AW: [cod] Linux Server 1.41d somtimes crashes on loading mp_uo_stanjel

Erik erik at l0bster.de
Sat Sep 25 20:17:08 EDT 2004


Yes there is a difference...

It seems that i doesnt matter if any client is connected or not. When i
change from mp_berlin to stanjel inside my server console the server
just says

"
map mp_uo_stanjel
==== ShutdownGame ====
------ Server Initialization ------
Server: mp_uo_stanjel
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/cod1/.callofduty/uo
/home/cod1/uo/pakuo06.pk3 (12 files)
/home/cod1/uo/pakuo05.pk3 (3 files)
/home/cod1/uo/pakuo04.pk3 (7646 files)
/home/cod1/uo/pakuo03.pk3 (2275 files)
/home/cod1/uo/pakuo02.pk3 (790 files)
/home/cod1/uo/pakuo01.pk3 (1652 files)
/home/cod1/uo/pakuo00.pk3 (6231 files)
/home/cod1/uo
/home/cod1/.callofduty/main
/home/cod1/main/paka.pk3 (41 files)
/home/cod1/main/pak9.pk3 (149 files)
/home/cod1/main/pak8.pk3 (235 files)
/home/cod1/main/pak6.pk3 (3 files)
/home/cod1/main/pak5.pk3 (4858 files)
/home/cod1/main/pak4.pk3 (1668 files)
/home/cod1/main/pak3.pk3 (1992 files)
/home/cod1/main/pak2.pk3 (694 files)
/home/cod1/main/pak1.pk3 (2642 files)
/home/cod1/main/pak0.pk3 (12816 files)
/home/cod1/main
/home/cod1/uo/localized_english_pakuo00.pk3 (2578 files)
/home/cod1/main/localized_english_pak3.pk3 (7 files)
/home/cod1/main/localized_english_pak2.pk3 (9 files)
/home/cod1/main/localized_english_pak1.pk3 (3736 files)
/home/cod1/main/localized_english_pak0.pk3 (1204 files)

File Handles:
handle 1: console_mp_server.log
----------------------
51241 files in pk3 files
********************
ERROR: CMod_LoadNodes: children exceeded
********************
----- Server Shutdown -----
Sending heartbeat to coduomaster.activision.com
---------------------------
Hunk_Clear: reset the hunk ok
Hitch warning: 2149 msec frame time
"


Now the server is on but he has no map loaded. The difference to the
rcon map switch ist that  the server doesnt hang, so now i am still able
to change the map for example back to berlin.. that's no problem


Seems that the Segment Fault error is caused by the rcon map change
command. After changing the map per rcon to stanjel the server is still
on but it crashes by changing the map from the server console... ( rcon
it is no longer accassable because no map is loaded )


-----Ursprüngliche Nachricht-----
Von: Steven Hartland [mailto:killing at multiplay.co.uk] 
Gesendet: Sonntag, 26. September 2004 01:04
An: cod at icculus.org
Betreff: Re: [cod] Linux Server 1.41d somtimes crashes on loading
mp_uo_stanjel

Does it make any difference if u change the map from the server console?

    Steve / K
----- Original Message ----- 
From: "Erik" <erik at l0bster.de>


Yes i did, the pk3 files u see @ my last post are just several
custommaps but they shouldn't bet he reason why the server crashes when
loading an uo map...

I removed all these custom maps from the main dir... now it's a clean
cod:UO Server fresh from CD ...

I was still able to reproduce this problem as described above ...



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