[cod] Problem with base Base Assault CPU load

Steven Hartland killing at multiplay.co.uk
Thu Sep 23 13:35:11 EDT 2004


ps / top here but if ur running linux 2.4 kernel you could be getting
silly results due to the kernel monitoring "optimisations" aka it
doesn't report CPU usage correctly due to timeslicing issues.
2.6 is much better at this as is 2.4 with a higher frequency kernel.

Just so u know :P

    Steve / K
----- Original Message ----- 
From: "Jase" <shoefly at sover.net>


> Hmm just thought id mention this. The test server I let ryan use 
> yesterday to track down the segfaults is running a build he uploaded. 
> Not sure if its the exact same as 1.41c but its been running and i 
> havent seen it go above 1-2% yet. all vehichles on and dom/bas maps. 
> dunno. which brings me to the question. how is everyone checking cpu 
> usage? ps? another app?



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