[cod] 2.24GB worth of install
Donovan
donovan at serveitup.com
Thu Sep 23 14:17:38 EDT 2004
This is what I get when I do (ulimit -a).
core file size (blocks, -c) 0
data seg size (kbytes, -d) unlimited
file size (blocks, -f) unlimited
max locked memory (kbytes, -l) unlimited
max memory size (kbytes, -m) unlimited
open files (-n) 1024
pipe size (512 bytes, -p) 8
stack size (kbytes, -s) 8192
cpu time (seconds, -t) unlimited
max user processes (-u) 7168
virtual memory (kbytes, -v) unlimited
What should I be looking to change? (sorry kind of a linux noob).
Donovan
----- Original Message -----
From: Anthony Quon
To: cod at icculus.org
Sent: Wednesday, September 22, 2004 7:53 PM
Subject: Re: [cod] 2.24GB worth of install
I think he's talking about creating the initial image on a server. Symlinking the rest of the games on that box hopefully is what is done after the initial image. In regards to the file size, did you check your ulimit size? (ulimit -a)
----- Original Message -----
From: NitroServ.com Admin
To: cod at icculus.org
Sent: Wednesday, September 22, 2004 9:23 PM
Subject: Re: [cod] 2.24GB worth of install
why don't you use symb links?
just a thought ;)
bLaDe
----- Original Message -----
From: Donovan
To: cod at icculus.org
Sent: Wednesday, September 22, 2004 9:48 PM
Subject: [cod] 2.24GB worth of install
Can this be cut down to under 2GB by getting rid of any of the standard CoD files? 2.24GB is too big for linux to handle as a tar file. The way I deploy servers is by making a single vanilla working server and then tarball the server so it can be easily rolled out when ever I need to setup another server or fix a corrupted server. Linux won't copy the file from the server where the tarball is stored to the server where the game is being setup. Is there any way to reduce the size of the installation?
Donovan
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