[cod] pk3 file loading question

Mike mike at impact-hosting.com
Thu Sep 30 13:20:07 EDT 2004


and everything in the .callofduty directory supercede other directory's

Greetz Mike


----- Original Message -----
From: "Bryan Kuhn" <bryan at infinityward.com>
To: <cod at icculus.org>
Sent: Thursday, September 30, 2004 7:04 PM
Subject: Re: [cod] pk3 file loading question


> here's your answer:
>
> "Everything inside the game is a flat directory structure inside "main",
"uo", or whatever.  All of these get merged into one directory, basically.
There are rules to decide which file to keep when it is defined in more than
one place.  Anything in the "uo" directory will supercede anything in the
"main" directory.  Anything in a pk3 file will supercede anything in the
file system, unless trumped by the previous rule.  Anything in a pk3 that
sorts later alphanumerically will supercede something in a previous pk3
file, unless trumped by either of the previous two rules."
>
> Thursday, September 30, 2004, 4:36:06 AM, Steven Hartland wrote:
> > Bryan / Ryan I'm sure u guys can answer this:
> > Is their any difference in having:
> > 1. main/myfile.pk3
> > and:
> > 2. uo/myfile.pk3
>
> > i.e. do the files get relatively prefixed hence if myfile.pk3 contained
> > a file mydir/myfile.txt would it internally map to:
> > main/mydir/myfile.txt in case 1
> > and
> > uo/mydir/myfile.txt in case 2
> > or would they both map to just:
> > mydir/myfile.txt
>
> >     Steve / K
>
>
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