[cod] Internal Server hangup...
Andre Lorbach
alorbach at ro1.adiscon.com
Wed Sep 29 08:34:27 EDT 2004
Indeed the map mp_kharkov was running when we left the server...
> -----Original Message-----
> From: Robert Mount [mailto:rmount at pobox.com]
> Sent: Mittwoch, 29. September 2004 14:26
> To: cod at icculus.org
> Subject: Re: [cod] Internal Server hangup...
>
> Hi Andre,
>
> I've had the exact same crash on several servers running on
> Windows (bows head in shame). I randomly compared a few
> lines in your error, the codes are the same as my error.
>
> My server was running "mp_kharkov" when it died. One time
> when i got the crash i issued a "map_rotate" and it loaded
> the next map in the rotation with no problem and the server
> came back to life. It's always that same map for each crash.
>
> --Rob
>
> ----- Original Message -----
> From: "Andre Lorbach" <alorbach at ro1.adiscon.com>
> To: <cod at icculus.org>
> Sent: Wednesday, September 29, 2004 5:32 AM
> Subject: [cod] Internal Server hangup...
>
>
> > Goooooooooood morning viat.... ;)
> >
> > Yesterday I played with some friends on my coduo server. Server
> > performed flawless so far.
> > This morning I checked the server and the coduo seemed to
> be offline.
> >
> > I checked it, but the console was still there (I am using screen to
> > reattach to the console). A "status" command returned "server not
> > running".
> > Here is what happened before the server crashed (from the
> console log),
> > starting from where all disconnected and went to bed ;)
>
>
>
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