[cod] Linux Server 1.41d somtimes crashes on loading mp_uo_stanjel

Jay Vasallo haze at clanwarz.net
Sat Sep 25 17:58:17 EDT 2004


Steve wrote:

" Nearly always in the current working dir and either name "core"
 or "coduo_lnxded.core" is what you would expect to see."

 Steve / K
---------------------------------


  ----- Original Message ----- 
  From: Richard Harrison 
  To: cod at icculus.org 
  Sent: Saturday, September 25, 2004 12:54 PM
  Subject: Re: [cod] Linux Server 1.41d somtimes crashes on loading mp_uo_stanjel


  Silly question this, but where are the places a core dump would be placed? I am running RH9 and my UO server crashes when i am the only person in it and i kill my self with a nade.
  I have looked in the cod game folder and the hidden fodler .callofduty and also /tmp

  Cheers.
  Richard

  Steven Hartland <killing at multiplay.co.uk> wrote:
    Get a stack trace from the core file Erik and it will help people
    track it down. To do use dbg:
    dbg coduo_lnxded 
    Where is the core file generated by the crash.
    Once loaded type:
    bt
    It will give u a back trace ( stack trace ) which you should post
    here.

    Steve / K
    ----- Original Message ----- 
    From: "Erik" 


    > Hi Folks,
    > 
    > our Server sometimes crashes on loading the map mp_uo_stanjel. He begins
    > loading the map, then the process sometimes dies. Any idea or
    > suggestions to fix this problem ??? or has anyone else this prob too ?
    > I cant see any information about this error in the console_mp.log or
    > somewhere else ... :(



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