[cod] Linux Server 1.41d somtimes crashes on loading mp_uo_stanjel

Jase shoefly at sover.net
Sat Sep 25 23:29:57 EDT 2004


I might be wrong but i dont think the lowres is required. i believe its 
for single player. not to mention i cant find it anywhere on either of 
my 2 sets of cds so you got me.
Jase
Steven Hartland wrote:

> Ok that works here I notice I have 1 additional pk3 file:
> /usr/local/games/cod/uo/pakuo06_lowres.pk3 (1918 files)
>
> Try uploading that and see if that fixes it.
>
> Also confirm the md5's:
> MD5 (game.mp.uo.i386.so) = 403117813922bdfea26141d0074dc9ae
> MD5 (localized_english_pakuo00.pk3) = 94d8ff2943c74f409a8b5f82fcb3a170
> MD5 (pakuo00.pk3) = 8651ee73fa9ec9d30db3770df05c754e
> MD5 (pakuo01.pk3) = 6fc38f75243db0e83f43487a164fe0ef
> MD5 (pakuo02.pk3) = be83332daef8975be25f1a31827d28fe
> MD5 (pakuo03.pk3) = 9e3f1e7d0a135e219f440c78ab5be15a
> MD5 (pakuo04.pk3) = b38eeb5d83d861ef04959749e17468dc
> MD5 (pakuo05.pk3) = 41bb624fb27804360fe05a3685b1587a
> MD5 (pakuo06.pk3) = 92da15ec2f7b0fdf9144f5065911d31b
> MD5 (pakuo06_lowres.pk3) = 85d7eb1e4be673decaf7988164acdc3f
> MD5 (localized_english_pak0.pk3) = f103bd8e20785ecaed1fed5be0c0fe16
> MD5 (localized_english_pak1.pk3) = d2d481075ab68cb579693501a0b5e900
> MD5 (localized_english_pak2.pk3) = 20fdef1b67a9c8cd4a4b6043701d201a
> MD5 (localized_english_pak3.pk3) = bfa35f2f7cc38720b50bbf5d47d997b8
> MD5 (pak0.pk3) = bd3acb743562a894b68ab08f9aa4e438
> MD5 (pak1.pk3) = 88d699f4b6a4dd0af5dc42711205c192
> MD5 (pak2.pk3) = 4079eee442ad0b649e97a5f9258cbc2a
> MD5 (pak3.pk3) = 61db72b5728fb70b0f2b4d0f1ef4c804
> MD5 (pak4.pk3) = c077d4be6cb56e88417f58b516690fb9
> MD5 (pak5.pk3) = 0cb20baa66ddecc72ccb7f17b3062bb3
> MD5 (pak6.pk3) = d8b721be71c0f21fc98901c12cccf3ec
> MD5 (pak8.pk3) = 343ddee2f1b1472efe2ae8f2103b9c61
> MD5 (pak9.pk3) = ac397a2f51b1eb08791369f127c8d8d4
> MD5 (paka.pk3) = 732d19fb979273f44cc5f074aeb4fabd
> MD5 (coduo_lnxded) = c4aabbf37dc4822c7867124b812eb586
>
>    Steve / K
> ----- Original Message ----- From: "Erik" <erik at l0bster.de>
> To: <cod at icculus.org>
> Sent: 26 September 2004 01:17
> Subject: AW: [cod] Linux Server 1.41d somtimes crashes on loading 
> mp_uo_stanjel
>
>
> Yes there is a difference...
>
> It seems that i doesnt matter if any client is connected or not. When i
> change from mp_berlin to stanjel inside my server console the server
> just says
>
> "
> map mp_uo_stanjel
> ==== ShutdownGame ====
> ------ Server Initialization ------
> Server: mp_uo_stanjel
> Hunk_Clear: reset the hunk ok
> ----- FS_Startup -----
> Current search path:
> /home/cod1/.callofduty/uo
> /home/cod1/uo/pakuo06.pk3 (12 files)
> /home/cod1/uo/pakuo05.pk3 (3 files)
> /home/cod1/uo/pakuo04.pk3 (7646 files)
> /home/cod1/uo/pakuo03.pk3 (2275 files)
> /home/cod1/uo/pakuo02.pk3 (790 files)
> /home/cod1/uo/pakuo01.pk3 (1652 files)
> /home/cod1/uo/pakuo00.pk3 (6231 files)
> /home/cod1/uo
> /home/cod1/.callofduty/main
> /home/cod1/main/paka.pk3 (41 files)
> /home/cod1/main/pak9.pk3 (149 files)
> /home/cod1/main/pak8.pk3 (235 files)
> /home/cod1/main/pak6.pk3 (3 files)
> /home/cod1/main/pak5.pk3 (4858 files)
> /home/cod1/main/pak4.pk3 (1668 files)
> /home/cod1/main/pak3.pk3 (1992 files)
> /home/cod1/main/pak2.pk3 (694 files)
> /home/cod1/main/pak1.pk3 (2642 files)
> /home/cod1/main/pak0.pk3 (12816 files)
> /home/cod1/main
> /home/cod1/uo/localized_english_pakuo00.pk3 (2578 files)
> /home/cod1/main/localized_english_pak3.pk3 (7 files)
> /home/cod1/main/localized_english_pak2.pk3 (9 files)
> /home/cod1/main/localized_english_pak1.pk3 (3736 files)
> /home/cod1/main/localized_english_pak0.pk3 (1204 files)
>
> File Handles:
> handle 1: console_mp_server.log
> ----------------------
> 51241 files in pk3 files
> ********************
> ERROR: CMod_LoadNodes: children exceeded
> ********************
> ----- Server Shutdown -----
> Sending heartbeat to coduomaster.activision.com
> ---------------------------
> Hunk_Clear: reset the hunk ok
> Hitch warning: 2149 msec frame time
> "
>
>
> Now the server is on but he has no map loaded. The difference to the
> rcon map switch ist that  the server doesnt hang, so now i am still able
> to change the map for example back to berlin.. that's no problem
>
>
> Seems that the Segment Fault error is caused by the rcon map change
> command. After changing the map per rcon to stanjel the server is still
> on but it crashes by changing the map from the server console... ( rcon
> it is no longer accassable because no map is loaded )
>
>
> -----Ursprüngliche Nachricht-----
> Von: Steven Hartland [mailto:killing at multiplay.co.uk]
> Gesendet: Sonntag, 26. September 2004 01:04
> An: cod at icculus.org
> Betreff: Re: [cod] Linux Server 1.41d somtimes crashes on loading
> mp_uo_stanjel
>
> Does it make any difference if u change the map from the server console?
>
>    Steve / K
> ----- Original Message ----- From: "Erik" <erik at l0bster.de>
>
>
> Yes i did, the pk3 files u see @ my last post are just several
> custommaps but they shouldn't bet he reason why the server crashes when
> loading an uo map...
>
> I removed all these custom maps from the main dir... now it's a clean
> cod:UO Server fresh from CD ...
>
> I was still able to reproduce this problem as described above ...
>
>
>
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>
>
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