[cod] Problem with base Base Assault CPU load

Luke luke at techfreak.org
Thu Sep 23 11:51:48 EDT 2004


Great info. So, its the game code, not the OS. We need to look into
this more.....

Luke

Maverick said:
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> Windows 2.8 P4 running Kursk Base Assault 20 pub/8 private with
> nobody
> on it varies from 3-10% CPU.  Average is about 5%.
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> We also have a Dual Xeon running Linux that was averaging about 20%
> with nobody on it.  Not good!
>
> We host some Windoze only based games like RavenShield, so we've got
> 2-3 kicking around.  We actually had a test server up first day.
>
> Maverick
> ClansElite.com/Deadbone Platoon
>
> Luke wrote:
>
>   yup.....
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> We NEED to see some similar stats from windows servers. Anyone dare
> to admit they use Windows Server??? heh hehh....
>
> Luke
>
> Luke Antins (Firestorm Games) said:
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>       What are other admins seeing on empty servers for cpu usage?
> Your
> input would be helkpful..... OS, CPU type, etc.
>
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>     2% to 4% on a empty base assault server.
> XP2800+, 1GB Ram, Slackware
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> Unfortunately because its a UK based server its going to see zero or
> very
> few players until the game is released overhear.
>
> Kind Regards
> Luke Antins
> --
> [Firestorm Games]
> http://www.firestorm-games.net/
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-- 
www.frankenworks.com - headquarters for linux game admins.



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