[cod] Performance issues (was Some feedback on 1.41d )

Jase shoefly at sover.net
Sat Sep 25 23:34:38 EDT 2004


Just to add in a thought or 2 here. On my 2 servers with cg_lagometer 1 
on i get huge 1-5second spikes of yellow on the top when Im playing. 
these usually happen most when hopping in a jeep or someone else is. at 
the beginning of a round when 2 or 3 jeeps are active per side the 
yellow top spikes usually get pretty large and last 2-5 seconds. On the 
other hand jumping in a tank doesnt seem to trigger the same *lag* or at 
least no where near as noticeable.
Anyone else noticed this? Im turning jeeps only off tonite to see if it 
helps any
Jase
Steven Hartland wrote:

> Just to clarify I'm not saying its always that high just that I've 
> seen it
> peak. Here's the graph showing it:
> http://gaming.multiplay.co.uk/stats/server_3531_day.png
>
> As you can see its not always that high but when it comes to running
> servers you can have to take these things into consideration. As it
> stands I would only be really happy running 2 servers on a dual 246
> which is just silly. It means COD:UO is currently looking the way of
> spearhead. When that came out everyone wanted it but there was no
> way to run it for clans at a decent price / performance so it died off.
>
> I would hate to see COD:UO do that but as long as there are certain
> maps / gametypes / settings that cause this sort of load that
> unfortunately what will happen. Yes you will and there already are
> providers offering COD:UO at the same price and or free with COD
> but they and the clans that use them will soon learn its not going
> to happen.
>
> That all said I do have confidence that Ryan and the guys at Grey
> Matter will do all they can to rectify the situation. To help them do
> that we try to provide them with as much information about the state
> of play / issues that we possibly can.
>
> And when u say AMD opterons out perform anything on this planet
> I agree they are way the best performers we have tested hence it
> hitting 70% on that hardware was even more worrying :(
>
>    Steve / K
> ----- Original Message ----- From: "Jay Vasallo" <haze at clanwarz.net>
>
>>
>> Don't know where you're pulling this stats from but I am going to say 
>> Negative. We have dual amd 246's running on 64 bit gentoo and 20 man 
>> only pulls 33 for me. Sorry to disagree but AMD, when properly setup 
>> will out perform anything on this planet.
>>
>>
>> ----- Original Message ----- From: "Steven Hartland" 
>> <killing at multiplay.co.uk>
>>
>>> Sounds like ur running a 2.4 kernel with the cpu measurement issue.
>>> Its not even close to that here. at 20 players we have had 75% on
>>> a opteron 246 with 2Gb ram.
>>> See previous thread for more details on this issue.
>>
>
>
>
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