[cod] Come on guys release a fix for the CPU usage

Luke luke at techfreak.org
Sun Oct 17 09:02:50 EDT 2004


Thanks for the confirmation, Ryan. Its always been good hearing
things straight from you rather that the 'company line'. I
appreciate it.

Luke

Ryan C. Gordon said:
>
>> Please.... its a game code issue, not an admin issue. Can we just
>> agree on this once and for all so I dont have to see any more of
>> these 'dude, I run a 110 man server with 8% cpu usage with No
>> prob'
>> emails?
>
> Agreed.
>
> Look everyone, the quickest CPU fix is to turn off vehicles. It has
> _NOTHING_ to do with your distro. It has everything to do with when
> vehicles are moving. Since it has to do with traces through the map,
> you'll get better CPU performance on smaller maps when using
> vehicles,
> but probably not enough to make a significant difference.
>
> I know that's not the best news, since we all know that games in
> 2004
> are only cool when you add a jeep, but for now, it's makes the most
> financial sense if your business is stacking game instances onto a
> machine.
>
> However, I'll ping GMI and see what the plan is and report back.
> They
> are _definitely_ aware of the issue though, guys. It's not Linux
> specific.
>
> --ryan.
>
>
>


-- 
www.frankenworks.com - headquarters for linux game admins.



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