[cod] Come on guys release a fix for the CPU usage

Pablo paddxxxx at arnet.com.ar
Sat Oct 16 21:43:39 EDT 2004



r0.bsd.st:28961

im not making money with someone else work, my server if for free, i just
want to run a box that dont consume my whole cpu... i think is not a huge
request.


----- Original Message -----
From: Ken Booth <ken at moonridge.net>
To: <cod at icculus.org>
Sent: Saturday, October 16, 2004 10:31 PM
Subject: RE: [cod] Come on guys release a fix for the CPU usage


> Well there is a BIG difference with core2 vs core 1. But those are the
only
> builds I can say that I have tested. We are very happy with how our server
> runs, but yes the game does use to much cpu. But Gray Matter has already
> posted that the patch will help with this issue.
>
>  I just hate to see people give bad advice like, you need more horsepower!
> patrick at fragzzhost.com seems to know very little if that's his only
answer.
> Yes we can't run our 50 users server or 3-4 32 user servers on one box.
Give
> it some time. At least they are looking into the problem and testing the
> solution.
>
>  It seems to me that the only people that are still unhappy with build E
are
> the people making money off hosting game servers. Too bad you cant fit as
> many servers on one box. These people don't owe you anything... You guys
buy
> one copy of the game and make a sick amount of money off that one copy.
And
> your still bitching?!
>
> What about this IW and GM, why don't you make these guys pay for a license
> per server they rent?! That sound very fair to me!
>
> I just don't see why people just don't rent a dedicated server or colo
their
> own hardware. Then there would be no need for these so called game server
> hosting companies to stay in business. That's what 90% of these companies
> do, colo or rent dedicated boxes and resell them.
>
> Just my $.02
>
> -----Original Message-----
> From: Steven Hartland [mailto:killing at multiplay.co.uk]
> Sent: Saturday, October 16, 2004 5:12 PM
> To: cod at icculus.org
> Subject: Re: [cod] Come on guys release a fix for the CPU usage
>
> TBH distros ( unless there is a major lib / kernel bug ) have little or
> nothing
> to do with it. COD:UO uses a huge amount of server CPU so much so we
> only offer it as a dedicated machine. I've mailed the product manager for
> COD:UO about this issue but had no response so I assume they don't
> really care as its out the door.
> This is a huge shame but I do believe that there is some work being done
to
> alleviate the issue for the next patch although I have no details so its
> just
> speculation really.
>
> Developers seem to have less and less idea how much of an effect a bad
> performing server has on their sales over the long period. Over the
initial
> period its more to do with gameplay reviews / marketing but the real view
> is highly based on the availability of quality servers and they are
failing
> to
> see / admit this which is a real shame.
>
>     Steve / K
> ----- Original Message -----
> From: "Ken Booth" <ken at moonridge.net>
>
> > Never said I figured out the CPU usage problem.. I was stating a fact
that
> > he doesn't need more horsepower than he has. Distros have a lot to do
with
> > the cpu usage. Our Fedora Core 2 ran like hell, went to core 1 and no
> > problems. That's all I was trying to say.. So luke try to flam someone
> else
> > DUDE!
>
>
>
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