[cod] Tanks - A reminder about tank-limitations

Pablo DD paddxxxx at arnet.com.ar
Wed Oct 20 21:12:01 EDT 2004


Today i installed this mod and i disable the 2 tanks on mp_cassino, but the
high CPU use was the same as always, 80 %

----- Original Message -----
From: "Henri Mecklin // Coixi" <coixi at callofduty.fi>
To: <cod at icculus.org>
Sent: Tuesday, October 19, 2004 5:45 PM
Subject: [cod] Tanks - A reminder about tank-limitations


> Hi,
>
> During big conversations about CPU usage and how does servers run CoD:
> UO i must remind about [MW]gitman's great work with tanklimit script.
>
> If you have big CPU problems (high pings, laggy server) use it. You can
> limit tanks from 0 up to 99 (if maps will allow this). Also limiting by
> map or by gametype is possible.
>
> Big hugs to gitman, here's a mirror to tanklimit script -
> http://koti.mbnet.fi/seal/tank_limit_v0%5b1%5d%5b1%5d.22.zip
>
>  - Coixi




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