
To: <cod at icculus.org>
Sent: Friday, August 05, 2005 10:28 AM
Subject: RE: [cod] COD UO Map Startup fails


> Also, here is a handy site.  It has an automated cfg maker:
>
> http://www.noginn.tsohost.co.uk/codserver/
>
>
> John
> -----Original Message-----
> From: John Kennington [mailto:john.kennington at buzzcard.gatech.edu]
> Sent: Friday, August 05, 2005 10:23 AM
> To: cod at icculus.org
> Subject: RE: [cod] COD UO Map Startup fails
>
> Sorry, it should be like this....
>
> set sv_mapRotationCurrent "" // clears the current rotation
>
>
> set sv_mapRotation "map mp_brecourt" //sets the rotation
>
>
> set sv_mapRotationCurrent "map mp_brecourt" // shows the current rotation
>
>
> set sv_mapRotationCurrentMap "" //set or clear the current map in the
> rotation
>
>
> map_rotate //starts the map
>
>
> John
>
> -----Original Message-----
> From: Mathew Murdock [mailto:mmurdock at webmail.esolutionsgroup.ca]
> Sent: Friday, August 05, 2005 10:13 AM
> To: cod at icculus.org
> Subject: Re: [cod] COD UO Map Startup fails
>
> Jay,
>
> I took the advise of Robert and re-copied the COD data to the new UO
> directory.
>  So far, the UO server starts up and can load a map.  However, including
> "map_rotate" or "map_brecourt" at the end of the config file does not seem
> to
> execute.  How is UO typically launched into a map rotation?
>
> Matt
>
> Quoting Jay Vasallo <jayco1 at charter.net>:
>
> > Can we see your start up file?
> >
> >
> >
> >
> >
> >
> > ----- Original Message ----- 
> > From: "Mathew Murdock" <mmurdock at webmail.esolutionsgroup.ca>
> > To: <cod at icculus.org>
> > Sent: Wednesday, August 03, 2005 6:13 PM
> > Subject: [cod] COD UO Map Startup fails
> >
> >
> > > Hello all,
> > >
> > > I'm trying to set up a Linux UO server (v.1.51).  The machine i'm
> running
> >
> > > on has
> > > been running a vanilla COD server for some time quite well.
> > >
> > > So far I have:
> > >  o Fedora Core 3
> > >  o Installed the 1.51 tarball (the "large" one, not xdelta)
> > >  o Installed the files from the UO "Data" directories on both CDs
> > >  o Installed the "uomappak.pk3"
> > >  o Configured a basic configfile
> > >
> > > When I launch coduo_lnxded the console indicates:
> > >  o Server version 1.51, correct IP, correct port
> > >  o PunkBuster Server starts, reports Game Version [CODUO MP 1.51 build
> > > 1464...]
> > >
> > > If I try either "map map_cassino" or "map_rotate" I recieve the
> following
> >
> > > map
> > > errors:
> > >
> > > --------------------------- cut
> > > cut -------------------------------------------
> > >
> > > File Handles:
> > > ----------------------
> > > 23405 files in pk3 files
> > > ERROR: Cannot precache 'xmodel/fullspikeyshrub' ....
> > >   <There are several pages of xmodel/ ERRORs>
> > > Sys_LoadDll(/usr/local/games/uo/uo/game.mp.uo.i386.so)... ok
> > > Sys_LoadDll(game) found **vmMain** at  0x6444a6c
> > > Sys_LoadDll(game) succeeded!
> > > ------- Game Initialization -------
> > > gamename: CoD:United Offensive
> > > gamedate: Dec  7 2004
> > > WARNING: Could not load GameType description file
> maps/mp/gametypes/sd.txt
> >
> > > for
> > > gametype sd
> > >   <All gametypes report the same load error>
> > > ******* script compile error *******
> > > Could not find script 'maps\mp\gametypes\_callbacksetup'
> > > ************************************
> > > ********************
> > > ERROR: script compile error
> > > (see console for details)
> > > ********************
> > > ----- Server Shutdown -----
> > > Resolving coduomaster.activision.com
> > > coduomaster.activision.com resolved to 63.146.124.59:20610
> > > Sending heartbeat to coduomaster.activision.com
> > > ==== ShutdownGame ====
> > > ---------------------------
> > > Hunk_Clear: reset the hunk ok
> > > Hitch warning: 5225 msec frame time
> > >
> > > --------------------------- cut
> > > cut -------------------------------------------
> > >
> > > I am attaching a sanitized version of my config file.  I suspect the
> > > problem may
> > > lay there as the server will not execute "map_rotate" on its own.
> > >
> > > I appreciate any assistance provided!
> > >
> > > Cheers,
> > >
> > > Matt
> > >
> > >
> > >
> > > ---------------------------------------------------
> > > Webmail service brought to you by eSolutions Group:
> > > www.esolutionsgroup.ca
> > >
> >
>
>
>
>
> ---------------------------------------------------
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> www.esolutionsgroup.ca
>
>
>
>
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