[cod] COD UO Map Startup fails

Jay Vasallo jayco1 at charter.net
Thu Aug 4 00:20:23 EDT 2005


Can we see your start up file?






----- Original Message ----- 
From: "Mathew Murdock" <mmurdock at webmail.esolutionsgroup.ca>
To: <cod at icculus.org>
Sent: Wednesday, August 03, 2005 6:13 PM
Subject: [cod] COD UO Map Startup fails


> Hello all,
>
> I'm trying to set up a Linux UO server (v.1.51).  The machine i'm running 
> on has
> been running a vanilla COD server for some time quite well.
>
> So far I have:
>  o Fedora Core 3
>  o Installed the 1.51 tarball (the "large" one, not xdelta)
>  o Installed the files from the UO "Data" directories on both CDs
>  o Installed the "uomappak.pk3"
>  o Configured a basic configfile
>
> When I launch coduo_lnxded the console indicates:
>  o Server version 1.51, correct IP, correct port
>  o PunkBuster Server starts, reports Game Version [CODUO MP 1.51 build 
> 1464...]
>
> If I try either "map map_cassino" or "map_rotate" I recieve the following 
> map
> errors:
>
> --------------------------- cut 
> cut -------------------------------------------
>
> File Handles:
> ----------------------
> 23405 files in pk3 files
> ERROR: Cannot precache 'xmodel/fullspikeyshrub' ....
>   <There are several pages of xmodel/ ERRORs>
> Sys_LoadDll(/usr/local/games/uo/uo/game.mp.uo.i386.so)... ok
> Sys_LoadDll(game) found **vmMain** at  0x6444a6c
> Sys_LoadDll(game) succeeded!
> ------- Game Initialization -------
> gamename: CoD:United Offensive
> gamedate: Dec  7 2004
> WARNING: Could not load GameType description file maps/mp/gametypes/sd.txt 
> for
> gametype sd
>   <All gametypes report the same load error>
> ******* script compile error *******
> Could not find script 'maps\mp\gametypes\_callbacksetup'
> ************************************
> ********************
> ERROR: script compile error
> (see console for details)
> ********************
> ----- Server Shutdown -----
> Resolving coduomaster.activision.com
> coduomaster.activision.com resolved to 63.146.124.59:20610
> Sending heartbeat to coduomaster.activision.com
> ==== ShutdownGame ====
> ---------------------------
> Hunk_Clear: reset the hunk ok
> Hitch warning: 5225 msec frame time
>
> --------------------------- cut 
> cut -------------------------------------------
>
> I am attaching a sanitized version of my config file.  I suspect the 
> problem may
> lay there as the server will not execute "map_rotate" on its own.
>
> I appreciate any assistance provided!
>
> Cheers,
>
> Matt
>
>
>
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